Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CaptSockMonkey
Bacchus
Level 44
God Stats
0W - 6L
1,081 SR
Queue Stats
130W - 104L
1,514 Elo+
Party 2
Mulan
Mulan
DarthSimm
Mulan
Level 88
God Stats
2W - 4L
1,332 SR
Queue Stats
290W - 249L
1,546 Elo+
Party 1
Izanami
Izanami
GabUchiha
Izanami
Level 107
God Stats
8W - 7L
1,770 SR
Queue Stats
502W - 496L
1,522 Elo+
Party 1
Olorun
Olorun
ejfjkshfg
Olorun
Level 56
God Stats
4W - 3L
1,647 SR
Queue Stats
17W - 19L
1,423 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,501 Elo+

VS

Team Averages
Level 74
1,493 SR
1,466 Elo+
Skadi
Skadi
IRAspy
Skadi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 225L
1,553 Elo+
Solo
Pele
Pele
LordZigg
Pele
Level 86
God Stats
13W - 12L
1,542 SR
Queue Stats
412W - 499L
1,438 Elo+
Solo
Ymir
Ymir
WitherCat7
Ymir
Level 51
God Stats
2W - 2L
1,530 SR
Queue Stats
15W - 13L
1,467 Elo+
Party 3
Nike
Nike
samirjr_11
Nike
Level 42
God Stats
1W - 1L
1,241 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 3
Tiamat
Tiamat
savageled
Tiamat
Level 69
God Stats
5W - 3L
1,652 SR
Queue Stats
87W - 78L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 4 / 2
9,058
477
1,566
10,812
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 2 / 3
9,773
514
7,795
10,812
12,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
DarthSimm
Mulan
17
0 / 2 / 0
10,339
544
7,912
10,705
9,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
GabUchiha
Izanami
17
5 / 5 / 2
11,277
594
14,906
13,035
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
ejfjkshfg
Olorun
12
0 / 6 / 0
7,622
401
1,721
8,941
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IRAspy
Skadi
17
6 / 3 / 2
10,382
546
8,163
11,324
2,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
16
3 / 2 / 10
9,773
514
8,454
13,447
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 8
9,080
478
3,851
12,596
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 0 / 0
8,428
444
1,766
6,882
4,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
savageled
Tiamat
17
7 / 1 / 8
10,519
554
13,406
11,674
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
19
19
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
3
2
3
2.25
L
Mulan
DarthSimm
Mulan
0
2
0
0
L
Izanami
GabUchiha
Izanami
5
5
2
1.2
W
Skadi
IRAspy
Skadi
6
3
2
2.33
W
Pele
3
2
10
4
W
3
2
8
3.5
L
Olorun
ejfjkshfg
Olorun
0
6
0
0
W
0
0
0
0
W
Tiamat
savageled
Tiamat
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,900
Damage
35,640
54,305
Taken
55,923
33,200
Mitigated
29,867
16,172
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,566
55
0
5,261
10,812
3,335
0
2,896
7,916
0
58,541
L
7,795
926
0
2,038
10,812
12,846
0
4,671
6,141
39,394
0
L
Mulan
DarthSimm
Mulan
7,912
1,100
0
4,085
10,705
9,535
186
2,252
8,453
6,546
72,056
L
Izanami
GabUchiha
Izanami
14,906
10,010
0
3,965
13,035
4,290
244
1,681
11,354
0
94,648
W
Skadi
IRAspy
Skadi
8,163
4,311
0
3,754
11,324
2,616
1,224
1,157
10,167
0
71,472
W
Pele
8,454
2,046
0
7,060
13,447
4,315
289
2,216
11,231
0
70,268
W
3,851
716
0
2,350
12,596
11,147
327
3,383
9,123
20,693
0
L
Olorun
ejfjkshfg
Olorun
1,721
721
110
713
8,941
3,194
0
6,248
2,693
35,063
0
W
1,766
23
0
1,490
6,882
4,743
308
303
6,579
9,190
35,155
W
Tiamat
savageled
Tiamat
13,406
1,952
0
5,293
11,674
7,046
134
3,337
8,258
75,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
48,182
572
Minions Killed
515
0
Camps Cleared
0
1,691,367
Distance Traveled
1,819,033
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,058
477
90
5
0
373,770
11
L
Bacchus
9,773
514
54
3
0
364,658
3
L
Mulan
10,339
544
182
10
0
336,533
5
L
Izanami
11,277
594
174
9
0
332,811
2
W
Skadi
10,382
546
132
7
0
346,645
5
W
Pele
9,773
514
112
6
0
428,096
3
W
Ymir
9,080
478
37
2
0
351,019
6
L
Olorun
7,622
401
72
4
0
283,595
0
W
Nike
8,428
444
105
6
0
340,081
8
W
Tiamat
10,519
554
129
7
0
353,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role