Player Matchup

Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
HecticDyslexic
Hades
Level 142
God Stats
3W - 5L
1,286 SR
Queue Stats
198W - 209L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Nothingood88
Nu Wa
Level 127
God Stats
2W - 4L
1,385 SR
Queue Stats
368W - 351L
1,555 Elo+
Party 1
Skadi
Skadi
TasteLikeKandee
Skadi
Level 156
God Stats
3W - 5L
1,306 SR
Queue Stats
285W - 275L
1,451 Elo+
Party 2
Chang'e
Chang'e
Turner30
Chang'e
Level 142
God Stats
4W - 2L
1,363 SR
Queue Stats
169W - 166L
1,538 Elo+
Party 1
Team Averages
Level 138
1,368 SR
1,506 Elo+

VS

Team Averages
Level 116
1,464 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FacelessHero25
Fafnir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,164 Elo+
Solo
Skadi
Skadi
For_mulA_2be1
Skadi
Level 63
God Stats
2W - 6L
1,070 SR
Queue Stats
248W - 265L
1,436 Elo+
Solo
Chaac
Chaac
TastyPeanut4me
Chaac
Level 113
God Stats
3W - 3L
1,514 SR
Queue Stats
446W - 483L
1,417 Elo+
Solo
Guan Yu
Guan Yu
buffetbeatdown
Guan Yu
Level 157
God Stats
1W - 1L
1,737 SR
Queue Stats
92W - 117L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 4 / 21
10,025
771
10,944
18,334
17,062
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 4 / 21
9,810
755
10,118
13,027
16,285
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 3 / 19
11,167
859
21,413
11,798
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 2 / 19
10,852
835
16,937
12,142
4,014
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Turner30
Chang'e
19
7 / 1 / 20
10,524
810
14,924
13,731
12,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
5 / 4 / 6
10,830
833
20,103
11,093
3,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 5 / 8
8,620
663
5,012
14,708
19,795
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 7 / 3
9,862
759
15,147
15,535
5,706
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 6
8,716
670
17,486
23,100
21,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 8 / 8
7,759
597
4,403
18,914
23,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
32
Kills
14
14
Deaths
32
100
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
4
21
3.63
L
Ah Muzen Cab
 
Ah Muzen Cab
5
4
6
2
L
1
5
8
1
L
5
7
3
0.93
W
4
4
21
3.63
W
9
3
19
6.17
W
8
2
19
8.75
L
3
8
6
0.75
W
Chang'e
Turner30
Chang'e
7
1
20
17
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,336
Damage
62,151
69,032
Taken
83,350
54,106
Mitigated
74,185
36,770
Healing
26,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,944
841
1,527
4,242
18,334
17,062
0
1,786
15,895
18,968
0
L
Ah Muzen Cab
 
Ah Muzen Cab
20,103
3,430
0
1,446
11,093
3,667
102
9,210
1,883
0
45,855
L
5,012
1,298
951
2,491
14,708
19,795
0
10,679
4,029
14,528
0
L
15,147
7,960
928
2,309
15,535
5,706
387
10,642
4,893
0
37,458
W
10,118
1,041
3,583
2,203
13,027
16,285
69
1,700
10,718
15,177
0
W
21,413
9,115
1,229
1,940
11,798
4,044
1,512
234
11,384
40,241
0
W
16,937
6,880
3,310
3,263
12,142
4,014
1,048
440
11,612
0
31,291
L
17,486
2,937
799
4,849
23,100
21,852
0
13,716
9,384
221
27,036
W
Chang'e
Turner30
Chang'e
14,924
811
9,515
5,958
13,731
12,701
334
1,037
12,648
25,822
0
L
4,403
376
6,817
5,429
18,914
23,165
0
13,152
5,762
0
12,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
45,787
152
Minions Killed
148
0
Camps Cleared
0
1,206,090
Distance Traveled
1,113,736
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,025
771
21
2
0
246,887
0
L
Ah Muzen Cab
10,830
833
52
4
0
228,901
0
L
Fafnir
8,620
663
22
2
0
217,254
2
L
Skadi
9,862
759
39
3
0
195,431
1
W
Hades
9,810
755
15
1
0
225,789
0
W
Nu Wa
11,167
859
49
4
0
220,256
2
W
Skadi
10,852
835
45
3
0
253,067
0
L
Chaac
8,716
670
20
2
0
222,960
1
W
Chang'e
10,524
810
22
2
0
260,091
0
L
Guan Yu
7,759
597
15
1
0
249,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role