Player Matchup

Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ExoticMisty
Chiron
Level 22
God Stats
2W - 3L
1,775 SR
Queue Stats
54W - 70L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Xidraxus
Sylvanus
Level 54
God Stats
4W - 13L
1,315 SR
Queue Stats
89W - 156L
1,385 Elo+
Solo
Team Averages
Level 61
1,530 SR
1,442 Elo+

VS

Team Averages
Level 37
1,592 SR
1,446 Elo+
Charybdis
Charybdis
NutInMeDaddy69
Charybdis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,626 Elo+
Solo
Bacchus
Bacchus
Tengumon
Bacchus
Level 68
God Stats
2W - 1L
1,690 SR
Queue Stats
11W - 18L
1,310 Elo+
Solo
Hel
Hel
Y33H4W
Hel
Level 36
God Stats
8W - 11L
1,585 SR
Queue Stats
28W - 37L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 6 / 5
8,220
685
7,550
11,533
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
10
2 / 6 / 2
7,324
610
7,173
11,198
2,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Xidraxus
Sylvanus
10
3 / 6 / 1
8,287
691
5,545
15,583
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NutInMeDaddy69
Charybdis
15
10 / 2 / 5
10,250
854
14,936
9,807
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Tengumon
Bacchus
13
6 / 1 / 9
9,741
812
7,876
15,075
18,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
Y33H4W
Hel
14
2 / 3 / 16
9,339
778
9,316
10,226
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
18
18
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
5
0.58
L
Chiron
2
6
2
0.5
W
Charybdis
NutInMeDaddy69
Charybdis
10
2
5
6.25
W
Bacchus
Tengumon
Bacchus
6
1
9
10.5
L
Sylvanus
Xidraxus
Sylvanus
3
6
1
0.58
W
Hel
Y33H4W
Hel
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
32,128
38,314
Taken
35,108
17,769
Mitigated
26,110
10,359
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
7,550
330
0
261
11,533
3,872
0
5,463
5,812
30,664
0
L
Chiron
7,173
3,060
787
1,322
11,198
2,848
298
5,578
5,414
0
25,622
W
Charybdis
NutInMeDaddy69
Charybdis
14,936
6,100
0
2,629
9,807
3,923
2,085
3,098
6,709
0
48,810
W
Bacchus
Tengumon
Bacchus
7,876
364
256
1,754
15,075
18,547
140
6,015
9,060
22,765
0
L
Sylvanus
Xidraxus
Sylvanus
5,545
1,291
3,787
4,202
15,583
11,049
0
5,427
9,824
10,132
0
W
Hel
Y33H4W
Hel
9,316
1,115
2,275
3,787
10,226
3,640
465
4,136
6,090
27,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
29,330
100
Minions Killed
134
2
Camps Cleared
7
552,002
Distance Traveled
694,648
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,220
685
41
3
0
178,330
0
L
Chiron
7,324
610
42
4
2
198,635
4
W
Charybdis
10,250
854
68
6
7
232,005
2
W
Bacchus
9,741
812
20
2
0
237,437
0
L
Sylvanus
8,287
691
17
1
0
175,037
1
W
Hel
9,339
778
46
4
0
225,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role