Player Matchup

Izanami
Izanami
GolodniSneg
Izanami
Level 28
God Stats
4W - 8L
1,538 SR
Queue Stats
10W - 24L
1,258 Elo+
Party 1
Ra
Ra
Tramik96
Ra
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
ganesha1
Ganesha
Level 17
God Stats
4W - 1L
1,593 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 1
Team Averages
Level 44
1,544 SR
1,369 Elo+

VS

Team Averages
Level 53
1,548 SR
1,343 Elo+
Fenrir
Fenrir
SenbonSen
Fenrir
Level 27
God Stats
0W - 2L
1,536 SR
Queue Stats
58W - 97L
1,370 Elo+
Party 2
Anubis
Anubis
Smite0682
Anubis
Level 105
God Stats
12W - 12L
1,622 SR
Queue Stats
184W - 254L
1,360 Elo+
Solo
Cerberus
Cerberus
Velfy2305
Cerberus
Level 27
God Stats
13W - 19L
1,487 SR
Queue Stats
49W - 100L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GolodniSneg
Izanami
11
1 / 1 / 7
6,925
693
6,795
5,499
1,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
10 / 0 / 0
8,440
844
13,843
5,496
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
ganesha1
Ganesha
11
0 / 1 / 8
6,743
674
4,877
9,411
6,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SenbonSen
Fenrir
8
0 / 4 / 2
5,739
574
4,094
9,662
4,557
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Smite0682
Anubis
9
0 / 5 / 2
5,942
594
7,407
8,939
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Velfy2305
Cerberus
9
2 / 2 / 0
6,470
647
5,262
13,939
11,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
GolodniSneg
Izanami
1
1
7
4.5
L
Fenrir
SenbonSen
Fenrir
0
4
2
0.25
L
Anubis
Smite0682
Anubis
0
5
2
0.2
W
10
0
0
10
L
Cerberus
Velfy2305
Cerberus
2
2
0
1
W
Ganesha
ganesha1
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
16,763
20,406
Taken
32,540
10,237
Mitigated
20,656
5,156
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GolodniSneg
Izanami
6,795
3,909
0
1,001
5,499
1,730
1,810
3,252
2,247
0
19,107
L
Fenrir
SenbonSen
Fenrir
4,094
987
170
1,070
9,662
4,557
0
6,400
2,996
0
6,435
L
Anubis
Smite0682
Anubis
7,407
1,393
0
2,388
8,939
4,285
0
4,347
4,396
26,931
0
W
13,843
914
1,344
2,129
5,496
1,991
590
3,400
2,096
46,285
0
L
Cerberus
Velfy2305
Cerberus
5,262
619
763
3,787
13,939
11,814
0
7,578
6,104
14,878
0
W
Ganesha
ganesha1
Ganesha
4,877
422
168
514
9,411
6,516
321
6,366
3,045
9,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,108
Gold Earned
18,151
129
Minions Killed
64
7
Camps Cleared
1
599,790
Distance Traveled
555,839
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,925
693
28
3
2
196,355
3
L
Fenrir
5,739
574
10
1
0
211,369
2
L
Anubis
5,942
594
37
4
1
158,745
1
W
Ra
8,440
844
101
10
5
201,062
2
L
Cerberus
6,470
647
17
2
0
185,725
3
W
Ganesha
6,743
674
0
0
0
202,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role