Player Matchup

Artemis
Artemis
Blazin--panther
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,530 Elo+
Solo
Cthulhu
Cthulhu
CrakGibbon
Cthulhu
Level 6
God Stats
21W - 29L
1,216 SR
Queue Stats
188W - 220L
1,485 Elo+
Solo
Odin
Odin
DAYBERR
Odin
Level 23
God Stats
32W - 19L
1,603 SR
Queue Stats
80W - 54L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
HazardousGHOST
Kukulkan
Level 28
God Stats
27W - 20L
1,570 SR
Queue Stats
74W - 67L
1,572 Elo+
Party 1
Zeus
Zeus
VlCODlN-
Zeus
Level 29
God Stats
95W - 66L
1,618 SR
Queue Stats
253W - 256L
1,488 Elo+
Solo
Team Averages
Level 18
1,501 SR
1,529 Elo+

VS

Team Averages
Level 17
1,602 SR
1,510 Elo+
Izanami
Izanami
BStuber5
Izanami
Level 29
God Stats
36W - 33L
1,568 SR
Queue Stats
71W - 89L
1,498 Elo+
Solo
Olorun
Olorun
El_Frijolito831
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,676 Elo+
Solo
Kumbhakarna
Kumbhakarna
anthonyballs24
Kumbhakarna
Level 28
God Stats
4W - 3L
1,705 SR
Queue Stats
142W - 132L
1,445 Elo+
Solo
Bellona
Bellona
ga3N_A
Bellona
Level 4
God Stats
2W - 3L
1,569 SR
Queue Stats
2W - 5L
1,444 Elo+
Solo
Merlin
Merlin
petben2910
Merlin
Level 18
God Stats
16W - 13L
1,669 SR
Queue Stats
176W - 202L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
10,683
1,187
21,258
7,349
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
CrakGibbon
Cthulhu
16
4 / 2 / 13
9,493
1,055
6,456
7,466
7,675
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
DAYBERR
Odin
16
1 / 0 / 13
8,708
968
9,743
6,890
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
5 / 1 / 13
10,151
1,128
10,064
4,835
1,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
9 / 1 / 15
10,953
1,217
16,200
3,014
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

318

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BStuber5
Izanami
14
0 / 3 / 0
8,122
902
5,743
12,345
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 1
7,715
857
2,701
10,638
3,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
anthonyballs24
Kumbhakarna
14
0 / 4 / 2
8,722
969
4,570
20,687
24,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
ga3N_A
Bellona
13
2 / 9 / 1
8,366
930
3,393
12,991
6,309
Merlin
petben2910
Merlin
14
2 / 3 / 1
8,631
959
8,815
12,742
4,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
29
Kills
5
5
Deaths
29
60
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BStuber5
Izanami
0
3
0
0
W
10
1
6
13
W
Cthulhu
CrakGibbon
Cthulhu
4
2
13
5.25
W
Odin
DAYBERR
Odin
1
0
13
7.5
L
1
10
1
0.15
W
Kukulkan
5
1
13
11.5
W
Zeus
9
1
15
16.5
L
Kumbhakarna
anthonyballs24
Kumbhakarna
0
4
2
0.25
L
Bellona
ga3N_A
Bellona
2
9
1
0.28
L
Merlin
petben2910
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,721
Damage
25,222
29,554
Taken
69,403
19,088
Mitigated
42,977
3,047
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BStuber5
Izanami
5,743
4,512
0
695
12,345
4,148
0
4,284
7,937
0
40,477
W
21,258
12,797
0
985
7,349
2,421
0
3,537
3,812
0
35,886
W
Cthulhu
CrakGibbon
Cthulhu
6,456
1,148
104
0
7,466
7,675
0
3,085
4,381
17,576
0
W
Odin
DAYBERR
Odin
9,743
1,588
0
1,059
6,890
6,001
0
4,213
2,405
0
10,698
L
2,701
1,616
307
414
10,638
3,769
0
5,576
4,892
7,645
0
W
Kukulkan
10,064
1,780
0
637
4,835
1,870
0
2,888
1,947
39,582
0
W
Zeus
16,200
1,783
0
262
3,014
1,121
0
2,363
651
26,544
0
L
Kumbhakarna
anthonyballs24
Kumbhakarna
4,570
948
66
2,523
20,687
24,339
0
11,477
8,606
11,419
0
L
Bellona
ga3N_A
Bellona
3,393
475
0
810
12,991
6,309
0
7,791
4,738
0
8,036
L
Merlin
petben2910
Merlin
8,815
258
156
1,180
12,742
4,412
0
3,592
9,056
23,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
41,556
170
Minions Killed
143
9
Camps Cleared
3
829,838
Distance Traveled
662,716
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,122
902
92
10
1
139,702
0
W
Artemis
10,683
1,187
28
3
6
161,473
2
W
Cthulhu
9,493
1,055
27
3
0
162,400
0
W
Odin
8,708
968
7
1
0
182,666
0
L
Olorun
7,715
857
10
1
0
90,182
0
W
Kukulkan
10,151
1,128
88
10
0
164,833
0
W
Zeus
10,953
1,217
20
2
3
158,466
1
L
Kumbhakarna
8,722
969
9
1
1
147,477
0
L
Bellona
8,366
930
5
1
0
127,126
1
L
Merlin
8,631
959
27
3
1
158,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role