Player Matchup

Gilgamesh
Gilgamesh
Hydrogenus
Gilgamesh
Level 24
God Stats
28W - 20L
1,477 SR
Queue Stats
36W - 42L
1,331 Elo+
Party 1
Thor
Thor
Tobeyus
Thor
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 135L
1,327 Elo+
Party 1
Thoth
Thoth
xXSnake6Xx
Thoth
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 75L
1,418 Elo+
Party 1
Team Averages
Level 49
1,492 SR
1,359 Elo+

VS

Team Averages
Level 44
1,297 SR
1,303 Elo+
Pele
Pele
CIR3N
Pele
Level 6
God Stats
0W - 3L
1,119 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Ullr
Ullr
PaulDehant
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Ra
Ra
ZER099x
Ra
Level 119
God Stats
0W - 2L
1,270 SR
Queue Stats
30W - 40L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hydrogenus
Gilgamesh
15
2 / 2 / 9
10,674
628
11,173
13,308
9,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Tobeyus
Thor
15
6 / 5 / 5
11,172
657
6,920
10,972
3,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Thoth
15
3 / 2 / 8
11,163
657
12,765
7,124
1,874
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CIR3N
Pele
11
1 / 5 / 4
9,635
567
5,655
12,524
3,820
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 4
10,304
606
7,187
10,592
3,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 3
11,159
656
13,148
12,520
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
11
Kills
9
9
Deaths
11
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
CIR3N
Pele
1
5
4
0.6
W
Gilgamesh
Hydrogenus
Gilgamesh
2
2
9
3.25
L
2
2
4
2
W
Thor
Tobeyus
Thor
6
5
5
1.7
L
6
4
3
1.88
W
Thoth
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
25,990
31,404
Taken
35,636
14,667
Mitigated
11,527
3,458
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
CIR3N
Pele
5,655
998
166
900
12,524
3,820
54
4,824
7,700
0
15,697
W
Gilgamesh
Hydrogenus
Gilgamesh
11,173
1,892
694
1,575
13,308
9,390
388
4,107
8,723
5,595
22,941
L
7,187
4,248
675
2,693
10,592
3,322
861
4,084
6,508
0
26,734
W
Thor
Tobeyus
Thor
6,920
340
0
325
10,972
3,403
0
5,431
5,195
0
38,924
L
13,148
886
2,080
3,577
12,520
4,385
72
6,516
6,004
57,115
0
W
Thoth
12,765
635
0
864
7,124
1,874
653
2,773
4,049
48,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
31,098
182
Minions Killed
178
6
Camps Cleared
5
953,336
Distance Traveled
901,201
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,635
567
23
1
1
313,260
1
W
Gilgamesh
10,674
628
35
2
0
358,791
1
L
Ullr
10,304
606
39
2
0
291,743
6
W
Thor
11,172
657
55
3
3
287,647
2
L
Ra
11,159
656
116
7
4
296,198
7
W
Thoth
11,163
657
92
5
3
306,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role