Player Matchup

Sylvanus
Sylvanus
DabasaurusRecks
Sylvanus
Level 27
God Stats
11W - 16L
1,789 SR
Queue Stats
94W - 140L
1,311 Elo+
Solo
Olorun
Olorun
Daniellelou1837
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Jormungandr
Jormungandr
DodoDynamic
Jormungandr
Level 18
God Stats
18W - 18L
1,369 SR
Queue Stats
27W - 31L
1,255 Elo+
Solo
Artemis
Artemis
PiXXel_33
Artemis
Level 3
God Stats
4W - 5L
1,432 SR
Queue Stats
8W - 10L
1,389 Elo+
Solo
Loki
Loki
jimjom07
Loki
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 14L
1,296 Elo+
Solo
Team Averages
Level 11
1,518 SR
1,324 Elo+

VS

Team Averages
Level 15
1,499 SR
1,356 Elo+
Sun Wukong
Sun Wukong
Bambikille67
Sun Wukong
Level 21
God Stats
5W - 4L
1,367 SR
Queue Stats
15W - 24L
1,294 Elo+
Solo
Ra
Ra
Heavenly_Hotdog
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,128 Elo+
Solo
Skadi
Skadi
MixxyWorld_x
Skadi
Level 16
God Stats
3W - 1L
1,641 SR
Queue Stats
4W - 1L
1,582 Elo+
Solo
Hachiman
Hachiman
OMG_HOW_reported
Hachiman
Level 5
God Stats
3W - 4L
1,247 SR
Queue Stats
9W - 10L
1,350 Elo+
Solo
Ratatoskr
Ratatoskr
Piroket
Ratatoskr
Level 28
God Stats
5W - 2L
1,740 SR
Queue Stats
122W - 137L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 6 / 4
8,905
371
3,789
17,838
18,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 7 / 0
6,344
264
170
5,231
1,305
Jormungandr
DodoDynamic
Jormungandr
16
2 / 4 / 2
10,262
428
11,904
19,782
14,151
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
PiXXel_33
Artemis
17
7 / 5 / 1
10,788
450
8,090
14,311
4,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
16
8 / 5 / 3
11,103
463
14,610
17,098
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bambikille67
Sun Wukong
6
0 / 2 / 0
8,033
335
430
2,261
1,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 3 / 1
14,447
602
27,721
20,068
9,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 8 / 2
11,392
475
3,358
12,253
8,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 4 / 3
12,188
508
9,667
18,673
5,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Piroket
Ratatoskr
19
10 / 3 / 0
13,793
575
11,321
16,752
6,364
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
17
Kills
26
27
Deaths
20
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bambikille67
Sun Wukong
0
2
0
0
L
Sylvanus
0
6
4
0.33
L
0
7
0
0
L
Jormungandr
DodoDynamic
Jormungandr
2
4
2
0.75
W
11
3
1
3.83
W
1
8
2
0.25
W
4
4
3
1.38
L
Artemis
PiXXel_33
Artemis
7
5
1
1.5
W
Ratatoskr
Piroket
Ratatoskr
10
3
0
3.33
L
Loki
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
52,497
74,260
Taken
70,007
45,292
Mitigated
30,174
12,589
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bambikille67
Sun Wukong
430
0
0
0
2,261
1,096
0
336
1,925
0
5,253
L
Sylvanus
3,789
1,379
1,330
5,042
17,838
18,058
319
6,113
11,477
31,504
0
L
170
170
0
0
5,231
1,305
39
1,896
3,082
3,801
0
L
Jormungandr
DodoDynamic
Jormungandr
11,904
5,002
0
0
19,782
14,151
536
6,843
12,535
66,040
0
W
27,721
1,978
1,361
7,513
20,068
9,089
4,019
5,852
14,216
112,270
0
W
3,358
1,864
0
0
12,253
8,152
4,035
783
11,470
0
36,397
W
9,667
6,633
0
4,326
18,673
5,473
2,687
2,963
15,710
0
81,625
L
Artemis
PiXXel_33
Artemis
8,090
3,127
0
2,982
14,311
4,582
249
5,774
8,413
47
63,541
W
Ratatoskr
Piroket
Ratatoskr
11,321
4,722
0
479
16,752
6,364
1,824
5,964
10,788
0
92,068
L
Loki
14,610
3,556
0
3,235
17,098
7,196
0
5,903
11,032
0
53,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
59,853
337
Minions Killed
525
0
Camps Cleared
0
1,783,339
Distance Traveled
1,792,974
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,033
335
11
0
0
84,440
0
L
Sylvanus
8,905
371
57
2
0
350,721
0
L
Olorun
6,344
264
7
0
0
167,152
0
L
Jormungandr
10,262
428
94
4
0
479,448
1
W
Ra
14,447
602
184
8
0
433,685
17
W
Skadi
11,392
475
78
3
0
354,168
0
W
Hachiman
12,188
508
109
5
0
439,014
2
L
Artemis
10,788
450
118
5
0
340,517
6
W
Ratatoskr
13,793
575
143
6
0
481,667
0
L
Loki
11,103
463
61
3
0
445,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role