Player Matchup

Jing Wei
Jing Wei
Silver II
Dripp Misty
Jing Wei
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,459 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Phroot Snax
Cthulhu
Gold III
Level 157
God Stats
6W - 5L
1,311 SR
Queue Stats
217W - 207L
1,475 MMR
Solo
Xing Tian
Xing Tian
Bronze III
SuperTallFreak
Xing Tian
Bronze III
Level 108
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Anubis
Anubis
Gold III
bearshark87
Anubis
Gold III
Level 106
God Stats
11W - 3L
1,729 SR
Queue Stats
520W - 528L
1,517 MMR
Solo
Tyr
Tyr
Gold III
mak1nplayz_-
Tyr
Gold III
Level 158
God Stats
83W - 74L
1,630 SR
Queue Stats
659W - 659L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,527 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,506 SR
1,488 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
Kitana_121693
Cerberus
Platinum IV
Level 144
God Stats
135W - 118L
1,606 SR
Queue Stats
854W - 829L
1,510 MMR
Solo
Chang'e
Chang'e
Gold IV
LTFx LORD
Chang'e
Gold IV
Level 158
God Stats
24W - 20L
1,585 SR
Queue Stats
609W - 602L
1,444 MMR
Solo
Achilles
Achilles
Gold III
LockdownSolo
Achilles
Gold III
Level 89
God Stats
2W - 3L
1,400 SR
Queue Stats
151W - 147L
1,458 MMR
Solo
Arachne
Arachne
Gold I
TonyChooper35
Arachne
Gold I
Level 148
God Stats
2W - 1L
1,438 SR
Queue Stats
300W - 301L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dripp Misty
Jing Wei
20
4 / 2 / 4
14,426
555
14,246
18,857
6,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Phroot Snax
Cthulhu
20
0 / 2 / 10
14,839
571
19,795
25,157
35,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
SuperTallFreak
Xing Tian
17
2 / 1 / 11
13,515
520
9,183
21,384
29,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
5 / 6 / 8
15,463
595
15,899
18,753
8,356
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 8
15,606
600
21,052
20,327
12,934
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
OdinGilgameshAthenaGebTiamat

VS

Bans
Morgan Le FaySobekHadesSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 3 / 2
11,218
431
8,325
13,454
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Kitana_121693
Cerberus
16
0 / 3 / 5
9,341
359
13,567
22,866
25,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
LTFx LORD
Chang'e
15
4 / 8 / 3
10,746
413
11,519
21,230
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
LockdownSolo
Achilles
20
3 / 3 / 2
12,780
492
16,183
27,377
29,874
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
19
4 / 4 / 2
12,411
477
7,919
22,549
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
21
Kills
11
11
Deaths
21
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
W
Jing Wei
Dripp Misty
Jing Wei
4
2
4
3
L
Cerberus
Kitana_121693
Cerberus
0
3
5
0.83
L
Chang'e
LTFx LORD
Chang'e
4
8
3
0.69
L
Achilles
LockdownSolo
Achilles
3
3
2
1.33
W
Cthulhu
Phroot Snax
Cthulhu
0
2
10
2.5
W
Xing Tian
SuperTallFreak
Xing Tian
2
1
11
7.5
L
Arachne
4
4
2
1.25
W
Anubis
5
6
8
1.5
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,175
Damage
57,513
104,478
Taken
107,476
92,808
Mitigated
77,486
44,637
Healing
31,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,325
5,152
834
2,709
13,454
4,670
1,364
4,452
8,735
0
85,460
W
Jing Wei
Dripp Misty
Jing Wei
14,246
11,836
0
7,304
18,857
6,866
4,879
8,914
9,943
0
142,302
L
Cerberus
Kitana_121693
Cerberus
13,567
485
0
6,579
22,866
25,354
0
8,837
13,879
43,443
0
L
Chang'e
LTFx LORD
Chang'e
11,519
437
663
4,930
21,230
6,909
0
7,663
13,417
65,609
0
L
Achilles
LockdownSolo
Achilles
16,183
4,284
0
7,294
27,377
29,874
0
13,679
11,565
0
87,709
W
Cthulhu
Phroot Snax
Cthulhu
19,795
1,121
1,900
11,587
25,157
35,207
263
3,207
21,950
104,328
0
W
Xing Tian
SuperTallFreak
Xing Tian
9,183
969
0
3,867
21,384
29,445
654
6,503
14,881
37,032
0
L
Arachne
7,919
4,172
0
8,372
22,549
10,679
0
8,031
14,184
0
97,643
W
Anubis
15,899
724
0
9,528
18,753
8,356
3,278
7,466
11,287
133,558
0
W
21,052
1,991
0
10,451
20,327
12,934
1,602
7,592
12,735
0
99,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,849
Gold Earned
56,496
705
Minions Killed
693
0
Camps Cleared
0
2,599,854
Distance Traveled
2,462,581
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,218
431
185
7
0
473,922
0
W
Jing Wei
14,426
555
171
7
0
483,903
7
L
Cerberus
9,341
359
56
2
0
494,813
9
L
Chang'e
10,746
413
115
4
0
412,167
8
L
Achilles
12,780
492
186
7
0
497,349
2
W
Cthulhu
14,839
571
193
7
0
515,436
3
W
Xing Tian
13,515
520
36
1
0
517,130
4
L
Arachne
12,411
477
151
6
0
584,330
4
W
Anubis
15,463
595
175
7
0
441,379
10
W
Tyr
15,606
600
130
5
0
642,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role