Player Matchup

Mercury
Mercury
FlappyToe
Mercury
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
227W - 244L
1,492 Elo+
Solo
Ganesha
Ganesha
FoundInChains
Ganesha
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,797 Elo+
Party 1
Scylla
Scylla
GODS_CvshSosa
Scylla
Level 15
God Stats
39W - 35L
1,634 SR
Queue Stats
78W - 71L
1,535 Elo+
Party 1
Bellona
Bellona
TROUBLEMAKER862
Bellona
Level 4
God Stats
0W - 5L
1,268 SR
Queue Stats
3W - 5L
1,437 Elo+
Solo
Ravana
Ravana
mikaelaun
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,609 Elo+

VS

Team Averages
Level 22
1,508 SR
1,495 Elo+
Cthulhu
Cthulhu
CosmicUnicornX
Cthulhu
Level 29
God Stats
17W - 10L
1,625 SR
Queue Stats
22W - 16L
1,553 Elo+
Solo
Kali
Kali
DAtLatiNoThuda
Kali
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
116W - 132L
1,513 Elo+
Solo
Ra
Ra
Daddehboi
Ra
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 111L
1,439 Elo+
Solo
Vamana
Vamana
Funkysdank_weed_
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,433 Elo+
Solo
Rama
Rama
LytBodyD
Rama
Level 29
God Stats
30W - 27L
1,613 SR
Queue Stats
151W - 150L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlappyToe
Mercury
15
0 / 4 / 3
9,411
784
3,751
5,578
1,836
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
18
1 / 3 / 6
12,321
1,027
15,539
25,118
35,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 6 / 1
10,134
845
10,525
18,955
6,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 13 / 1
9,705
809
4,225
25,047
17,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
mikaelaun
Ravana
16
2 / 13 / 0
10,154
846
7,570
24,532
9,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 19
12,294
1,025
15,895
10,699
13,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 1 / 13
11,552
963
13,205
8,262
3,255
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 5 / 15
11,173
931
13,225
10,164
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 0 / 11
14,154
1,180
21,692
9,733
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rama
20
13 / 1 / 16
13,768
1,147
27,260
11,178
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
113
7
Kills
39
39
Deaths
7
11
Assists
74
Player
Kills
Deaths
Assists
KDA
W
4
0
19
13.5
W
6
1
13
12.5
W
3
5
15
2.1
L
Mercury
FlappyToe
Mercury
0
4
3
0.38
L
Ganesha
1
3
6
1.33
W
13
0
11
18.5
L
2
6
1
0.42
W
Rama
13
1
16
21
L
2
13
1
0.19
L
Ravana
mikaelaun
Ravana
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
91,277
99,230
Taken
50,036
70,775
Mitigated
29,817
1,995
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,895
1,111
234
250
10,699
13,031
0
6,645
4,054
34,208
0
W
13,205
8,298
0
1,588
8,262
3,255
0
3,890
4,372
0
23,181
W
13,225
1,026
2,980
2,340
10,164
3,549
0
7,517
2,647
20,204
0
L
Mercury
FlappyToe
Mercury
3,751
1,543
0
0
5,578
1,836
0
1,581
3,997
0
7,962
L
Ganesha
15,539
2,018
0
1,168
25,118
35,725
0
7,839
17,279
37,617
0
W
21,692
12,231
0
3,274
9,733
5,760
0
3,229
6,504
0
52,008
L
10,525
1,092
0
0
18,955
6,040
0
5,507
13,448
25,783
0
W
Rama
27,260
24,953
0
5,066
11,178
4,222
0
4,783
6,395
0
47,104
L
4,225
871
0
25
25,047
17,192
0
7,095
17,952
0
7,850
L
Ravana
mikaelaun
Ravana
7,570
2,210
0
802
24,532
9,982
0
7,098
17,434
0
17,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,725
Gold Earned
62,941
108
Minions Killed
197
2
Camps Cleared
16
925,773
Distance Traveled
1,120,507
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,294
1,025
38
3
0
222,825
1
W
Kali
11,552
963
17
1
0
233,174
0
W
Ra
11,173
931
32
3
3
174,221
0
L
Mercury
9,411
784
13
1
1
105,539
0
L
Ganesha
12,321
1,027
4
0
0
216,552
0
W
Vamana
14,154
1,180
67
6
9
282,940
0
L
Scylla
10,134
845
40
3
0
216,664
0
W
Rama
13,768
1,147
43
4
4
207,347
1
L
Bellona
9,705
809
12
1
1
200,098
0
L
Ravana
10,154
846
39
3
0
186,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role