Player Matchup

Vulcan
Vulcan
Hot RedAssassin
Vulcan
Level 160
God Stats
10W - 3L
1,708 SR
Queue Stats
360W - 367L
1,421 Elo+
Solo
Hades
Hades
I am Ocean4751
Hades
Level 121
God Stats
9W - 3L
1,669 SR
Queue Stats
172W - 191L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Kaiboski
Guan Yu
Level 41
God Stats
1W - 0L
1,424 SR
Queue Stats
37W - 60L
1,389 Elo+
Solo
Sol
Sol
lButtsMcButtsl
Sol
Level 109
God Stats
6W - 4L
1,640 SR
Queue Stats
373W - 385L
1,495 Elo+
Solo
Ymir
Ymir
rekcuFrekooH
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,460 Elo+

VS

Team Averages
Level 110
1,540 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ElPescado7
Raijin
Level 46
God Stats
0W - 4L
1,465 SR
Queue Stats
122W - 121L
1,435 Elo+
Solo
Thoth
Thoth
GUMNUTHASGASRAG
Thoth
Level 160
God Stats
15W - 11L
1,668 SR
Queue Stats
312W - 314L
1,429 Elo+
Solo
Fafnir
Fafnir
OGDClapNcheeks
Fafnir
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 208L
1,497 Elo+
Solo
Chang'e
Chang'e
SirNibbl3r
Chang'e
Level 66
God Stats
0W - 1L
1,568 SR
Queue Stats
37W - 45L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 11
10,486
874
14,198
6,623
2,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 2 / 10
10,613
884
8,057
14,444
10,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Kaiboski
Guan Yu
14
3 / 4 / 12
8,979
748
6,496
11,131
7,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 3 / 11
9,780
815
18,839
12,861
5,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 4 / 9
9,172
764
3,048
14,151
13,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 3
8,505
709
11,847
11,649
3,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
ElPescado7
Raijin
15
3 / 3 / 8
8,654
721
13,435
10,861
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 2 / 7
10,509
876
13,591
8,147
3,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 6
8,020
668
3,506
8,626
3,893
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
SirNibbl3r
Chang'e
12
3 / 7 / 8
8,113
676
2,971
13,352
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
47
19
Kills
15
15
Deaths
19
53
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
3
1.83
L
Raijin
ElPescado7
Raijin
3
3
8
2.33
L
4
2
7
3.75
W
3
2
11
4.25
W
5
2
10
5
W
Guan Yu
Kaiboski
Guan Yu
3
4
12
2.25
L
1
4
6
1
L
Chang'e
SirNibbl3r
Chang'e
3
7
8
1
W
4
3
11
3.17
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,638
Damage
45,350
59,210
Taken
52,635
39,771
Mitigated
18,224
22,135
Healing
23,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,847
3,984
1,364
4,032
11,649
3,942
0
9,964
1,543
0
24,966
L
Raijin
ElPescado7
Raijin
13,435
678
2,080
2,506
10,861
3,483
0
9,135
1,630
22,310
0
L
13,591
433
1,401
465
8,147
3,021
216
7,074
834
48,158
0
W
14,198
4,160
1,357
572
6,623
2,720
586
5,111
1,406
36,085
0
W
8,057
410
2,169
4,565
14,444
10,102
693
6,519
7,473
27,473
0
W
Guan Yu
Kaiboski
Guan Yu
6,496
1,472
3,297
1,943
11,131
7,635
0
6,946
3,975
0
9,095
L
3,506
1,028
238
1,423
8,626
3,893
0
5,971
2,509
5,767
0
L
Chang'e
SirNibbl3r
Chang'e
2,971
549
6,631
3,056
13,352
3,885
0
10,649
2,572
4,731
0
W
18,839
3,895
1,335
4,658
12,861
5,322
2,531
5,843
6,804
28,314
862
W
3,048
104
1,243
996
14,151
13,992
52
7,848
6,049
8,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
43,801
138
Minions Killed
138
0
Camps Cleared
0
1,142,047
Distance Traveled
1,099,169
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,505
709
17
1
0
190,868
1
L
Raijin
8,654
721
11
1
0
240,772
3
L
Thoth
10,509
876
98
8
0
237,431
1
W
Vulcan
10,486
874
53
4
0
253,362
0
W
Hades
10,613
884
47
4
0
241,329
1
W
Guan Yu
8,979
748
5
0
0
184,975
1
L
Fafnir
8,020
668
7
1
0
217,738
0
L
Chang'e
8,113
676
5
0
0
212,360
0
W
Sol
9,780
815
22
2
0
244,903
0
W
Ymir
9,172
764
11
1
0
217,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role