Player Matchup

Kukulkan
Kukulkan
AlwaysBeginner
Kukulkan
Level 109
God Stats
87W - 76L
1,556 SR
Queue Stats
203W - 221L
1,474 Elo+
Solo
Nemesis
Nemesis
DepressedDinoDad
Nemesis
Level 64
God Stats
1W - 5L
1,414 SR
Queue Stats
16W - 21L
1,468 Elo+
Solo
Tiamat
Tiamat
GAMERGUYGAMES10
Tiamat
Level 54
God Stats
69W - 53L
1,611 SR
Queue Stats
195W - 194L
1,548 Elo+
Solo
Osiris
Osiris
dolphins_miami12
Osiris
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,498 Elo+
Solo
Thanatos
Thanatos
zammhouraii
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 114L
1,490 Elo+
Solo
Team Averages
Level 70
1,516 SR
1,496 Elo+

VS

Team Averages
Level 77
1,556 SR
1,456 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Baja_Blastoise_9
Ravana
Level 105
God Stats
3W - 11L
1,310 SR
Queue Stats
721W - 781L
1,444 Elo+
Solo
Vamana
Vamana
Be My Peace
Vamana
Level 45
God Stats
11W - 6L
1,743 SR
Queue Stats
81W - 84L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
CaelS26
Sun Wukong
Level 45
God Stats
24W - 19L
1,561 SR
Queue Stats
164W - 200L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Choryyy
Ah Muzen Cab
Level 32
God Stats
10W - 6L
1,665 SR
Queue Stats
263W - 265L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 0 / 0
9,200
920
15,535
4,595
1,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 10 / 1
8,494
849
6,602
19,517
12,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

15
0 / 5 / 1
8,704
870
9,306
11,629
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
8,425
843
2,384
8,375
6,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
zammhouraii
Thanatos
15
0 / 9 / 1
8,747
875
5,803
13,973
5,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

95

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
11 / 0 / 10
11,150
1,115
16,467
8,933
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 11
10,593
1,059
7,090
5,163
3,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
18
4 / 1 / 18
11,180
1,118
10,437
14,602
13,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
CaelS26
Sun Wukong
17
4 / 0 / 13
10,235
1,024
8,176
10,748
8,177
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Choryyy
Ah Muzen Cab
17
2 / 0 / 15
9,909
991
11,450
4,586
1,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
92
1
Kills
25
25
Deaths
1
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
0
10
16
L
Kukulkan
1
0
0
1
W
4
0
11
9.5
W
Vamana
4
1
18
13
W
Sun Wukong
CaelS26
Sun Wukong
4
0
13
10.5
W
Ah Muzen Cab
Choryyy
Ah Muzen Cab
2
0
15
9.5
L
0
10
1
0.05
L
0
5
1
0.1
L
0
1
1
0.5
L
Thanatos
zammhouraii
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,630
Damage
53,620
58,089
Taken
44,032
32,367
Mitigated
31,312
6,265
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,467
527
0
4,386
8,933
4,198
0
5,186
3,747
47,067
0
L
Kukulkan
15,535
718
0
351
4,595
1,725
0
1,492
3,103
46,675
0
W
7,090
1,793
504
923
5,163
3,565
0
2,228
2,935
0
27,953
W
Vamana
10,437
5,375
2,115
6,755
14,602
13,794
0
7,834
6,768
0
21,834
W
Sun Wukong
CaelS26
Sun Wukong
8,176
1,259
0
256
10,748
8,177
0
6,519
4,229
3,140
21,538
W
Ah Muzen Cab
Choryyy
Ah Muzen Cab
11,450
5,918
0
1,493
4,586
1,578
0
3,074
1,512
0
25,596
L
6,602
1,878
0
1,704
19,517
12,588
0
4,772
14,745
0
20,341
L
9,306
121
0
1,514
11,629
6,341
0
4,949
6,680
34,312
0
L
2,384
630
0
250
8,375
6,423
0
2,086
6,289
0
7,014
L
Thanatos
zammhouraii
Thanatos
5,803
1,770
0
2,446
13,973
5,290
0
4,297
9,676
0
13,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
53,067
217
Minions Killed
224
3
Camps Cleared
11
903,583
Distance Traveled
1,105,240
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,150
1,115
71
7
1
195,627
1
L
Kukulkan
9,200
920
94
9
0
192,633
0
W
Ravana
10,593
1,059
48
5
3
213,874
1
W
Vamana
11,180
1,118
23
2
1
239,081
0
W
Sun Wukong
10,235
1,024
38
4
3
229,552
0
W
Ah Muzen Cab
9,909
991
44
4
3
227,106
0
L
Nemesis
8,494
849
37
4
0
178,941
1
L
Tiamat
8,704
870
55
6
1
163,643
0
L
Osiris
8,425
843
12
1
1
172,519
0
L
Thanatos
8,747
875
19
2
1
195,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role