Player Matchup

Bellona
Bellona
Abto1000
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Solo
Yemoja
Yemoja
BobRuski911
Yemoja
Level 27
God Stats
3W - 1L
1,868 SR
Queue Stats
31W - 26L
1,488 Elo+
Party 1
Agni
Agni
ChromeDrake
Agni
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,434 Elo+
Party 1
Neith
Neith
ckorsgaard
Neith
Level 9
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 1L
1,619 Elo+
Party 2
Nemesis
Nemesis
teo0983
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,521 SR
1,493 Elo+

VS

Team Averages
Level 26
1,527 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Cal1ps0
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,531 Elo+
Solo
Skadi
Skadi
MajinNami
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,417 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Whizit
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Anubis
Anubis
j0tate
Anubis
Level 30
God Stats
4W - 2L
1,633 SR
Queue Stats
174W - 199L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abto1000
Bellona
8
0 / 3 / 0
4,761
476
1,992
6,071
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
7
0 / 1 / 0
4,729
473
6,002
5,449
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,700
470
1,780
3,777
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
6
0 / 4 / 0
4,136
414
2,695
6,197
1,912
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
teo0983
Nemesis
5
0 / 11 / 0
3,882
388
1,602
8,194
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 0 / 6
6,021
602
3,124
8,017
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Cal1ps0
Osiris
11
4 / 0 / 2
6,718
672
4,511
4,904
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
MajinNami
Skadi
9
5 / 0 / 4
5,715
572
6,327
5,443
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Whizit
Tsukuyomi
10
5 / 0 / 4
6,345
635
4,559
5,870
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
j0tate
Anubis
12
2 / 0 / 1
6,512
651
2,140
4,400
1,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
19
22
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
6
6
L
Bellona
Abto1000
Bellona
0
3
0
0
L
Yemoja
0
1
0
0
W
Osiris
Cal1ps0
Osiris
4
0
2
5
L
0
3
0
0
W
Skadi
MajinNami
Skadi
5
0
4
7
W
Tsukuyomi
Whizit
Tsukuyomi
5
0
4
7
L
Neith
0
4
0
0
W
Anubis
j0tate
Anubis
2
0
1
2.5
L
Nemesis
teo0983
Nemesis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
20,661
29,688
Taken
28,634
10,215
Mitigated
12,768
4,160
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,124
1,090
2,024
4,562
8,017
3,696
127
2,500
5,477
10,608
0
L
Bellona
Abto1000
Bellona
1,992
519
0
1,820
6,071
2,856
31
0
5,536
0
16,921
L
Yemoja
6,002
1,010
253
926
5,449
2,800
0
1,843
3,606
20,938
0
W
Osiris
Cal1ps0
Osiris
4,511
1,372
0
984
4,904
3,593
578
0
4,904
0
30,738
L
1,780
117
0
1,000
3,777
620
0
1,454
2,323
14,536
0
W
Skadi
MajinNami
Skadi
6,327
3,369
0
1,368
5,443
1,680
1,510
2,541
2,862
0
29,570
W
Tsukuyomi
Whizit
Tsukuyomi
4,559
1,388
0
2,347
5,870
1,890
0
1,405
4,365
0
27,438
L
Neith
2,695
1,770
0
110
6,197
1,912
230
1,420
4,777
0
8,845
W
Anubis
j0tate
Anubis
2,140
286
0
2,564
4,400
1,909
116
1,064
3,244
38,101
0
L
Nemesis
teo0983
Nemesis
1,602
853
0
51
8,194
2,027
259
547
7,526
0
6,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,208
Gold Earned
31,311
161
Minions Killed
277
0
Camps Cleared
0
907,952
Distance Traveled
912,117
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,021
602
13
1
0
166,843
0
L
Bellona
4,761
476
43
4
0
197,217
1
L
Yemoja
4,729
473
24
2
0
170,388
0
W
Osiris
6,718
672
71
7
0
181,143
0
L
Agni
4,700
470
45
5
0
183,506
2
W
Skadi
5,715
572
59
6
0
159,346
0
W
Tsukuyomi
6,345
635
59
6
0
222,198
2
L
Neith
4,136
414
30
3
0
164,442
1
W
Anubis
6,512
651
75
8
0
182,587
1
L
Nemesis
3,882
388
19
2
0
192,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role