Player Matchup

Sobek
Sobek
Augman
Sobek
Level 17
God Stats
13W - 10L
1,453 SR
Queue Stats
26W - 22L
1,425 Elo+
Solo
Serqet
Serqet
DELTORAZ
Serqet
Level 30
God Stats
1W - 2L
1,222 SR
Queue Stats
72W - 85L
1,441 Elo+
Solo
Bellona
Bellona
Matty176257
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
matveyka1984
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,272 Elo+
Solo
Achilles
Achilles
murillo0007
Achilles
Level 28
God Stats
3W - 4L
1,564 SR
Queue Stats
67W - 56L
1,422 Elo+
Solo
Team Averages
Level 17
1,448 SR
1,412 Elo+

VS

Team Averages
Level 22
1,470 SR
1,359 Elo+
Mulan
Mulan
JalaHaus
Mulan
Level 26
God Stats
4W - 17L
1,288 SR
Queue Stats
130W - 170L
1,333 Elo+
Solo
Ymir
Ymir
PandaBean46290
Ymir
Level 16
God Stats
20W - 13L
1,568 SR
Queue Stats
54W - 58L
1,380 Elo+
Solo
Thor
Thor
WaveKing
Thor
Level 18
God Stats
3W - 4L
1,540 SR
Queue Stats
85W - 100L
1,301 Elo+
Solo
Kukulkan
Kukulkan
gumby2193
Kukulkan
Level 25
God Stats
41W - 36L
1,467 SR
Queue Stats
45W - 41L
1,348 Elo+
Solo
Neith
Neith
rainclouds20
Neith
Level 27
God Stats
60W - 62L
1,490 SR
Queue Stats
138W - 151L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Augman
Sobek
18
3 / 2 / 6
12,385
1,032
13,634
26,971
33,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
DELTORAZ
Serqet
17
11 / 5 / 2
13,378
1,115
16,848
16,567
8,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Matty176257
Bellona
15
0 / 3 / 2
9,201
767
0
5,809
1,892
Yemoja
16
0 / 14 / 5
10,155
846
2,204
24,894
10,121
Achilles
murillo0007
Achilles
14
0 / 0 / 0
8,790
733
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JalaHaus
Mulan
19
4 / 3 / 11
11,487
957
10,920
10,267
7,862
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 12
10,970
914
12,047
7,740
8,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
17
7 / 2 / 7
11,284
940
9,925
8,287
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
gumby2193
Kukulkan
18
3 / 3 / 12
10,832
903
11,843
7,246
2,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 10
12,605
1,050
20,442
11,826
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
14
Kills
24
24
Deaths
14
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sobek
Augman
Sobek
3
2
6
3
L
Serqet
DELTORAZ
Serqet
11
5
2
2.4
W
Mulan
JalaHaus
Mulan
4
3
11
3.17
L
Bellona
Matty176257
Bellona
0
3
2
0.33
W
3
3
12
3
W
Thor
7
2
7
5.25
W
Kukulkan
gumby2193
Kukulkan
3
3
12
3
L
Yemoja
0
14
5
0.18
L
Achilles
murillo0007
Achilles
0
0
0
0
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
65,177
74,241
Taken
45,366
53,929
Mitigated
28,447
8,090
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Augman
Sobek
13,634
650
0
7,494
26,971
33,287
0
10,663
15,887
42,041
0
L
Serqet
DELTORAZ
Serqet
16,848
4,483
0
0
16,567
8,629
0
3,400
13,067
0
22,675
W
Mulan
JalaHaus
Mulan
10,920
2,031
0
2,749
10,267
7,862
0
3,599
6,668
0
32,748
L
Bellona
Matty176257
Bellona
0
0
0
0
5,809
1,892
0
3,009
2,800
0
92
W
12,047
3,480
0
0
7,740
8,819
0
2,352
5,016
22,367
0
W
Thor
9,925
3,851
0
660
8,287
4,466
0
3,114
4,932
0
26,602
W
Kukulkan
gumby2193
Kukulkan
11,843
1,117
0
450
7,246
2,790
0
2,015
4,803
31,326
0
L
Yemoja
2,204
81
436
160
24,894
10,121
0
6,818
17,703
8,641
0
L
Achilles
murillo0007
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
20,442
14,819
0
3,838
11,826
4,510
0
4,758
6,429
0
35,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,909
Gold Earned
57,178
78
Minions Killed
208
3
Camps Cleared
6
724,020
Distance Traveled
972,433
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,385
1,032
55
5
1
212,640
0
L
Serqet
13,378
1,115
12
1
2
231,561
0
W
Mulan
11,487
957
49
4
0
224,737
8
L
Bellona
9,201
767
0
0
0
88,287
0
W
Ymir
10,970
914
26
2
0
193,824
0
W
Thor
11,284
940
43
4
1
187,934
0
W
Kukulkan
10,832
903
57
5
0
179,039
0
L
Yemoja
10,155
846
11
1
0
191,532
0
L
Achilles
8,790
733
0
0
0
0
0
W
Neith
12,605
1,050
33
3
5
186,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role