Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Purpl3Ti1an
Mulan
Level 55
God Stats
1W - 0L
1,477 SR
Queue Stats
9W - 11L
1,495 Elo+
Party 2
Chang'e
Chang'e
SaintGermaine
Chang'e
Level 146
God Stats
2W - 0L
1,778 SR
Queue Stats
10W - 11L
1,523 Elo+
Party 2
Discordia
Discordia
Stupendicus
Discordia
Level 146
God Stats
6W - 5L
1,572 SR
Queue Stats
185W - 150L
1,554 Elo+
Party 3
Sylvanus
Sylvanus
nerfmyexistence
Sylvanus
Level 67
God Stats
7W - 4L
1,859 SR
Queue Stats
496W - 445L
1,561 Elo+
Solo
Team Averages
Level 110
1,637 SR
1,527 Elo+

VS

Team Averages
Level 110
1,459 SR
1,547 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dylexink
Nox
Level 135
God Stats
1W - 10L
1,264 SR
Queue Stats
396W - 396L
1,556 Elo+
Solo
Amaterasu
Amaterasu
MajinBuu123
Amaterasu
Level 89
God Stats
3W - 5L
1,493 SR
Queue Stats
150W - 142L
1,558 Elo+
Solo
Da Ji
Da Ji
SolrStorm7
Da Ji
Level 96
God Stats
15W - 20L
1,528 SR
Queue Stats
745W - 734L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
XGN Takeshi
Sylvanus
Level 101
God Stats
114W - 108L
1,510 SR
Queue Stats
439W - 415L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 6
9,621
535
8,441
10,497
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 8
8,633
480
10,576
15,842
8,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
16
7 / 1 / 5
10,607
589
8,680
11,428
3,697
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Stupendicus
Discordia
16
6 / 2 / 4
10,335
574
9,772
8,861
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
6 / 4 / 10
9,806
545
12,854
17,187
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 5 / 3
9,610
534
11,025
13,394
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 5 / 1
8,915
495
5,687
11,195
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
MajinBuu123
Amaterasu
15
2 / 5 / 1
8,782
488
5,807
17,912
16,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
14
2 / 5 / 3
8,555
475
8,801
12,895
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
XGN Takeshi
Sylvanus
13
3 / 3 / 6
8,219
457
8,101
13,541
15,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
23
Kills
16
16
Deaths
23
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
6
1.67
L
Charybdis
 
Charybdis
4
5
3
1.1
L
5
5
1
1.1
L
Amaterasu
MajinBuu123
Amaterasu
2
5
1
0.5
W
2
6
8
1
W
Chang'e
7
1
5
9.5
L
Da Ji
2
5
3
0.7
W
Discordia
Stupendicus
Discordia
6
2
4
4
L
Sylvanus
XGN Takeshi
Sylvanus
3
3
6
2
W
Sylvanus
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,323
Damage
39,421
63,815
Taken
68,937
23,676
Mitigated
44,950
23,619
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,441
4,777
0
2,811
10,497
3,178
844
2,296
8,115
0
66,890
L
Charybdis
 
Charybdis
11,025
6,906
0
2,542
13,394
4,482
3,142
3,834
9,520
0
70,565
L
5,687
1,029
0
1,631
11,195
4,503
0
6,579
4,185
47,629
0
L
Amaterasu
MajinBuu123
Amaterasu
5,807
2,289
0
8,202
17,912
16,354
257
8,237
9,560
0
39,750
W
10,576
2,037
0
1,573
15,842
8,358
0
4,131
11,309
0
40,347
W
Chang'e
8,680
704
1,595
6,520
11,428
3,697
294
849
10,121
59,446
0
L
Da Ji
8,801
1,723
0
3,969
12,895
4,368
0
6,624
6,052
0
53,230
W
Discordia
Stupendicus
Discordia
9,772
449
0
2,759
8,861
2,712
0
2,098
6,531
62,437
0
L
Sylvanus
XGN Takeshi
Sylvanus
8,101
2,517
619
2,976
13,541
15,243
719
3,986
9,457
24,207
7,418
W
Sylvanus
12,854
3,337
1,607
6,754
17,187
5,731
236
2,940
13,900
41,084
13,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
44,081
507
Minions Killed
471
0
Camps Cleared
0
1,641,658
Distance Traveled
1,628,515
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,621
535
145
8
0
299,255
5
L
Charybdis
9,610
534
134
7
0
291,675
7
L
Nox
8,915
495
103
6
0
322,984
7
L
Amaterasu
8,782
488
86
5
0
340,079
5
W
Mulan
8,633
480
48
3
0
326,148
5
W
Chang'e
10,607
589
112
6
0
343,359
1
L
Da Ji
8,555
475
98
5
0
355,484
5
W
Discordia
10,335
574
118
7
0
340,315
7
L
Sylvanus
8,219
457
50
3
0
318,293
6
W
Sylvanus
9,806
545
84
5
0
332,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role