Player Matchup

Sol
Sol
Diamond V
Dirty Exiles
Sol
Diamond V
Level 125
God Stats
0W - 4L
1,628 SR
Queue Stats
96W - 112L
1,955 MMR
Party 1
Hercules
Hercules
Diamond V
Slight Reloads
Hercules
Diamond V
Level 150
God Stats
11W - 17L
1,495 SR
Queue Stats
64W - 67L
1,976 MMR
Party 1
Ares
Ares
Platinum V
wagnerhouse
Ares
Platinum V
Level 125
God Stats
1W - 2L
1,793 SR
Queue Stats
882W - 767L
1,692 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,639 SR
1,875 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,510 SR
1,964 MMR
Achilles
Achilles
Diamond IV
NeON Repell
Achilles
Diamond IV
Level 122
God Stats
12W - 12L
1,549 SR
Queue Stats
80W - 58L
2,128 MMR
Party 2
Cerberus
Cerberus
Platinum V
tree_sensai
Cerberus
Platinum V
Level 156
God Stats
65W - 43L
1,644 SR
Queue Stats
502W - 560L
1,678 MMR
Solo
Vulcan
Vulcan
Diamond IV
vZanxx
Vulcan
Diamond IV
Level 62
God Stats
1W - 1L
1,337 SR
Queue Stats
54W - 31L
2,085 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
10,702
563
16,222
18,753
6,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
4 / 1 / 3
11,210
590
13,896
30,993
25,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 4
11,797
621
7,598
30,681
27,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioOdinTiamatGebGilgamesh

VS

Bans
AphroditeAthenaCabrakanCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NeON Repell
Achilles
16
2 / 3 / 8
11,871
625
20,699
22,244
23,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
tree_sensai
Cerberus
16
4 / 3 / 6
11,942
629
18,673
23,005
26,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
vZanxx
Vulcan
17
5 / 1 / 4
12,520
659
30,336
9,673
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
11
11
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Achilles
NeON Repell
Achilles
2
3
8
2
L
Hercules
4
1
3
5.5
W
Cerberus
tree_sensai
Cerberus
4
3
6
2.33
W
Vulcan
vZanxx
Vulcan
5
1
4
7
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
69,708
80,427
Taken
54,922
58,395
Mitigated
53,395
16,426
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,222
4,798
0
4,861
18,753
6,023
627
10,249
8,104
66,898
0
W
Achilles
NeON Repell
Achilles
20,699
5,774
0
7,500
22,244
23,453
740
10,202
11,291
0
45,155
L
Hercules
13,896
2,413
0
6,422
30,993
25,112
35
20,324
10,022
0
33,579
W
Cerberus
tree_sensai
Cerberus
18,673
569
0
6,225
23,005
26,036
583
9,502
12,688
45,319
0
W
Vulcan
vZanxx
Vulcan
30,336
7,334
0
3,185
9,673
3,906
1,126
4,480
4,918
96,129
0
L
7,598
265
0
5,143
30,681
27,260
0
18,763
10,932
17,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
36,333
189
Minions Killed
243
4
Camps Cleared
13
1,112,927
Distance Traveled
1,154,103
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,702
563
122
6
4
330,306
4
W
Achilles
11,871
625
64
3
4
394,636
0
L
Hercules
11,210
590
39
2
0
420,977
3
W
Cerberus
11,942
629
59
3
1
361,819
4
W
Vulcan
12,520
659
120
6
8
397,648
5
L
Ares
11,797
621
28
1
0
361,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role