Player Matchup

Heimdallr
Heimdallr
AstralCodex
Heimdallr
Level 58
God Stats
6W - 8L
1,491 SR
Queue Stats
48W - 36L
1,502 Elo+
Solo
Bacchus
Bacchus
JunkFish
Bacchus
Level 107
God Stats
4W - 1L
1,702 SR
Queue Stats
112W - 115L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SusAFGSpot
Morgan Le Fay
Level 37
God Stats
9W - 13L
1,361 SR
Queue Stats
90W - 179L
1,247 Elo+
Solo
Team Averages
Level 67
1,518 SR
1,419 Elo+

VS

Team Averages
Level 68
1,351 SR
1,456 Elo+
King Arthur
King Arthur
AngrySalmon
King Arthur
Level 67
God Stats
0W - 2L
1,751 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Optopus
Hou Yi
Level 113
God Stats
0W - 3L
1,151 SR
Queue Stats
5W - 13L
1,344 Elo+
Solo
Janus
Janus
shalip
Janus
Level 23
God Stats
0W - 2L
1,149 SR
Queue Stats
41W - 35L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstralCodex
Heimdallr
17
11 / 4 / 9
13,179
824
21,685
12,300
5,493
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
JunkFish
Bacchus
16
10 / 2 / 13
13,208
826
16,385
18,635
23,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SusAFGSpot
Morgan Le Fay
14
4 / 8 / 9
10,980
686
11,222
13,276
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngrySalmon
King Arthur
14
4 / 8 / 8
11,100
694
10,122
23,248
19,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Optopus
Hou Yi
15
5 / 7 / 7
11,246
703
11,428
19,616
6,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
shalip
Janus
15
4 / 10 / 8
11,551
722
10,537
15,712
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
25
Kills
13
14
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AngrySalmon
King Arthur
4
8
8
1
W
Heimdallr
AstralCodex
Heimdallr
11
4
9
3.88
W
Bacchus
JunkFish
Bacchus
10
2
13
8.25
L
Hou Yi
Optopus
Hou Yi
5
7
7
1.21
W
Morgan Le Fay
SusAFGSpot
Morgan Le Fay
4
8
9
1.06
L
Janus
shalip
Janus
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,292
Damage
32,087
44,211
Taken
58,576
34,655
Mitigated
30,206
3,432
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AngrySalmon
King Arthur
10,122
1,121
0
1,771
23,248
19,413
0
10,631
12,617
0
32,512
W
Heimdallr
AstralCodex
Heimdallr
21,685
9,120
0
0
12,300
5,493
1,794
3,108
9,192
0
60,274
W
Bacchus
JunkFish
Bacchus
16,385
1,531
537
1,950
18,635
23,644
202
3,932
14,703
34,647
0
L
Hou Yi
Optopus
Hou Yi
11,428
5,313
0
805
19,616
6,237
0
10,115
9,497
0
35,564
W
Morgan Le Fay
SusAFGSpot
Morgan Le Fay
11,222
1,405
196
749
13,276
5,518
510
4,052
9,224
40,539
0
L
Janus
shalip
Janus
10,537
958
45
1,458
15,712
4,556
58
7,156
8,554
33,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
33,897
200
Minions Killed
139
8
Camps Cleared
2
835,515
Distance Traveled
915,338
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,100
694
38
2
0
294,945
5
W
Heimdallr
13,179
824
85
5
4
260,792
0
W
Bacchus
13,208
826
31
2
1
337,346
6
L
Hou Yi
11,246
703
56
4
2
310,511
1
W
Morgan Le Fay
10,980
686
84
5
3
237,377
1
L
Janus
11,551
722
45
3
0
309,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role