Player Matchup

Thoth
Thoth
Gold IV
H7MBLE
Thoth
Gold IV
Level 43
God Stats
1W - 1L
1,506 SR
Queue Stats
22W - 10L
1,722 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Unscathed64
Danzaburou
Gold IV
Level 146
God Stats
4W - 3L
1,666 SR
Queue Stats
96W - 75L
1,509 MMR
Party 1
Achilles
Achilles
Silver IV
littlebighead23
Achilles
Silver IV
Level 105
God Stats
63W - 63L
1,522 SR
Queue Stats
188W - 192L
938 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,565 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,555 SR
1,329 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
EnjoyTheGamePlz
Sol
Silver I
Level 87
God Stats
0W - 1L
1,670 SR
Queue Stats
11W - 16L
1,307 MMR
Solo
Chaac
Chaac
Silver II
x864x gkopf
Chaac
Silver II
Level 105
God Stats
29W - 39L
1,495 SR
Queue Stats
223W - 258L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
H7MBLE
Thoth
15
7 / 5 / 9
11,384
670
19,401
9,618
3,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Unscathed64
Danzaburou
17
9 / 1 / 10
12,577
740
25,615
16,111
9,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
15
6 / 2 / 11
11,472
675
17,797
18,735
15,958
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioAphroditePersephoneGilgameshMorgan Le Fay

VS

Bans
OdinCthulhuHorusChironUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 6 / 3
10,743
632
5,925
26,316
30,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 9 / 3
10,339
608
11,530
19,583
12,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 4
10,844
638
10,890
24,797
19,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
8
8
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
3
0.58
L
3
9
3
0.5
W
Thoth
H7MBLE
Thoth
7
5
9
2.3
W
Danzaburou
Unscathed64
Danzaburou
9
1
10
14
W
Achilles
6
2
11
5.75
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,813
Damage
28,345
44,464
Taken
70,696
29,023
Mitigated
62,501
7,309
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,925
467
859
3,602
26,316
30,352
56
8,006
17,940
18,077
0
L
11,530
3,159
0
5,546
19,583
12,152
148
5,552
13,741
33,874
2,941
W
Thoth
H7MBLE
Thoth
19,401
710
0
0
9,618
3,712
995
3,752
5,650
40,700
0
W
Danzaburou
Unscathed64
Danzaburou
25,615
10,971
0
7,099
16,111
9,353
1,345
6,387
9,135
0
59,668
W
Achilles
17,797
6,435
0
210
18,735
15,958
364
6,872
11,379
0
37,522
L
10,890
2,148
0
9,034
24,797
19,997
0
5,332
19,205
0
25,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
31,926
189
Minions Killed
135
10
Camps Cleared
4
936,594
Distance Traveled
870,050
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,743
632
22
1
0
300,827
5
L
Sol
10,339
608
69
4
3
263,973
2
W
Thoth
11,384
670
54
3
1
290,917
3
W
Danzaburou
12,577
740
92
5
7
312,726
2
W
Achilles
11,472
675
43
3
2
332,951
1
L
Chaac
10,844
638
44
3
1
305,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role