Player Matchup

Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Masami-Lain
Guan Yu
Level 148
God Stats
80W - 75L
1,631 SR
Queue Stats
252W - 256L
1,552 Elo+
Solo
Bacchus
Bacchus
Swind0518
Bacchus
Level 138
God Stats
31W - 26L
1,591 SR
Queue Stats
337W - 387L
1,465 Elo+
Party 1
Chang'e
Chang'e
TsunaXsora
Chang'e
Level 148
God Stats
149W - 118L
1,597 SR
Queue Stats
421W - 466L
1,467 Elo+
Party 1
Izanami
Izanami
orlandojb
Izanami
Level 121
God Stats
2W - 4L
1,407 SR
Queue Stats
150W - 159L
1,467 Elo+
Solo
Team Averages
Level 132
1,545 SR
1,490 Elo+

VS

Team Averages
Level 100
1,587 SR
1,490 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
JMcColm
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,486 Elo+
Solo
Terra
Terra
JonnyWisconsin
Terra
Level 142
God Stats
10W - 4L
1,650 SR
Queue Stats
21W - 18L
1,540 Elo+
Solo
Nemesis
Nemesis
XI Grizzley IX
Nemesis
Level 124
God Stats
1W - 1L
1,821 SR
Queue Stats
5W - 10L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
crittergitter94
Zhong Kui
Level 123
God Stats
1W - 2L
1,464 SR
Queue Stats
5W - 10L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 0 / 7
8,474
770
10,129
7,763
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Masami-Lain
Guan Yu
14
0 / 0 / 11
7,734
703
7,256
11,893
10,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Swind0518
Bacchus
14
3 / 0 / 11
9,190
835
7,159
12,174
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
TsunaXsora
Chang'e
15
6 / 2 / 5
8,982
817
9,758
7,463
2,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
orlandojb
Izanami
16
5 / 1 / 6
9,304
846
10,909
7,448
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 4 / 1
6,367
579
6,043
8,895
2,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
JMcColm
Chronos
14
0 / 2 / 1
6,784
617
7,407
6,750
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 1
6,726
611
4,323
11,486
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 3 / 1
7,480
680
7,603
11,192
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
crittergitter94
Zhong Kui
14
2 / 5 / 0
7,936
721
10,613
13,675
12,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
17
Kills
3
3
Deaths
17
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
7
6.5
L
Xbalanque
 
Xbalanque
0
4
1
0.13
L
Chronos
JMcColm
Chronos
0
2
1
0.25
L
0
3
1
0.17
W
Guan Yu
Masami-Lain
Guan Yu
0
0
11
5.5
W
Bacchus
Swind0518
Bacchus
3
0
11
8.5
W
Chang'e
TsunaXsora
Chang'e
6
2
5
4.25
L
1
3
1
0.5
L
Zhong Kui
crittergitter94
Zhong Kui
2
5
0
0.4
W
Izanami
orlandojb
Izanami
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
35,989
46,741
Taken
51,998
27,332
Mitigated
31,524
18,647
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,129
3,345
0
1,456
7,763
2,641
0
3,133
4,630
0
31,592
L
Xbalanque
 
Xbalanque
6,043
2,839
0
1,273
8,895
2,884
0
3,715
5,180
0
18,870
L
Chronos
JMcColm
Chronos
7,407
1,754
0
1,514
6,750
2,082
0
1,330
5,420
28,357
0
L
4,323
240
489
2,686
11,486
9,053
0
4,632
6,854
16,754
0
W
Guan Yu
Masami-Lain
Guan Yu
7,256
529
2,733
4,091
11,893
10,971
267
5,591
6,302
0
20,763
W
Bacchus
Swind0518
Bacchus
7,159
598
0
3,364
12,174
8,449
0
6,548
5,626
15,628
0
W
Chang'e
TsunaXsora
Chang'e
9,758
279
3,121
2,798
7,463
2,667
516
3,012
4,451
32,043
0
L
7,603
980
0
1,488
11,192
4,696
0
3,521
7,671
0
21,850
L
Zhong Kui
crittergitter94
Zhong Kui
10,613
542
255
2,798
13,675
12,809
0
4,031
9,644
30,840
0
W
Izanami
orlandojb
Izanami
10,909
7,212
0
1,084
7,448
2,604
1,960
4,777
2,671
0
36,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
35,293
257
Minions Killed
209
11
Camps Cleared
5
1,080,524
Distance Traveled
1,013,329
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,474
770
48
4
4
232,004
0
L
Xbalanque
6,367
579
40
4
0
189,958
1
L
Chronos
6,784
617
40
4
0
195,078
0
L
Terra
6,726
611
29
3
0
233,476
6
W
Guan Yu
7,734
703
31
3
1
218,504
3
W
Bacchus
9,190
835
33
3
4
223,263
2
W
Chang'e
8,982
817
60
5
2
207,225
2
L
Nemesis
7,480
680
37
3
4
210,691
2
L
Zhong Kui
7,936
721
63
6
1
184,126
3
W
Izanami
9,304
846
85
8
0
199,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role