Player Matchup

Ganesha
Ganesha
DimblTau
Ganesha
Level 12
God Stats
4W - 0L
1,903 SR
Queue Stats
26W - 15L
1,535 Elo+
Party 1
Osiris
Osiris
DizLotus
Osiris
Level 21
God Stats
1W - 1L
1,309 SR
Queue Stats
53W - 45L
1,465 Elo+
Solo
Sol
Sol
IBaBaYKAI
Sol
Level 29
God Stats
10W - 10L
1,503 SR
Queue Stats
101W - 77L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
Tau18IQ
Cernunnos
Level 27
God Stats
3W - 1L
1,615 SR
Queue Stats
78W - 56L
1,566 Elo+
Party 1
Thanatos
Thanatos
klemxnt
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,544 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,534 Elo+

VS

Team Averages
Level 37
1,505 SR
1,571 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DarkaniuV2020
Chronos
Level 26
God Stats
7W - 12L
1,499 SR
Queue Stats
57W - 50L
1,573 Elo+
Solo
Rama
Rama
karlowitch
Rama
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 24L
1,706 Elo+
Solo
Osiris
Osiris
shakil452
Osiris
Level 108
God Stats
55W - 55L
1,552 SR
Queue Stats
538W - 548L
1,494 Elo+
Party 2
Merlin
Merlin
shakiller453
Merlin
Level 7
God Stats
9W - 8L
1,477 SR
Queue Stats
22W - 22L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DimblTau
Ganesha
9
0 / 1 / 9
5,642
513
2,259
7,333
4,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
DizLotus
Osiris
11
5 / 1 / 4
6,593
599
2,941
4,614
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 5
6,707
610
7,171
4,665
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Tau18IQ
Cernunnos
10
2 / 1 / 3
5,859
533
3,142
6,388
1,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
klemxnt
Thanatos
11
6 / 0 / 6
7,067
642
8,097
6,806
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 2 / 0
4,784
435
2,009
7,015
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
4
0 / 2 / 0
4,209
383
531
2,083
425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 1
5,377
489
5,255
7,323
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
shakil452
Osiris
12
2 / 4 / 0
6,593
599
4,815
9,589
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
8
1 / 5 / 1
5,134
467
3,627
6,390
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
5
5
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
L
Chronos
0
2
0
0
W
Ganesha
DimblTau
Ganesha
0
1
9
4.5
W
Osiris
DizLotus
Osiris
5
1
4
7
W
4
2
5
3.25
W
Cernunnos
Tau18IQ
Cernunnos
2
1
3
3.5
L
0
4
1
0.13
W
Thanatos
klemxnt
Thanatos
6
0
6
9
L
Osiris
shakil452
Osiris
2
4
0
0.5
L
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
16,237
29,806
Taken
32,400
13,836
Mitigated
10,187
12,641
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,009
350
0
2,826
7,015
2,357
205
1,661
5,298
0
7,838
L
Chronos
531
77
0
276
2,083
425
0
0
2,083
6,909
0
W
Ganesha
DimblTau
Ganesha
2,259
411
180
1,610
7,333
4,130
548
1,015
6,318
16,374
0
W
Osiris
DizLotus
Osiris
2,941
1,233
0
664
4,614
3,345
560
524
4,090
0
22,145
W
7,171
2,465
0
1,630
4,665
1,659
2,752
1,261
3,404
31,594
3,080
W
Cernunnos
Tau18IQ
Cernunnos
3,142
1,526
0
1,239
6,388
1,834
910
436
5,952
0
27,518
L
5,255
3,891
0
1,071
7,323
1,614
347
2,307
4,976
0
34,245
W
Thanatos
klemxnt
Thanatos
8,097
2,988
0
7,318
6,806
2,868
0
922
5,884
0
37,728
L
Osiris
shakil452
Osiris
4,815
2,488
0
2,500
9,589
4,444
0
2,368
7,221
0
37,821
L
Merlin
3,627
0
0
1,123
6,390
1,347
0
2,417
3,973
20,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
26,097
254
Minions Killed
224
0
Camps Cleared
0
1,071,901
Distance Traveled
870,296
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,784
435
16
1
0
202,755
4
L
Chronos
4,209
383
16
1
0
50,569
0
W
Ganesha
5,642
513
9
1
0
215,888
2
W
Osiris
6,593
599
55
5
0
224,379
2
W
Sol
6,707
610
64
6
0
183,084
1
W
Cernunnos
5,859
533
62
6
0
210,792
3
L
Rama
5,377
489
68
6
0
189,172
3
W
Thanatos
7,067
642
64
6
0
237,758
1
L
Osiris
6,593
599
93
8
0
237,405
1
L
Merlin
5,134
467
31
3
0
190,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role