Player Matchup

Cernunnos
Cernunnos
Noahlaf2006
Cernunnos
Level 64
God Stats
1W - 3L
1,378 SR
Queue Stats
95W - 95L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
vapeur2002
Danzaburou
Level 85
God Stats
18W - 10L
1,573 SR
Queue Stats
69W - 61L
1,496 Elo+
Party 1
Charybdis
Charybdis
zachlaf
Charybdis
Level 108
God Stats
6W - 8L
1,366 SR
Queue Stats
164W - 144L
1,546 Elo+
Party 1
Team Averages
Level 86
1,439 SR
1,516 Elo+

VS

Team Averages
Level 86
1,539 SR
1,571 Elo+
Sol
Sol
SaggiestSally
Sol
Level 98
God Stats
17W - 9L
1,618 SR
Queue Stats
213W - 133L
1,613 Elo+
Party 2
Cupid
Cupid
Stan-Ass-Water
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,495 Elo+
Solo
Cerberus
Cerberus
xDc0ySparta
Cerberus
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 303L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Noahlaf2006
Cernunnos
11
1 / 12 / 2
8,528
609
5,771
15,822
5,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
vapeur2002
Danzaburou
12
1 / 10 / 3
8,640
617
7,093
15,016
5,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
zachlaf
Charybdis
13
2 / 8 / 2
9,550
682
10,360
15,709
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 17
11,599
829
12,401
7,583
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
18 / 3 / 8
12,720
909
21,314
12,376
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xDc0ySparta
Cerberus
14
2 / 1 / 22
10,435
745
8,062
15,501
19,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
4
Kills
30
30
Deaths
4
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Noahlaf2006
Cernunnos
1
12
2
0.17
W
10
0
17
18.5
W
18
3
8
7.33
L
Danzaburou
vapeur2002
Danzaburou
1
10
3
0.25
W
Cerberus
xDc0ySparta
Cerberus
2
1
22
13
L
Charybdis
zachlaf
Charybdis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,224
Damage
41,777
46,547
Taken
35,460
17,986
Mitigated
31,181
4,221
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Noahlaf2006
Cernunnos
5,771
2,568
0
970
15,822
5,482
0
8,161
7,661
0
17,732
W
12,401
2,018
0
1,655
7,583
4,215
1,450
58
7,525
33,892
1,896
W
21,314
10,809
138
3,349
12,376
7,476
1,441
0
12,376
0
59,640
L
Danzaburou
vapeur2002
Danzaburou
7,093
2,207
0
2,793
15,016
5,486
0
6,095
8,921
0
25,016
W
Cerberus
xDc0ySparta
Cerberus
8,062
789
102
3,089
15,501
19,490
388
621
14,880
31,206
0
L
Charybdis
zachlaf
Charybdis
10,360
3,578
0
458
15,709
7,018
0
5,658
10,051
0
36,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,718
Gold Earned
34,754
110
Minions Killed
222
2
Camps Cleared
11
668,090
Distance Traveled
807,695
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,528
609
24
2
0
213,587
1
W
Sol
11,599
829
61
4
4
280,432
2
W
Cupid
12,720
909
90
6
4
256,982
2
L
Danzaburou
8,640
617
30
2
0
225,917
2
W
Cerberus
10,435
745
71
5
3
270,281
1
L
Charybdis
9,550
682
56
4
2
228,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role