Player Matchup

Anubis
Anubis
Mario18
Anubis
Level 17
God Stats
6W - 3L
1,675 SR
Queue Stats
35W - 24L
1,581 Elo+
Party 2
Hou Yi
Hou Yi
NebillSMTH
Hou Yi
Level 31
God Stats
0W - 1L
1,571 SR
Queue Stats
61W - 54L
1,545 Elo+
Party 2
Susano
Susano
Pierdolnikjeden
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,547 Elo+
Solo
Ares
Ares
Vulwufl
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,092 Elo+
Party 1
Cthulhu
Cthulhu
destroukgood
Cthulhu
Level 18
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,424 Elo+

VS

Team Averages
Level 30
1,575 SR
1,572 Elo+
Kumbhakarna
Kumbhakarna
Anacolii
Kumbhakarna
Level 15
God Stats
6W - 8L
1,477 SR
Queue Stats
22W - 31L
1,513 Elo+
Solo
Nox
Nox
Eluvian
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,584 Elo+
Party 3
Rama
Rama
RainMan050
Rama
Level 12
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 0L
1,584 Elo+
Party 3
Fenrir
Fenrir
fmm02
Fenrir
Level 24
God Stats
2W - 1L
1,675 SR
Queue Stats
77W - 73L
1,505 Elo+
Solo
Ymir
Ymir
notecambioelroll
Ymir
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 48L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mario18
Anubis
17
10 / 10 / 9
11,763
490
19,750
20,547
11,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
NebillSMTH
Hou Yi
16
6 / 7 / 9
10,771
449
12,465
17,131
7,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 9 / 5
11,974
499
18,842
20,126
8,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Vulwufl
Ares
9
0 / 5 / 4
7,741
323
3,267
10,453
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
destroukgood
Cthulhu
15
0 / 6 / 3
8,664
361
5,327
17,486
16,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anacolii
Kumbhakarna
17
2 / 4 / 10
11,837
493
4,545
21,726
20,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
18
7 / 7 / 8
12,193
508
11,464
13,933
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 8 / 4
11,479
478
6,101
14,653
5,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
fmm02
Fenrir
20
11 / 8 / 15
14,160
590
17,569
22,327
12,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 0 / 7
17,177
716
25,096
20,594
26,432
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
27
Kills
37
37
Deaths
27
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Anacolii
Kumbhakarna
2
4
10
1.75
W
Nox
7
7
8
1.57
L
Anubis
Mario18
Anubis
10
10
9
1.45
L
Hou Yi
NebillSMTH
Hou Yi
6
7
9
1.5
L
11
9
5
1.5
W
3
8
4
0.63
L
Ares
Vulwufl
Ares
0
5
4
0.4
L
Cthulhu
destroukgood
Cthulhu
0
6
3
0.25
W
Fenrir
fmm02
Fenrir
11
8
15
2.31
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,651
Damage
64,775
85,743
Taken
93,233
58,365
Mitigated
69,218
15,361
Healing
27,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Anacolii
Kumbhakarna
4,545
980
0
4,148
21,726
20,802
699
5,872
15,566
26,096
0
W
Nox
11,464
561
1,658
2,685
13,933
4,697
2,937
6,819
6,709
43,979
0
L
Anubis
Mario18
Anubis
19,750
1,031
0
5,666
20,547
11,719
568
8,837
11,710
74,379
0
L
Hou Yi
NebillSMTH
Hou Yi
12,465
4,830
0
2,297
17,131
7,196
848
6,154
10,977
0
64,801
L
18,842
4,097
0
3,595
20,126
8,758
412
11,373
8,753
0
66,247
W
6,101
4,957
0
1,910
14,653
5,137
7,294
2,389
12,202
0
74,447
L
Ares
Vulwufl
Ares
3,267
438
0
694
10,453
13,727
0
5,863
4,590
11,818
0
L
Cthulhu
destroukgood
Cthulhu
5,327
473
861
2,248
17,486
16,965
0
8,878
8,608
40,564
0
W
Fenrir
fmm02
Fenrir
17,569
2,324
0
6,456
22,327
12,150
2,417
5,584
16,451
0
84,747
W
25,096
7,648
0
10,278
20,594
26,432
1,547
6,467
13,961
146,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,913
Gold Earned
66,846
404
Minions Killed
584
0
Camps Cleared
0
1,644,980
Distance Traveled
2,130,211
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,837
493
23
1
0
471,941
4
W
Nox
12,193
508
78
3
0
400,414
5
L
Anubis
11,763
490
133
6
0
348,770
2
L
Hou Yi
10,771
449
99
4
0
406,404
1
L
Susano
11,974
499
97
4
0
414,250
0
W
Rama
11,479
478
126
5
0
393,114
2
L
Ares
7,741
323
15
1
0
134,221
0
L
Cthulhu
8,664
361
60
3
0
341,335
7
W
Fenrir
14,160
590
118
5
0
434,859
4
W
Ymir
17,177
716
239
10
0
429,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role