Player Matchup

Rama
Rama
LONGTHEHO
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,507 Elo+
Solo
Artemis
Artemis
Lunchmuncher96
Artemis
Level 6
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Ymir
Ymir
PifflePlayer
Ymir
Level 5
God Stats
7W - 5L
1,734 SR
Queue Stats
14W - 9L
1,482 Elo+
Party 1
Bellona
Bellona
Venomx
Bellona
Level 55
God Stats
0W - 2L
1,364 SR
Queue Stats
32W - 35L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
Vorlianes
Ao Kuang
Level 21
God Stats
1W - 1L
1,852 SR
Queue Stats
76W - 80L
1,397 Elo+
Party 1
Team Averages
Level 21
1,598 SR
1,435 Elo+

VS

Team Averages
Level 20
1,514 SR
1,486 Elo+
Izanami
Izanami
AlreadyMuted
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,606 Elo+
Solo
Bellona
Bellona
LostCezz
Bellona
Level 29
God Stats
7W - 6L
1,533 SR
Queue Stats
17W - 32L
1,300 Elo+
Solo
The Morrigan
The Morrigan
SinNoodle
The Morrigan
Level 28
God Stats
3W - 3L
1,795 SR
Queue Stats
364W - 415L
1,409 Elo+
Solo
Yemoja
Yemoja
TopHatSecret
Yemoja
Level 14
God Stats
1W - 0L
1,245 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
bohnarspecialist
Loki
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 27L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 2 / 1
4,000
500
753
4,213
773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 4 / 0
3,470
434
1,622
3,249
238
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 1
3,718
465
721
3,423
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Venomx
Bellona
7
0 / 2 / 1
4,379
547
1,737
5,874
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Vorlianes
Ao Kuang
6
3 / 3 / 0
4,449
556
3,874
5,665
1,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlreadyMuted
Izanami
9
6 / 0 / 0
5,859
732
4,572
3,918
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LostCezz
Bellona
9
3 / 1 / 3
5,158
645
3,240
4,064
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
SinNoodle
The Morrigan
8
1 / 1 / 0
4,696
587
2,183
2,734
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
6
1 / 1 / 3
4,659
582
1,163
3,164
1,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 1
5,065
633
2,849
3,816
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlreadyMuted
Izanami
6
0
0
6
L
Rama
0
2
1
0.25
W
Bellona
LostCezz
Bellona
3
1
3
4.5
L
0
4
0
0
L
0
2
1
0.25
W
The Morrigan
SinNoodle
The Morrigan
1
1
0
1
W
Yemoja
1
1
3
2.5
L
Bellona
Venomx
Bellona
0
2
1
0.25
L
Ao Kuang
Vorlianes
Ao Kuang
3
3
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,707
Damage
14,007
22,424
Taken
17,696
7,307
Mitigated
7,093
5,286
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlreadyMuted
Izanami
4,572
3,291
0
2,092
3,918
885
1,130
153
3,765
0
38,439
L
Rama
753
353
0
370
4,213
773
0
1,342
2,697
0
12,223
W
Bellona
LostCezz
Bellona
3,240
582
0
1,743
4,064
2,938
0
1,239
2,825
3,560
11,431
L
1,622
1,308
0
427
3,249
238
0
384
2,865
0
6,430
L
721
0
0
977
3,423
1,712
0
633
2,790
5,049
0
W
The Morrigan
SinNoodle
The Morrigan
2,183
541
0
500
2,734
780
564
925
1,809
16,803
318
W
Yemoja
1,163
546
642
808
3,164
1,201
294
1,193
1,971
4,284
0
L
Bellona
Venomx
Bellona
1,737
583
0
2,956
5,874
3,114
0
593
5,281
0
15,586
L
Ao Kuang
Vorlianes
Ao Kuang
3,874
1,401
0
556
5,665
1,470
0
643
4,968
14,968
0
W
2,849
892
0
933
3,816
1,289
0
1,085
2,731
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,016
Gold Earned
25,437
131
Minions Killed
207
0
Camps Cleared
0
663,244
Distance Traveled
676,234
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,859
732
76
10
0
137,005
5
L
Rama
4,000
500
34
4
0
143,964
0
W
Bellona
5,158
645
25
3
0
147,740
3
L
Artemis
3,470
434
12
2
0
91,944
0
L
Ymir
3,718
465
8
1
0
157,135
1
W
The Morrigan
4,696
587
42
5
0
125,523
0
W
Yemoja
4,659
582
4
1
0
105,201
1
L
Bellona
4,379
547
47
6
0
136,270
0
L
Ao Kuang
4,449
556
30
4
0
133,931
1
W
Loki
5,065
633
60
8
0
160,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role