Player Matchup

Cthulhu
Cthulhu
E-Girl_SendMoney
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
Liviaffan
Danzaburou
Level 28
God Stats
1W - 1L
1,234 SR
Queue Stats
5W - 7L
1,665 Elo+
Party 2
Cliodhna
Cliodhna
du_bist_trash_
Cliodhna
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 8L
1,698 Elo+
Party 1
Horus
Horus
w054
Horus
Level 4
God Stats
3W - 3L
1,597 SR
Queue Stats
3W - 5L
1,665 Elo+
Party 2
Olorun
Olorun
Крутометр
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,665 Elo+
Party 2
Team Averages
Level 9
1,466 SR
1,678 Elo+

VS

Team Averages
Level 13
1,454 SR
1,461 Elo+
Hades
Hades
 
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Bigaj997
Pele
Level 29
God Stats
0W - 1L
1,499 SR
Queue Stats
137W - 140L
1,458 Elo+
Solo
Ares
Ares
Cvetara16
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,507 Elo+
Solo
Ullr
Ullr
PaulDehant
Ullr
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Mulan
Mulan
okeokeokeoke
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,006
637
7,545
9,884
6,674
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Liviaffan
Danzaburou
8
2 / 0 / 0
5,496
500
3,834
5,038
1,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
12
8 / 0 / 2
7,121
647
5,470
5,990
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
w054
Horus
7
0 / 2 / 2
4,732
430
1,326
4,864
2,941
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 3
5,663
515
1,779
3,321
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 5 / 0
4,643
422
4,746
9,211
3,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
9
0 / 4 / 1
5,105
464
1,634
5,976
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
7
2 / 2 / 0
5,095
463
2,437
5,876
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 2
4,551
414
4,006
5,368
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
4,024
366
2,198
5,895
2,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
0
0.2
L
Pele
0
4
1
0.13
L
Ares
2
2
0
1
W
4
0
4
6
W
Danzaburou
Liviaffan
Danzaburou
2
0
0
2
L
0
1
2
1
W
Cliodhna
8
0
2
9
L
0
3
0
0
W
Horus
w054
Horus
0
2
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
15,021
29,097
Taken
32,326
13,984
Mitigated
14,248
12,927
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,746
1,087
114
2,621
9,211
3,750
0
3,600
5,611
19,514
0
L
Pele
1,634
685
0
1,295
5,976
2,139
0
2,210
3,766
0
26,706
L
Ares
2,437
335
0
1,902
5,876
3,951
0
20
5,856
9,416
0
W
7,545
1,040
110
4,745
9,884
6,674
0
2,887
6,997
33,202
0
W
Danzaburou
Liviaffan
Danzaburou
3,834
1,754
0
1,380
5,038
1,484
716
995
4,043
0
27,725
L
4,006
2,594
0
658
5,368
1,652
0
254
5,114
0
22,206
W
Cliodhna
5,470
1,362
0
3,470
5,990
1,874
0
1,163
4,827
0
43,858
L
2,198
714
0
1,067
5,895
2,756
0
3,526
2,369
0
12,191
W
Horus
w054
Horus
1,326
699
616
904
4,864
2,941
134
1,115
3,749
291
5,184
W
1,779
855
72
1,630
3,321
1,011
804
1,310
2,011
18,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
23,418
262
Minions Killed
162
0
Camps Cleared
0
1,024,275
Distance Traveled
868,978
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,643
422
34
3
0
162,028
6
L
Pele
5,105
464
48
4
0
205,447
0
L
Ares
5,095
463
9
1
0
188,246
3
W
Cthulhu
7,006
637
66
6
0
233,279
0
W
Danzaburou
5,496
500
55
5
0
187,882
2
L
Ullr
4,551
414
45
4
0
188,370
3
W
Cliodhna
7,121
647
90
8
0
236,992
1
L
Mulan
4,024
366
26
2
0
124,887
1
W
Horus
4,732
430
11
1
0
198,989
2
W
Olorun
5,663
515
40
4
0
167,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role