Player Matchup

Achilles
Achilles
BarbedCastle251
Achilles
Level 19
God Stats
3W - 6L
1,413 SR
Queue Stats
15W - 26L
1,192 Elo+
Solo
Cthulhu
Cthulhu
Regigigas_079
Cthulhu
Level 28
God Stats
16W - 23L
1,510 SR
Queue Stats
48W - 66L
1,260 Elo+
Party 1
Bakasura
Bakasura
Son_of_da_Shadow
Bakasura
Level 6
God Stats
3W - 5L
1,477 SR
Queue Stats
12W - 17L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
TP Vidalm19
Hun Batz
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 18L
1,476 Elo+
Solo
Bellona
Bellona
funnycloud09
Bellona
Level 15
God Stats
5W - 7L
1,429 SR
Queue Stats
69W - 75L
1,279 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,341 Elo+

VS

Team Averages
Level 13
1,529 SR
1,343 Elo+
Vamana
Vamana
CRT_Le-roro
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,368 Elo+
Solo
Merlin
Merlin
Hanako-kun-_-
Merlin
Level 15
God Stats
2W - 1L
1,843 SR
Queue Stats
21W - 20L
1,455 Elo+
Solo
Hera
Hera
Marta65
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Nirmoc
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 101L
1,452 Elo+
Solo
Anubis
Anubis
SteaveStifler
Anubis
Level 14
God Stats
2W - 2L
1,303 SR
Queue Stats
21W - 23L
939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
1 / 7 / 2
10,555
422
2,322
16,173
9,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
17
9 / 6 / 10
12,489
500
14,387
21,089
22,754
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 8 / 3
12,608
504
10,599
17,497
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
TP Vidalm19
Hun Batz
17
0 / 0 / 1
11,094
444
639
16,870
6,531
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
funnycloud09
Bellona
19
12 / 2 / 9
13,768
551
18,737
19,629
11,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 2 / 2
9,650
386
5,414
17,469
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 7 / 2
10,447
418
10,475
13,001
11,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hera
Marta65
Hera
9
0 / 13 / 2
7,616
305
1,939
10,805
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Nirmoc
Fenrir
15
12 / 4 / 1
11,085
443
11,418
12,254
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 9 / 3
11,662
466
14,014
15,485
7,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
30
Kills
19
23
Deaths
35
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
7
2
0.29
L
Vamana
1
2
2
1
L
2
7
2
0.43
L
Hera
Marta65
Hera
0
13
2
0.08
L
Fenrir
Nirmoc
Fenrir
12
4
1
3.13
W
Cthulhu
9
6
10
2.33
W
8
8
3
1.19
L
4
9
3
0.61
W
Hun Batz
TP Vidalm19
Hun Batz
0
0
1
0.5
W
Bellona
funnycloud09
Bellona
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
43,260
91,258
Taken
69,014
59,199
Mitigated
38,156
20,082
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,322
891
0
4,951
16,173
9,670
1,642
7,471
8,702
0
36,741
L
Vamana
5,414
1,659
0
6,244
17,469
9,418
369
4,251
13,218
0
32,712
L
10,475
1,116
190
749
13,001
11,562
3,623
2,119
10,817
67,722
0
L
Hera
Marta65
Hera
1,939
824
0
40
10,805
2,658
18
3,085
7,613
13,063
0
L
Fenrir
Nirmoc
Fenrir
11,418
4,078
0
1,349
12,254
7,418
1,746
2,572
9,489
0
42,872
W
Cthulhu
14,387
1,333
1,731
3,440
21,089
22,754
2,381
7,395
13,423
59,231
0
W
10,599
6,817
0
3,063
17,497
8,492
3,851
5,513
11,858
0
56,060
L
14,014
1,542
0
2,585
15,485
7,100
916
2,360
12,740
83,137
0
W
Hun Batz
TP Vidalm19
Hun Batz
639
235
0
2,247
16,870
6,531
0
0
16,796
0
96,392
W
Bellona
funnycloud09
Bellona
18,737
6,000
0
4,650
19,629
11,752
4,603
5,858
13,059
0
79,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
50,460
488
Minions Killed
408
0
Camps Cleared
0
2,296,434
Distance Traveled
1,736,273
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,555
422
63
3
0
342,599
1
L
Vamana
9,650
386
53
2
0
482,659
4
L
Merlin
10,447
418
102
4
0
382,594
5
L
Hera
7,616
305
29
1
0
236,101
1
L
Fenrir
11,085
443
80
3
0
296,586
0
W
Cthulhu
12,489
500
71
3
0
466,197
3
W
Bakasura
12,608
504
106
4
0
472,711
2
L
Anubis
11,662
466
144
6
0
338,333
0
W
Hun Batz
11,094
444
119
5
0
495,151
1
W
Bellona
13,768
551
129
5
0
519,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role