Player Matchup

Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Martiniellert
Loki
Level 128
God Stats
0W - 2L
1,622 SR
Queue Stats
77W - 71L
1,564 Elo+
Solo
Cabrakan
Cabrakan
MiyamotoMusashy
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Ullr
Ullr
Nunettos
Ullr
Level 126
God Stats
1W - 1L
1,687 SR
Queue Stats
84W - 98L
1,494 Elo+
Solo
Thoth
Thoth
Scanner157
Thoth
Level 118
God Stats
0W - 2L
1,270 SR
Queue Stats
135W - 154L
1,431 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,494 Elo+

VS

Team Averages
Level 97
1,478 SR
1,535 Elo+
Persephone
Persephone
AngeloAx
Persephone
Level 43
God Stats
6W - 7L
1,402 SR
Queue Stats
189W - 210L
1,497 Elo+
Solo
Nox
Nox
Faceman11
Nox
Level 141
God Stats
2W - 1L
1,178 SR
Queue Stats
59W - 43L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Krewemma19
Sun Wukong
Level 124
God Stats
1W - 0L
1,798 SR
Queue Stats
45W - 24L
1,592 Elo+
Party 1
Artio
Artio
Zyoh
Artio
Level 159
God Stats
3W - 0L
1,510 SR
Queue Stats
145W - 144L
1,575 Elo+
Solo
Vulcan
Vulcan
ruisaurio
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 3 / 16
11,332
667
12,064
21,155
32,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 7 / 10
11,918
701
14,659
16,396
8,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
17
5 / 5 / 8
11,638
685
6,797
19,197
22,360
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
18
2 / 8 / 15
11,131
655
16,572
17,009
7,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
19
7 / 8 / 7
12,539
738
20,927
17,578
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngeloAx
Persephone
18
3 / 5 / 14
11,814
695
10,111
13,291
4,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 1 / 14
12,634
743
11,739
11,744
5,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Krewemma19
Sun Wukong
20
11 / 7 / 14
13,393
788
21,038
22,068
18,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Zyoh
Artio
20
4 / 3 / 24
12,592
741
8,495
26,460
31,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
ruisaurio
Vulcan
20
5 / 6 / 17
13,016
766
23,830
15,685
6,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
114
22
Kills
31
31
Deaths
22
56
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
16
3.33
W
Persephone
AngeloAx
Persephone
3
5
14
2
W
8
1
14
15
W
Sun Wukong
Krewemma19
Sun Wukong
11
7
14
2.57
L
6
7
10
1.57
L
Cabrakan
5
5
8
1.8
L
Ullr
2
8
15
1.19
L
Thoth
7
8
7
1.31
W
Artio
Zyoh
Artio
4
3
24
5.33
W
Vulcan
ruisaurio
Vulcan
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,019
Damage
75,213
91,335
Taken
89,248
78,365
Mitigated
65,294
28,428
Healing
37,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,064
644
1,751
4,046
21,155
32,868
30
12,474
8,681
18,502
0
W
Persephone
AngeloAx
Persephone
10,111
900
2,454
1,022
13,291
4,486
594
5,088
8,198
25,300
0
W
11,739
853
1,716
3,368
11,744
5,188
2,343
5,612
6,132
33,929
0
W
Sun Wukong
Krewemma19
Sun Wukong
21,038
6,662
1,429
5,706
22,068
18,150
1,116
9,571
12,497
0
33,627
L
14,659
1,648
2,296
1,330
16,396
8,010
1,270
10,604
5,792
0
37,843
L
Cabrakan
6,797
50
3,906
4,822
19,197
22,360
133
9,028
10,169
10,557
0
L
Ullr
16,572
5,966
2,340
1,202
17,009
7,539
1,068
9,525
7,484
0
36,199
L
Thoth
20,927
817
2,723
4,012
17,578
7,588
1,501
12,544
5,034
46,901
0
W
Artio
Zyoh
Artio
8,495
1,195
6,997
9,964
26,460
31,264
302
12,854
13,606
15,133
0
W
Vulcan
ruisaurio
Vulcan
23,830
6,689
1,502
3,573
15,685
6,206
1,808
6,660
9,025
54,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,558
Gold Earned
63,449
175
Minions Killed
175
0
Camps Cleared
0
1,404,405
Distance Traveled
1,590,357
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,332
667
9
1
0
289,730
0
W
Persephone
11,814
695
26
2
0
316,758
0
W
Nox
12,634
743
45
3
0
307,352
2
W
Sun Wukong
13,393
788
31
2
0
299,830
1
L
Loki
11,918
701
37
2
0
296,571
0
L
Cabrakan
11,638
685
14
1
0
258,920
4
L
Ullr
11,131
655
53
3
0
278,351
1
L
Thoth
12,539
738
62
4
0
280,833
3
W
Artio
12,592
741
15
1
0
364,709
2
W
Vulcan
13,016
766
58
3
0
301,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role