Player Matchup

Sylvanus
Sylvanus
Botforjerken
Sylvanus
Level 110
God Stats
7W - 7L
1,708 SR
Queue Stats
261W - 377L
1,312 Elo+
Solo
Neith
Neith
RaggedShot
Neith
Level 95
God Stats
15W - 27L
1,400 SR
Queue Stats
274W - 348L
1,353 Elo+
Solo
Persephone
Persephone
Yayi8995
Persephone
Level 125
God Stats
2W - 2L
1,111 SR
Queue Stats
33W - 41L
1,376 Elo+
Solo
Team Averages
Level 110
1,407 SR
1,347 Elo+

VS

Team Averages
Level 42
1,530 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
Snowo00
Morgan Le Fay
Level 17
God Stats
3W - 4L
1,419 SR
Queue Stats
9W - 8L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
TurtlTomas
Xing Tian
Level 64
God Stats
0W - 1L
1,670 SR
Queue Stats
26W - 28L
1,378 Elo+
Solo
Susano
Susano
xNamelessChaos
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Botforjerken
Sylvanus
16
6 / 4 / 15
14,077
782
8,248
17,286
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
9 / 3 / 10
14,003
778
16,989
16,506
5,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Yayi8995
Persephone
16
8 / 6 / 12
13,989
777
17,914
15,936
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Snowo00
Morgan Le Fay
14
0 / 9 / 7
10,499
583
14,289
14,298
4,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
TurtlTomas
Xing Tian
16
5 / 3 / 4
12,552
697
6,848
20,760
21,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
8 / 11 / 4
12,871
715
21,433
19,105
7,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
13
13
Deaths
23
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Botforjerken
Sylvanus
6
4
15
3.38
W
Neith
9
3
10
4.67
L
Morgan Le Fay
Snowo00
Morgan Le Fay
0
9
7
0.39
L
Xing Tian
TurtlTomas
Xing Tian
5
3
4
2.33
W
Persephone
Yayi8995
Persephone
8
6
12
2.33
L
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
42,570
49,728
Taken
54,163
25,794
Mitigated
34,241
19,809
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Botforjerken
Sylvanus
8,248
2,029
1,984
5,006
17,286
16,862
359
5,345
11,941
19,725
0
W
Neith
16,989
7,857
0
7,516
16,506
5,061
2,619
7,916
8,590
210
69,641
L
Morgan Le Fay
Snowo00
Morgan Le Fay
14,289
2,345
0
1,710
14,298
4,808
0
8,252
5,786
48,554
0
L
Xing Tian
TurtlTomas
Xing Tian
6,848
475
0
995
20,760
21,438
0
8,885
11,313
33,370
0
W
Persephone
Yayi8995
Persephone
17,914
3,670
220
5,083
15,936
3,871
190
8,198
7,732
38,413
0
L
21,433
4,125
0
1,140
19,105
7,995
0
8,779
10,088
0
34,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
35,922
202
Minions Killed
164
6
Camps Cleared
6
869,276
Distance Traveled
907,644
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,077
782
19
1
0
282,472
5
W
Neith
14,003
778
126
7
6
318,762
4
L
Morgan Le Fay
10,499
583
82
5
2
302,071
4
L
Xing Tian
12,552
697
42
2
3
315,854
3
W
Persephone
13,989
777
57
3
0
268,042
2
L
Susano
12,871
715
40
2
1
289,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role