Player Matchup

Neith
Neith
RileeRi
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Solyaniz
Kukulkan
Level 17
God Stats
2W - 2L
1,328 SR
Queue Stats
21W - 70L
1,256 Elo+
Solo
Bellona
Bellona
Teixx94
Bellona
Level 29
God Stats
4W - 8L
1,356 SR
Queue Stats
72W - 92L
1,294 Elo+
Solo
Loki
Loki
jimjom07
Loki
Level 6
God Stats
2W - 4L
1,274 SR
Queue Stats
13W - 14L
1,240 Elo+
Solo
Ares
Ares
z ragee xz
Ares
Level 20
God Stats
0W - 1L
1,695 SR
Queue Stats
66W - 73L
1,289 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,316 Elo+

VS

Team Averages
Level 15
1,381 SR
1,261 Elo+
Raijin
Raijin
Badboyjoker
Raijin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 137L
1,367 Elo+
Solo
Danzaburou
Danzaburou
ChigiriBow
Danzaburou
Level 12
God Stats
3W - 6L
1,134 SR
Queue Stats
3W - 8L
1,018 Elo+
Solo
Nemesis
Nemesis
CrazylGooDl
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DodoDynamic
Charybdis
Level 18
God Stats
5W - 3L
1,289 SR
Queue Stats
27W - 31L
1,225 Elo+
Solo
Izanami
Izanami
ElSabuesoDeFuego
Izanami
Level 12
God Stats
1W - 1L
1,482 SR
Queue Stats
4W - 10L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RileeRi
Neith
14
1 / 8 / 5
10,483
361
6,658
13,759
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Solyaniz
Kukulkan
6
0 / 7 / 0
7,761
268
660
6,211
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Teixx94
Bellona
17
1 / 4 / 7
12,178
420
7,171
21,305
21,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
20
14 / 9 / 3
15,535
536
16,055
26,275
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 8 / 6
15,000
517
13,813
25,606
28,003
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
14 / 5 / 2
16,317
563
21,475
24,251
11,651
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ChigiriBow
Danzaburou
20
12 / 6 / 6
16,342
564
21,672
26,126
12,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
CrazylGooDl
Nemesis
11
3 / 3 / 4
11,431
394
3,159
7,195
2,831
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
DodoDynamic
Charybdis
20
7 / 5 / 3
14,888
513
19,256
23,233
9,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 1
9,554
329
222
2,993
431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
21
Kills
36
36
Deaths
22
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
14
5
2
3
W
Danzaburou
ChigiriBow
Danzaburou
12
6
6
2.5
W
Nemesis
CrazylGooDl
Nemesis
3
3
4
1.67
W
Charybdis
DodoDynamic
Charybdis
7
5
3
1.7
W
0
3
1
0.17
L
Neith
RileeRi
Neith
1
8
5
0.44
L
Kukulkan
Solyaniz
Kukulkan
0
7
0
0
L
Bellona
Teixx94
Bellona
1
4
7
1.13
L
Loki
14
9
3
1.72
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,357
Damage
65,784
93,156
Taken
83,798
63,164
Mitigated
36,692
11,669
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
21,475
3,524
0
6,457
24,251
11,651
2,347
3,337
20,874
115,094
0
W
Danzaburou
ChigiriBow
Danzaburou
21,672
9,699
0
8,771
26,126
12,234
11,508
8,803
17,243
0
118,518
W
Nemesis
CrazylGooDl
Nemesis
3,159
1,161
0
857
7,195
2,831
894
2,309
4,886
0
22,648
W
Charybdis
DodoDynamic
Charybdis
19,256
12,383
0
4,741
23,233
9,545
2,961
4,134
19,099
0
114,971
W
222
222
0
0
2,993
431
162
0
2,993
0
8,783
L
Neith
RileeRi
Neith
6,658
2,885
0
1,703
13,759
3,351
1,346
3,507
10,121
0
39,753
L
Kukulkan
Solyaniz
Kukulkan
660
0
0
0
6,211
958
0
1,622
4,527
4,169
0
L
Bellona
Teixx94
Bellona
7,171
1,279
0
2,158
21,305
21,663
920
4,829
16,160
14,750
44,180
L
Loki
16,055
5,387
0
6,818
26,275
9,189
0
6,337
19,725
0
113,911
L
13,813
887
0
990
25,606
28,003
0
4,310
21,148
92,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,957
Gold Earned
68,532
447
Minions Killed
547
0
Camps Cleared
0
1,910,373
Distance Traveled
1,855,349
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,317
563
145
5
0
479,380
1
W
Danzaburou
16,342
564
173
6
0
470,289
4
W
Nemesis
11,431
394
58
2
0
240,869
0
W
Charybdis
14,888
513
152
5
0
504,080
0
W
Izanami
9,554
329
19
1
0
160,731
1
L
Neith
10,483
361
82
3
0
300,422
1
L
Kukulkan
7,761
268
6
0
0
135,589
0
L
Bellona
12,178
420
92
3
0
462,535
0
L
Loki
15,535
536
137
5
0
517,063
1
L
Ares
15,000
517
130
4
0
494,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role