Player Matchup

Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Midhon2
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,496 Elo+
Solo
Nox
Nox
Spartiatwolf
Nox
Level 89
God Stats
1W - 1L
1,486 SR
Queue Stats
14W - 21L
1,408 Elo+
Solo
Sylvanus
Sylvanus
mashall356
Sylvanus
Level 65
God Stats
0W - 2L
1,656 SR
Queue Stats
22W - 28L
1,541 Elo+
Solo
Odin
Odin
silvermax69
Odin
Level 147
God Stats
21W - 9L
1,752 SR
Queue Stats
592W - 565L
1,467 Elo+
Solo
Team Averages
Level 92
1,579 SR
1,483 Elo+

VS

Team Averages
Level 109
1,460 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BillDaButcher60
Geb
Level 87
God Stats
7W - 5L
1,396 SR
Queue Stats
13W - 19L
1,429 Elo+
Solo
Ullr
Ullr
OreoDude111
Ullr
Level 100
God Stats
1W - 0L
1,293 SR
Queue Stats
2W - 2L
1,367 Elo+
Solo
Cliodhna
Cliodhna
PROJ Horizon
Cliodhna
Level 155
God Stats
15W - 15L
1,578 SR
Queue Stats
361W - 356L
1,542 Elo+
Solo
Mulan
Mulan
Ricardomaglo789
Mulan
Level 81
God Stats
4W - 9L
1,531 SR
Queue Stats
242W - 237L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 3 / 1
7,563
504
7,334
12,957
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Midhon2
Hou Yi
12
1 / 4 / 0
6,748
450
4,798
9,929
2,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
5,647
376
553
3,275
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
mashall356
Sylvanus
11
0 / 2 / 0
6,388
426
2,723
10,829
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 1
7,898
527
8,400
12,905
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 3
8,726
582
10,982
5,822
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 4
6,665
444
3,126
6,496
5,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 1 / 4
7,226
482
2,864
5,706
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
PROJ Horizon
Cliodhna
15
5 / 1 / 2
8,785
586
11,004
9,185
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 0
8,403
560
7,445
12,927
8,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
10
10
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
1
1.17
W
Nu Wa
 
Nu Wa
1
1
3
2.5
W
0
2
4
1
L
Hou Yi
Midhon2
Hou Yi
1
4
0
0.25
W
2
1
4
4
W
Cliodhna
PROJ Horizon
Cliodhna
5
1
2
6
W
2
2
0
1
L
0
0
0
0
L
Sylvanus
mashall356
Sylvanus
0
2
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
35,421
49,895
Taken
40,136
25,988
Mitigated
20,919
14,679
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,334
2,790
0
4,916
12,957
4,424
0
1,874
10,909
0
42,556
W
Nu Wa
 
Nu Wa
10,982
2,631
91
1,727
5,822
1,809
1,319
1,136
4,639
67,155
0
W
3,126
41
386
1,512
6,496
5,066
81
559
5,891
20,321
0
L
Hou Yi
Midhon2
Hou Yi
4,798
2,305
0
1,092
9,929
2,966
0
2,713
7,092
0
38,084
W
2,864
1,695
15
1,679
5,706
1,347
3,702
719
4,987
0
23,996
W
Cliodhna
PROJ Horizon
Cliodhna
11,004
2,556
0
2,075
9,185
3,926
0
966
8,084
0
63,184
W
7,445
1,626
0
5,135
12,927
8,771
408
2,753
9,013
6,031
40,139
L
553
0
0
846
3,275
1,001
0
1,675
1,470
19,358
0
L
Sylvanus
mashall356
Sylvanus
2,723
1,007
1,391
3,489
10,829
5,403
0
5,483
5,174
21,288
0
L
8,400
817
0
2,945
12,905
12,194
0
2,509
10,280
9,821
32,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
39,805
348
Minions Killed
454
0
Camps Cleared
0
1,275,989
Distance Traveled
1,498,127
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,563
504
87
6
0
325,536
4
W
Nu Wa
8,726
582
140
9
0
287,024
6
W
Geb
6,665
444
31
2
0
322,625
7
L
Hou Yi
6,748
450
81
5
0
279,222
3
W
Ullr
7,226
482
52
3
0
280,665
1
W
Cliodhna
8,785
586
124
8
0
332,726
0
W
Mulan
8,403
560
107
7
0
275,087
1
L
Nox
5,647
376
50
3
0
122,797
1
L
Sylvanus
6,388
426
28
2
0
255,578
2
L
Odin
7,898
527
102
7
0
292,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role