Player Matchup

Kumbhakarna
Kumbhakarna
BtheBeginning96
Kumbhakarna
Level 74
God Stats
3W - 2L
1,471 SR
Queue Stats
36W - 29L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mushrume_Funguy
Cu Chulainn
Level 89
God Stats
8W - 2L
1,516 SR
Queue Stats
105W - 71L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
cynock-aime-choc
Zhong Kui
Level 55
God Stats
10W - 5L
1,628 SR
Queue Stats
183W - 234L
1,355 Elo+
Solo
Hel
Hel
isakrudlund
Hel
Level 100
God Stats
17W - 14L
1,566 SR
Queue Stats
183W - 175L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
Level 104
God Stats
1W - 9L
1,109 SR
Queue Stats
269W - 313L
1,317 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,432 Elo+

VS

Team Averages
Level 98
1,463 SR
1,465 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lolo320c
Zhong Kui
Level 104
God Stats
4W - 4L
1,479 SR
Queue Stats
133W - 185L
1,365 Elo+
Solo
Kali
Kali
O_Kano_Thrafsi
Kali
Level 127
God Stats
7W - 2L
1,700 SR
Queue Stats
238W - 213L
1,586 Elo+
Solo
Artemis
Artemis
YourDadLeft8429
Artemis
Level 123
God Stats
14W - 14L
1,475 SR
Queue Stats
383W - 318L
1,533 Elo+
Solo
Nemesis
Nemesis
taut_pall
Nemesis
Level 67
God Stats
1W - 5L
1,164 SR
Queue Stats
311W - 431L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BtheBeginning96
Kumbhakarna
11
2 / 3 / 7
8,642
508
4,251
16,970
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Mushrume_Funguy
Cu Chulainn
16
6 / 3 / 4
10,666
627
11,934
15,928
13,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
14
4 / 4 / 7
9,658
568
8,369
9,162
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 2 / 12
10,777
634
9,959
13,657
5,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
16
5 / 0 / 11
10,723
631
10,771
8,458
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 5 / 0
9,517
560
10,127
17,475
15,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Lolo320c
Zhong Kui
12
4 / 10 / 2
8,200
482
13,591
19,245
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
8,440
496
5,914
15,197
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 1
5,057
297
0
149
14
Nemesis
taut_pall
Nemesis
12
2 / 5 / 2
7,784
458
7,487
14,227
5,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
23
Kills
12
12
Deaths
24
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
5
0
0.8
W
Kumbhakarna
BtheBeginning96
Kumbhakarna
2
3
7
1.83
L
Zhong Kui
Lolo320c
Zhong Kui
4
10
2
0.5
W
Cu Chulainn
Mushrume_Funguy
Cu Chulainn
6
3
4
2.67
L
2
4
2
0.75
L
0
0
1
0.5
W
Zhong Kui
4
4
7
1.88
W
6
2
12
6
W
Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
5
0
11
10.5
L
Nemesis
taut_pall
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
37,119
64,175
Taken
66,293
40,394
Mitigated
36,605
23,229
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,127
3,282
0
3,436
17,475
15,082
0
2,522
13,832
0
59,219
W
Kumbhakarna
BtheBeginning96
Kumbhakarna
4,251
437
0
4,205
16,970
11,585
875
3,656
13,314
19,712
0
L
Zhong Kui
Lolo320c
Zhong Kui
13,591
933
83
4,191
19,245
9,074
0
9,359
9,787
46,562
0
W
Cu Chulainn
Mushrume_Funguy
Cu Chulainn
11,934
4,847
0
2,395
15,928
13,980
1,590
481
14,799
0
56,887
L
5,914
2,324
0
4,593
15,197
6,512
0
3,686
11,464
0
58,904
L
0
0
0
0
149
14
0
0
98
0
0
W
Zhong Kui
8,369
2,053
598
2,269
9,162
5,312
6,747
1,167
7,995
46,868
0
W
9,959
1,355
2,274
8,167
13,657
5,614
2,258
6,172
7,485
54,935
0
W
Ah Muzen Cab
mmmSzopunie
Ah Muzen Cab
10,771
5,158
0
3,321
8,458
3,903
5,610
2,115
6,343
0
69,276
L
Nemesis
taut_pall
Nemesis
7,487
3,432
0
2,228
14,227
5,923
0
7,012
7,165
0
49,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
38,998
414
Minions Killed
375
0
Camps Cleared
0
1,519,727
Distance Traveled
1,287,386
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,517
560
119
7
0
340,968
1
W
Kumbhakarna
8,642
508
30
2
0
272,107
2
L
Zhong Kui
8,200
482
76
4
0
277,629
1
W
Cu Chulainn
10,666
627
105
6
0
300,098
6
L
Kali
8,440
496
98
6
0
358,739
2
L
Artemis
5,057
297
0
0
0
0
0
W
Zhong Kui
9,658
568
75
4
0
291,266
1
W
Hel
10,777
634
98
6
0
314,166
2
W
Ah Muzen Cab
10,723
631
106
6
0
342,090
2
L
Nemesis
7,784
458
82
5
0
310,050
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role