Player Matchup

Terra
Terra
Acejiayiwei
Terra
Level 102
God Stats
1W - 1L
1,252 SR
Queue Stats
81W - 123L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Ech0fMOOSE
Kukulkan
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
203W - 229L
1,371 Elo+
Solo
Loki
Loki
Pman50-Lewis
Loki
Level 68
God Stats
3W - 5L
1,475 SR
Queue Stats
168W - 173L
1,462 Elo+
Solo
Mercury
Mercury
ST8FARM420
Mercury
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 289L
1,415 Elo+
Solo
Geb
Geb
seaseil
Geb
Level 139
God Stats
2W - 1L
1,273 SR
Queue Stats
65W - 69L
1,429 Elo+
Solo
Team Averages
Level 88
1,400 SR
1,404 Elo+

VS

Team Averages
Level 64
1,583 SR
1,398 Elo+
Ra
Ra
Goated XI
Ra
Level 59
God Stats
3W - 1L
1,563 SR
Queue Stats
132W - 128L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Im Kaprima
Ao Kuang
Level 113
God Stats
2W - 2L
1,610 SR
Queue Stats
218W - 239L
1,379 Elo+
Solo
Izanami
Izanami
Kwagga-muis
Izanami
Level 24
God Stats
5W - 6L
1,579 SR
Queue Stats
72W - 155L
1,348 Elo+
Solo
Cernunnos
Cernunnos
MrCheese424
Cernunnos
Level 84
God Stats
0W - 2L
1,661 SR
Queue Stats
64W - 54L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
dusanbvv
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,685
955
2,869
6,208
4,171
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
Ech0fMOOSE
Kukulkan
14
4 / 1 / 8
7,723
1,103
12,861
4,812
2,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 1 / 6
6,701
957
3,404
5,685
2,408
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
ST8FARM420
Mercury
11
3 / 3 / 5
6,731
962
3,815
5,879
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
13
2 / 2 / 8
6,798
971
4,665
6,971
6,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,402
915
7,946
6,192
2,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Im Kaprima
Ao Kuang
12
3 / 3 / 3
6,421
917
4,507
6,678
2,699
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Kwagga-muis
Izanami
6
0 / 2 / 2
5,086
727
941
2,300
744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MrCheese424
Cernunnos
14
2 / 1 / 3
7,298
1,043
5,918
8,041
3,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
dusanbvv
Sun Wukong
11
1 / 4 / 3
6,022
860
4,396
8,525
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
13
Kills
7
8
Deaths
13
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Kukulkan
Ech0fMOOSE
Kukulkan
4
1
8
8
L
1
3
5
1.17
L
Ao Kuang
Im Kaprima
Ao Kuang
3
3
3
1.5
L
Izanami
Kwagga-muis
Izanami
0
2
2
0.5
L
Cernunnos
MrCheese424
Cernunnos
2
1
3
3.5
W
2
1
6
5
W
Mercury
ST8FARM420
Mercury
3
3
5
1.83
L
Sun Wukong
dusanbvv
Sun Wukong
1
4
3
0.63
W
Geb
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
23,708
29,555
Taken
31,736
17,437
Mitigated
13,268
7,725
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,869
205
1,795
1,452
6,208
4,171
350
2,542
3,460
5,077
0
W
Kukulkan
Ech0fMOOSE
Kukulkan
12,861
770
681
374
4,812
2,258
0
839
3,905
33,981
0
L
7,946
623
1,286
1,871
6,192
2,157
115
4,598
1,594
15,127
0
L
Ao Kuang
Im Kaprima
Ao Kuang
4,507
556
661
1,854
6,678
2,699
33
2,628
4,050
7,112
0
L
Izanami
Kwagga-muis
Izanami
941
323
0
117
2,300
744
0
1,445
855
0
1,870
L
Cernunnos
MrCheese424
Cernunnos
5,918
3,179
149
3,281
8,041
3,089
0
5,734
2,307
0
16,189
W
3,404
527
501
1,187
5,685
2,408
506
2,762
2,781
0
6,158
W
Mercury
ST8FARM420
Mercury
3,815
1,741
229
1,043
5,879
2,418
0
3,331
2,401
0
4,840
L
Sun Wukong
dusanbvv
Sun Wukong
4,396
521
596
2,036
8,525
4,579
0
5,904
2,621
0
9,695
W
Geb
4,665
389
207
256
6,971
6,182
180
2,251
4,555
7,939
137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
31,229
67
Minions Killed
60
0
Camps Cleared
0
708,809
Distance Traveled
662,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,685
955
0
0
0
94,394
2
W
Kukulkan
7,723
1,103
51
7
0
167,103
0
L
Ra
6,402
915
16
2
0
147,576
0
L
Ao Kuang
6,421
917
9
1
0
151,641
2
L
Izanami
5,086
727
2
0
0
66,260
0
L
Cernunnos
7,298
1,043
30
4
0
140,373
0
W
Loki
6,701
957
7
1
0
148,722
0
W
Mercury
6,731
962
4
1
0
158,139
0
L
Sun Wukong
6,022
860
3
0
0
157,022
0
W
Geb
6,798
971
5
1
0
140,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role