Player Matchup

Odin
Odin
IEatFetuses0
Odin
Level 26
God Stats
1W - 1L
1,330 SR
Queue Stats
86W - 67L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
Mojadossuck
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,761 Elo+
Solo
Danzaburou
Danzaburou
Nooraa28
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 86L
1,559 Elo+
Solo
Fenrir
Fenrir
genio370alegre
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 82L
1,637 Elo+
Solo
Janus
Janus
tulaoscura69
Janus
Level 25
God Stats
1W - 2L
1,358 SR
Queue Stats
87W - 62L
1,659 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,646 Elo+

VS

Team Averages
Level 20
1,498 SR
1,655 Elo+
Ganesha
Ganesha
Olegario_19
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,750 Elo+
Solo
Achilles
Achilles
Riot0023
Achilles
Level 24
God Stats
0W - 4L
1,413 SR
Queue Stats
48W - 51L
1,602 Elo+
Solo
Chang'e
Chang'e
XxGhostAlonexX
Chang'e
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 44L
1,557 Elo+
Solo
Kali
Kali
hitsquadonpoint
Kali
Level 28
God Stats
2W - 3L
1,576 SR
Queue Stats
137W - 122L
1,660 Elo+
Solo
Izanami
Izanami
xNohellz
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,379
492
1,658
8,693
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Mojadossuck
Gilgamesh
14
1 / 1 / 7
8,431
562
7,664
11,506
8,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Nooraa28
Danzaburou
14
5 / 3 / 5
8,500
567
8,129
10,226
3,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 7 / 5
8,989
599
11,790
14,595
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
7 / 2 / 4
9,636
642
9,714
5,547
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Olegario_19
Ganesha
7
0 / 8 / 1
5,076
338
670
9,513
2,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Riot0023
Achilles
12
1 / 4 / 2
7,148
477
4,590
11,525
11,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
5 / 3 / 3
8,271
551
8,861
9,602
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 6 / 4
8,362
557
8,808
13,868
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xNohellz
Izanami
15
3 / 3 / 2
8,824
588
11,727
9,587
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
13
13
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Gilgamesh
Mojadossuck
Gilgamesh
1
1
7
4.5
W
Danzaburou
Nooraa28
Danzaburou
5
3
5
2.5
L
Ganesha
Olegario_19
Ganesha
0
8
1
0.06
L
Achilles
Riot0023
Achilles
1
4
2
0.5
L
5
3
3
2.17
W
9
7
5
1.64
L
4
6
4
1
W
7
2
4
4.5
L
Izanami
xNohellz
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
34,656
50,567
Taken
54,095
25,573
Mitigated
29,483
15,949
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,658
408
239
2,687
8,693
5,730
274
723
7,970
0
14,174
W
Gilgamesh
Mojadossuck
Gilgamesh
7,664
1,648
0
4,188
11,506
8,152
56
1,552
9,954
0
53,859
W
Danzaburou
Nooraa28
Danzaburou
8,129
2,961
0
3,855
10,226
3,162
1,234
1,724
8,502
0
43,437
L
Ganesha
Olegario_19
Ganesha
670
0
24
151
9,513
2,882
0
2,162
7,229
4,316
0
L
Achilles
Riot0023
Achilles
4,590
1,457
0
3,168
11,525
11,379
0
379
11,141
0
33,682
L
8,861
1,044
1,237
3,696
9,602
2,988
0
3,136
6,178
39,041
0
W
11,790
4,624
0
4,270
14,595
6,778
0
3,016
11,579
0
48,257
L
8,808
4,053
0
5,779
13,868
7,771
0
2,939
10,714
0
46,664
W
9,714
1,118
0
710
5,547
1,751
0
2,516
3,031
59,735
0
L
Izanami
xNohellz
Izanami
11,727
6,204
0
2,144
9,587
4,463
0
444
9,119
0
71,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
37,681
399
Minions Killed
367
0
Camps Cleared
0
1,496,848
Distance Traveled
1,363,960
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,379
492
31
2
0
293,383
2
W
Gilgamesh
8,431
562
105
7
0
297,218
4
W
Danzaburou
8,500
567
62
4
0
297,633
1
L
Ganesha
5,076
338
3
0
0
261,942
1
L
Achilles
7,148
477
78
5
0
284,648
3
L
Chang'e
8,271
551
77
5
0
290,500
0
W
Fenrir
8,989
599
75
5
0
295,910
3
L
Kali
8,362
557
75
5
0
278,225
2
W
Janus
9,636
642
126
8
0
312,704
3
L
Izanami
8,824
588
134
9
0
248,645
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role