Player Matchup

King Arthur
King Arthur
CENXUQ77_vk
King Arthur
Level 22
God Stats
2W - 3L
1,349 SR
Queue Stats
7W - 17L
1,135 Elo+
Party 2
Kukulkan
Kukulkan
Nahel-59620
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Naruflow617
Merlin
Level 12
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Wilkseyy1204
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
lalalaneon
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,520 SR
1,427 Elo+

VS

Team Averages
Level 11
1,444 SR
1,398 Elo+
Kumbhakarna
Kumbhakarna
Jack YT7986
Kumbhakarna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SweatyOjDaff
Danzaburou
Level 23
God Stats
18W - 8L
1,503 SR
Queue Stats
39W - 42L
1,181 Elo+
Party 1
Guan Yu
Guan Yu
joel-nr
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
plymouth935
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
vLixnHeart
Cliodhna
Level 26
God Stats
16W - 8L
1,216 SR
Queue Stats
59W - 59L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CENXUQ77_vk
King Arthur
8
3 / 9 / 2
6,693
372
4,623
11,738
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Nahel-59620
Kukulkan
8
1 / 10 / 4
6,524
362
2,481
8,445
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
10
2 / 1 / 2
6,760
376
3,618
5,392
1,494
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
12
8 / 11 / 1
8,519
473
7,069
15,005
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
lalalaneon
Medusa
8
2 / 4 / 2
6,556
364
2,336
5,137
1,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jack YT7986
Kumbhakarna
13
2 / 7 / 4
8,631
480
2,457
16,780
15,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SweatyOjDaff
Danzaburou
14
4 / 5 / 6
9,546
530
5,489
8,862
3,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
joel-nr
Guan Yu
9
1 / 9 / 7
7,362
409
2,023
10,439
7,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
plymouth935
Kukulkan
14
12 / 1 / 3
10,393
577
7,513
5,067
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
vLixnHeart
Cliodhna
15
13 / 3 / 4
10,318
573
12,579
11,325
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
16
Kills
32
35
Deaths
25
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CENXUQ77_vk
King Arthur
3
9
2
0.44
W
Kumbhakarna
Jack YT7986
Kumbhakarna
2
7
4
0.57
L
Kukulkan
Nahel-59620
Kukulkan
1
10
4
0.3
L
Merlin
2
1
2
3
W
Danzaburou
SweatyOjDaff
Danzaburou
4
5
6
1.4
L
Fenrir
8
11
1
0.77
W
Guan Yu
joel-nr
Guan Yu
1
9
7
0.5
L
Medusa
lalalaneon
Medusa
2
4
2
0.75
W
Kukulkan
plymouth935
Kukulkan
12
1
3
13.5
W
Cliodhna
vLixnHeart
Cliodhna
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
30,061
45,717
Taken
52,473
15,050
Mitigated
32,523
2,455
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CENXUQ77_vk
King Arthur
4,623
1,966
0
856
11,738
4,290
776
3,560
8,097
0
16,452
W
Kumbhakarna
Jack YT7986
Kumbhakarna
2,457
1,030
0
150
16,780
15,319
1,541
2,040
14,588
20,445
0
L
Kukulkan
Nahel-59620
Kukulkan
2,481
697
0
0
8,445
2,190
168
1,904
6,389
9,153
0
L
Merlin
3,618
567
0
32
5,392
1,494
420
951
4,361
18,980
0
W
Danzaburou
SweatyOjDaff
Danzaburou
5,489
1,998
0
2,251
8,862
3,301
5,734
803
8,059
0
47,462
L
Fenrir
7,069
2,259
0
1,364
15,005
5,876
390
2,812
11,979
0
28,988
W
Guan Yu
joel-nr
Guan Yu
2,023
909
35
35
10,439
7,883
1,707
1,647
8,652
0
11,580
L
Medusa
lalalaneon
Medusa
2,336
682
0
203
5,137
1,200
824
200
4,921
0
15,553
W
Kukulkan
plymouth935
Kukulkan
7,513
1,138
0
629
5,067
1,796
1,726
124
4,921
46,821
0
W
Cliodhna
vLixnHeart
Cliodhna
12,579
1,869
0
2,602
11,325
4,224
1,557
1,151
10,042
0
56,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,052
Gold Earned
46,250
158
Minions Killed
328
0
Camps Cleared
0
1,062,564
Distance Traveled
1,457,699
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,693
372
28
2
0
235,878
0
W
Kumbhakarna
8,631
480
41
2
0
274,031
0
L
Kukulkan
6,524
362
18
1
0
174,120
0
L
Merlin
6,760
376
38
2
0
235,381
0
W
Danzaburou
9,546
530
79
4
0
225,174
1
L
Fenrir
8,519
473
47
3
0
277,816
3
W
Guan Yu
7,362
409
17
1
0
299,338
1
L
Medusa
6,556
364
27
2
0
139,369
0
W
Kukulkan
10,393
577
96
5
0
257,071
0
W
Cliodhna
10,318
573
95
5
0
402,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role