Player Matchup

Charybdis
Charybdis
carcajuan4
Charybdis
Level 85
God Stats
6W - 7L
1,161 SR
Queue Stats
262W - 235L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
denniisordonez_
Baron Samedi
Level 36
God Stats
26W - 24L
1,470 SR
Queue Stats
189W - 250L
1,393 Elo+
Solo
Achilles
Achilles
joseluis712
Achilles
Level 88
God Stats
9W - 9L
1,526 SR
Queue Stats
229W - 196L
1,542 Elo+
Party 1
Team Averages
Level 70
1,386 SR
1,487 Elo+

VS

Team Averages
Level 32
1,609 SR
1,475 Elo+
Skadi
Skadi
Ghost AiMzZ1805
Skadi
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 30L
1,475 Elo+
Party 2
Medusa
Medusa
Luan_ksq
Medusa
Level 57
God Stats
1W - 2L
1,753 SR
Queue Stats
26W - 35L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
weapon man owen
Cthulhu
Level 21
God Stats
15W - 14L
1,574 SR
Queue Stats
28W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
carcajuan4
Charybdis
16
8 / 7 / 7
12,372
728
13,083
15,204
4,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
denniisordonez_
Baron Samedi
14
4 / 2 / 11
11,370
669
19,434
17,627
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
joseluis712
Achilles
16
7 / 3 / 12
12,321
725
15,376
19,233
16,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 9
10,648
626
12,000
14,531
4,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Luan_ksq
Medusa
15
8 / 6 / 1
11,815
695
14,335
14,769
5,936
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 9
11,267
663
15,392
25,405
31,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
19
Kills
11
12
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Medusa
Luan_ksq
Medusa
8
6
1
1.42
W
Charybdis
carcajuan4
Charybdis
8
7
7
1.64
W
Baron Samedi
denniisordonez_
Baron Samedi
4
2
11
4.75
W
Achilles
joseluis712
Achilles
7
3
12
4.33
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
41,727
52,064
Taken
54,705
28,396
Mitigated
42,792
23,990
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
5,049
89
540
14,531
4,881
541
2,361
11,726
0
34,048
L
Medusa
Luan_ksq
Medusa
14,335
7,252
0
1,673
14,769
5,936
502
5,953
8,309
0
47,365
W
Charybdis
carcajuan4
Charybdis
13,083
7,760
304
3,364
15,204
4,992
842
3,924
11,280
0
44,892
W
Baron Samedi
denniisordonez_
Baron Samedi
19,434
903
3,448
9,865
17,627
6,857
0
7,841
9,786
48,385
0
W
Achilles
joseluis712
Achilles
15,376
4,919
276
6,733
19,233
16,547
1,124
4,076
15,157
0
31,470
L
15,392
1,557
243
4,141
25,405
31,975
345
11,819
12,778
34,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
33,730
176
Minions Killed
163
7
Camps Cleared
7
893,433
Distance Traveled
858,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,648
626
59
3
0
249,195
1
L
Medusa
11,815
695
60
4
7
281,307
2
W
Charybdis
12,372
728
74
4
2
267,083
0
W
Baron Samedi
11,370
669
64
4
3
293,835
2
W
Achilles
12,321
725
38
2
2
332,515
0
L
Cthulhu
11,267
663
44
3
0
328,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role