Player Matchup

King Arthur
King Arthur
Nick_kech
King Arthur
Level 18
God Stats
22W - 19L
1,647 SR
Queue Stats
185W - 205L
1,402 Elo+
Solo
Izanami
Izanami
TheBubFather
Izanami
Level 28
God Stats
11W - 2L
1,770 SR
Queue Stats
104W - 96L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Wilberth4027
Cthulhu
Level 4
God Stats
2W - 0L
1,287 SR
Queue Stats
4W - 5L
1,098 Elo+
Solo
Merlin
Merlin
iagocos
Merlin
Level 24
God Stats
11W - 6L
1,511 SR
Queue Stats
95W - 65L
1,464 Elo+
Solo
Ra
Ra
toocool55
Ra
Level 29
God Stats
3W - 0L
1,766 SR
Queue Stats
131W - 112L
1,363 Elo+
Solo
Team Averages
Level 21
1,596 SR
1,366 Elo+

VS

Team Averages
Level 8
1,464 SR
1,312 Elo+
Danzaburou
Danzaburou
Death WaffIe
Danzaburou
Level 9
God Stats
5W - 5L
1,522 SR
Queue Stats
10W - 12L
1,338 Elo+
Party 1
Thanatos
Thanatos
GamerMan100105
Thanatos
Level 7
God Stats
2W - 3L
1,449 SR
Queue Stats
5W - 4L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
H1LAR10US
Cthulhu
Level 11
God Stats
2W - 5L
1,315 SR
Queue Stats
11W - 15L
1,330 Elo+
Party 1
Izanami
Izanami
J01Bunn
Izanami
Level 7
God Stats
10W - 9L
1,536 SR
Queue Stats
32W - 41L
1,359 Elo+
Solo
Ravana
Ravana
rrrr2865
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nick_kech
King Arthur
20
9 / 6 / 22
15,868
1,058
19,426
33,601
46,387
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TheBubFather
Izanami
20
15 / 10 / 14
15,724
1,048
38,383
27,915
11,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Wilberth4027
Cthulhu
18
2 / 0 / 4
11,700
780
1,186
2,890
1,119
Merlin
iagocos
Merlin
20
10 / 5 / 16
16,179
1,079
20,714
17,316
5,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 7 / 22
14,421
961
17,238
16,426
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Death WaffIe
Danzaburou
20
11 / 5 / 7
16,870
1,125
32,690
19,645
6,008
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Thanatos
20
16 / 9 / 6
17,260
1,151
36,616
25,511
8,280
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
H1LAR10US
Cthulhu
20
1 / 6 / 14
14,416
961
11,302
24,110
29,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
J01Bunn
Izanami
20
0 / 4 / 7
13,645
910
7,815
14,857
5,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
rrrr2865
Ravana
20
0 / 14 / 6
12,120
808
3,556
20,048
7,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
38
Kills
28
28
Deaths
38
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Death WaffIe
Danzaburou
11
5
7
2.9
L
Thanatos
16
9
6
2.11
L
Cthulhu
H1LAR10US
Cthulhu
1
6
14
1.33
L
Izanami
J01Bunn
Izanami
0
4
7
0.88
W
King Arthur
Nick_kech
King Arthur
9
6
22
3.33
W
Izanami
TheBubFather
Izanami
15
10
14
2.2
W
Cthulhu
Wilberth4027
Cthulhu
2
0
4
4
W
Merlin
iagocos
Merlin
10
5
16
3.6
L
Ravana
rrrr2865
Ravana
0
14
6
0.21
W
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,947
Damage
91,979
98,148
Taken
104,171
70,283
Mitigated
56,972
10,795
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Death WaffIe
Danzaburou
32,690
20,976
0
2,892
19,645
6,008
0
8,321
11,324
0
60,486
L
Thanatos
36,616
16,342
0
11,960
25,511
8,280
0
10,926
14,585
0
48,787
L
Cthulhu
H1LAR10US
Cthulhu
11,302
594
0
0
24,110
29,546
0
7,900
16,210
45,541
0
L
Izanami
J01Bunn
Izanami
7,815
5,315
0
699
14,857
5,898
0
5,148
9,709
0
49,943
W
King Arthur
Nick_kech
King Arthur
19,426
1,939
180
3,151
33,601
46,387
0
5,013
28,588
0
39,818
W
Izanami
TheBubFather
Izanami
38,383
30,621
0
5,380
27,915
11,710
0
2,287
25,628
0
53,202
W
Cthulhu
Wilberth4027
Cthulhu
1,186
153
0
0
2,890
1,119
0
473
2,417
6,423
0
W
Merlin
iagocos
Merlin
20,714
1,904
0
344
17,316
5,964
0
1,935
15,381
63,024
0
L
Ravana
rrrr2865
Ravana
3,556
1,270
0
234
20,048
7,240
0
6,843
13,205
0
16,273
W
17,238
754
1,707
33
16,426
5,103
0
1,594
14,832
43,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,892
Gold Earned
74,311
258
Minions Killed
263
4
Camps Cleared
14
1,051,617
Distance Traveled
1,289,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
16,870
1,125
54
4
2
248,866
0
L
Thanatos
17,260
1,151
19
1
2
321,391
0
L
Cthulhu
14,416
961
78
5
0
286,411
0
L
Izanami
13,645
910
91
6
10
239,565
0
W
King Arthur
15,868
1,058
36
2
0
282,399
0
W
Izanami
15,724
1,048
45
3
2
223,336
0
W
Cthulhu
11,700
780
3
0
0
53,888
0
W
Merlin
16,179
1,079
111
7
1
248,919
0
L
Ravana
12,120
808
21
1
0
193,145
0
W
Ra
14,421
961
63
4
1
243,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role