Player Matchup

Rama
Rama
Cycl0neDaBabyOil
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KombatBoi1010
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Raijin
Raijin
THEKRAKEN152
Raijin
Level 5
God Stats
1W - 2L
1,474 SR
Queue Stats
7W - 13L
1,535 Elo+
Party 1
Charybdis
Charybdis
WinkingSphinkter
Charybdis
Level 27
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 5L
1,146 Elo+
Solo
Geb
Geb
WoodSpecs
Geb
Level 17
God Stats
3W - 3L
1,485 SR
Queue Stats
18W - 25L
1,327 Elo+
Solo
Team Averages
Level 10
1,490 SR
1,402 Elo+

VS

Team Averages
Level 24
1,545 SR
1,435 Elo+
Discordia
Discordia
Goiaba4955
Discordia
Level 14
God Stats
4W - 2L
1,556 SR
Queue Stats
40W - 45L
1,337 Elo+
Solo
Apollo
Apollo
GrumpyP1atypus
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 82L
1,336 Elo+
Solo
Susano
Susano
Skoinker
Susano
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
102W - 50L
1,707 Elo+
Solo
Cthulhu
Cthulhu
YeetDude3993
Cthulhu
Level 28
God Stats
26W - 12L
1,626 SR
Queue Stats
60W - 49L
1,448 Elo+
Solo
Ymir
Ymir
trill_vibez_85
Ymir
Level 23
God Stats
4W - 0L
1,764 SR
Queue Stats
111W - 127L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
10,583
481
15,620
16,664
5,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
14
2 / 9 / 6
9,134
415
3,313
16,257
11,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
12
1 / 14 / 5
8,333
379
8,804
15,610
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
15
1 / 10 / 1
9,614
437
11,532
16,573
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
4,174
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Goiaba4955
Discordia
15
1 / 4 / 12
10,113
460
5,642
10,531
3,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
10 / 4 / 13
12,307
559
16,490
18,764
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Skoinker
Susano
20
15 / 2 / 2
13,483
613
12,527
16,083
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YeetDude3993
Cthulhu
17
7 / 2 / 15
11,638
529
11,423
19,318
12,011
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 1 / 17
11,484
522
5,886
17,030
22,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
11
Kills
38
38
Deaths
13
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
Discordia
Goiaba4955
Discordia
1
4
12
1.75
W
10
4
13
4.13
L
Guan Yu
2
9
6
0.56
W
Susano
Skoinker
Susano
15
2
2
8
L
Raijin
1
14
5
0.25
L
Charybdis
1
10
1
0.15
L
0
0
0
0
W
Cthulhu
YeetDude3993
Cthulhu
7
2
15
7.25
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
51,968
65,104
Taken
81,726
26,685
Mitigated
53,953
4,454
Healing
30,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,620
10,485
0
1,800
16,664
5,370
112
6,226
10,396
0
53,758
W
Discordia
Goiaba4955
Discordia
5,642
719
0
1,226
10,531
3,649
2,392
1,679
8,690
44,923
0
W
16,490
10,993
208
9,442
18,764
8,100
3,537
1,722
16,806
0
84,930
L
Guan Yu
3,313
1,121
0
768
16,257
11,651
530
5,921
10,336
0
15,714
W
Susano
Skoinker
Susano
12,527
2,822
0
7,134
16,083
7,282
1,477
826
15,159
0
112,359
L
Raijin
8,804
988
0
560
15,610
4,448
0
5,692
9,918
30,422
0
L
Charybdis
11,532
6,405
0
1,326
16,573
5,216
1,609
5,070
11,503
0
60,921
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
YeetDude3993
Cthulhu
11,423
811
2,677
8,307
19,318
12,011
5,308
1,946
17,094
61,786
0
W
5,886
947
0
1,731
17,030
22,911
1,770
2,242
14,697
45,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
59,025
281
Minions Killed
570
0
Camps Cleared
0
1,334,560
Distance Traveled
2,007,523
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,583
481
83
4
0
359,991
0
W
Discordia
10,113
460
86
4
0
360,202
1
W
Apollo
12,307
559
122
6
0
377,833
1
L
Guan Yu
9,134
415
25
1
0
354,417
0
W
Susano
13,483
613
180
8
0
463,228
0
L
Raijin
8,333
379
51
2
0
306,964
0
L
Charybdis
9,614
437
122
6
0
313,188
0
L
Geb
4,174
190
0
0
0
0
0
W
Cthulhu
11,638
529
99
5
0
396,943
6
W
Ymir
11,484
522
83
4
0
409,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role