Player Matchup

Hou Yi
Hou Yi
Bronze III
DepressedDinoDad
Hou Yi
Bronze III
Level 64
God Stats
1W - 6L
1,412 SR
Queue Stats
8W - 17L
1,204 MMR
Solo
Camazotz
Camazotz
Silver I
EnjoyTheGamePlz
Camazotz
Silver I
Level 87
God Stats
0W - 1L
1,286 SR
Queue Stats
11W - 16L
1,278 MMR
Solo
Zeus
Zeus
Silver II
x864x gkopf
Zeus
Silver II
Level 105
God Stats
27W - 36L
1,490 SR
Queue Stats
223W - 258L
1,153 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,396 SR
1,211 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,568 SR
1,271 MMR
Anhur
Anhur
Silver I
CryptoHypno0
Anhur
Silver I
Level 98
God Stats
1W - 3L
1,731 SR
Queue Stats
116W - 122L
1,142 MMR
Party 1
Vulcan
Vulcan
Silver III
KortD_205
Vulcan
Silver III
Level 157
God Stats
56W - 59L
1,499 SR
Queue Stats
538W - 626L
1,140 MMR
Solo
Sylvanus
Sylvanus
Gold II
ShadowSushiman
Sylvanus
Gold II
Level 144
God Stats
11W - 14L
1,474 SR
Queue Stats
426W - 450L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
11,260
662
8,760
18,965
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
15
1 / 4 / 5
10,368
610
12,658
30,636
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 2
10,851
638
15,512
12,726
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAthenaThothBastetOdin

VS

Bans
GilgameshCu ChulainnMorgan Le FayCthulhuZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 7
12,369
728
13,996
16,056
6,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
KortD_205
Vulcan
17
6 / 0 / 13
12,158
715
29,951
13,156
6,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
16
4 / 3 / 14
12,500
735
11,661
18,460
22,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
19
19
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
3
8
4
0.63
L
Camazotz
1
4
5
0.88
W
Vulcan
KortD_205
Vulcan
6
0
13
12.5
W
Sylvanus
4
3
14
3.67
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,930
Damage
55,608
62,327
Taken
47,672
25,439
Mitigated
35,346
16,893
Healing
23,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,996
4,699
203
723
16,056
6,423
1,976
5,777
9,429
0
58,809
L
8,760
3,868
0
500
18,965
4,724
0
12,872
6,093
0
35,112
L
Camazotz
12,658
2,770
0
14,423
30,636
17,645
0
20,464
10,172
0
37,311
W
Vulcan
KortD_205
Vulcan
29,951
11,949
0
3,304
13,156
6,656
640
4,233
8,048
70,823
0
W
Sylvanus
11,661
3,434
8,048
10,722
18,460
22,267
648
4,501
12,493
22,923
0
L
15,512
192
98
1,872
12,726
3,070
0
8,796
3,930
46,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
37,027
212
Minions Killed
197
6
Camps Cleared
8
917,184
Distance Traveled
966,227
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,369
728
66
4
4
286,362
0
L
Hou Yi
11,260
662
74
4
1
284,314
4
L
Camazotz
10,368
610
53
3
3
346,232
4
W
Vulcan
12,158
715
101
6
2
363,881
1
W
Sylvanus
12,500
735
30
2
2
315,984
5
L
Zeus
10,851
638
85
5
2
286,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role