Player Matchup

Nemesis
Nemesis
FARSHADASL
Nemesis
Level 4
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ITsnow
Morgan Le Fay
Level 53
God Stats
6W - 7L
1,515 SR
Queue Stats
169W - 164L
1,509 Elo+
Party 3
Hercules
Hercules
Trintellix
Hercules
Level 81
God Stats
16W - 11L
1,627 SR
Queue Stats
137W - 98L
1,672 Elo+
Solo
Ganesha
Ganesha
gracefulshanks
Ganesha
Level 126
God Stats
11W - 8L
1,663 SR
Queue Stats
304W - 292L
1,549 Elo+
Solo
Medusa
Medusa
kaveonik
Medusa
Level 48
God Stats
8W - 8L
1,549 SR
Queue Stats
95W - 137L
1,421 Elo+
Party 3
Team Averages
Level 62
1,516 SR
1,458 Elo+

VS

Team Averages
Level 113
1,618 SR
1,566 Elo+
Sol
Sol
BiggestKayak
Sol
Level 158
God Stats
7W - 4L
1,639 SR
Queue Stats
79W - 73L
1,612 Elo+
Solo
Bacchus
Bacchus
Kvng_Jvy
Bacchus
Level 146
God Stats
8W - 14L
1,413 SR
Queue Stats
489W - 481L
1,525 Elo+
Party 2
Charybdis
Charybdis
ScorchSupremacy
Charybdis
Level 126
God Stats
3W - 1L
1,709 SR
Queue Stats
156W - 141L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
Tandran21
Cliodhna
Level 117
God Stats
25W - 3L
1,674 SR
Queue Stats
270W - 198L
1,589 Elo+
Party 1
Artemis
Artemis
The9mmSamurai
Artemis
Level 19
God Stats
39W - 25L
1,656 SR
Queue Stats
83W - 62L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FARSHADASL
Nemesis
17
2 / 13 / 5
10,042
837
4,933
19,414
8,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ITsnow
Morgan Le Fay
17
2 / 7 / 9
10,728
894
12,486
17,872
8,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Trintellix
Hercules
18
2 / 2 / 9
11,503
959
11,149
25,016
26,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 5 / 10
12,797
1,066
14,479
24,074
35,429
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
kaveonik
Medusa
17
4 / 10 / 4
11,835
986
8,185
22,171
9,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

48

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 16
13,461
1,122
33,966
15,434
12,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Kvng_Jvy
Bacchus
19
3 / 2 / 19
11,350
946
10,276
13,954
12,856
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ScorchSupremacy
Charybdis
19
3 / 2 / 21
12,092
1,008
11,904
6,073
2,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
Tandran21
Cliodhna
20
18 / 2 / 10
14,976
1,248
27,998
9,970
4,027
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
18
3 / 6 / 19
11,084
924
16,919
11,680
3,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
13
Kills
37
37
Deaths
13
37
Assists
85
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
L
Nemesis
FARSHADASL
Nemesis
2
13
5
0.35
L
Morgan Le Fay
ITsnow
Morgan Le Fay
2
7
9
0.93
W
Bacchus
Kvng_Jvy
Bacchus
3
2
19
6.25
W
Charybdis
ScorchSupremacy
Charybdis
3
2
21
6.75
W
Cliodhna
Tandran21
Cliodhna
18
2
10
11.5
W
Artemis
3
6
19
2.08
L
Hercules
Trintellix
Hercules
2
2
9
3.25
L
3
5
10
1.6
L
Medusa
kaveonik
Medusa
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,232
Damage
101,063
108,547
Taken
57,111
88,303
Mitigated
35,410
10,698
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,966
15,005
0
9,229
15,434
12,998
0
5,603
9,643
52,137
5,533
L
Nemesis
FARSHADASL
Nemesis
4,933
1,149
0
112
19,414
8,370
0
6,483
12,931
0
7,266
L
Morgan Le Fay
ITsnow
Morgan Le Fay
12,486
1,141
193
1,490
17,872
8,184
0
6,936
10,936
34,886
0
W
Bacchus
Kvng_Jvy
Bacchus
10,276
1,077
0
0
13,954
12,856
0
7,823
5,692
19,502
0
W
Charybdis
ScorchSupremacy
Charybdis
11,904
5,406
0
1,097
6,073
2,176
0
2,237
3,760
0
49,717
W
Cliodhna
Tandran21
Cliodhna
27,998
2,584
0
833
9,970
4,027
0
3,865
5,973
0
45,474
W
Artemis
16,919
10,301
0
908
11,680
3,353
0
6,599
4,862
0
24,436
L
Hercules
Trintellix
Hercules
11,149
4,026
0
4,178
25,016
26,659
0
9,230
15,786
0
29,729
L
14,479
627
0
4,350
24,074
35,429
0
10,188
13,886
32,998
0
L
Medusa
kaveonik
Medusa
8,185
4,175
138
237
22,171
9,661
0
7,934
14,237
0
37,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
62,963
208
Minions Killed
212
3
Camps Cleared
11
1,103,480
Distance Traveled
1,072,403
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,461
1,122
55
5
4
213,988
0
L
Nemesis
10,042
837
5
0
2
201,852
0
L
Morgan Le Fay
10,728
894
51
4
0
214,557
3
W
Bacchus
11,350
946
21
2
0
224,745
0
W
Charybdis
12,092
1,008
91
8
1
203,917
0
W
Cliodhna
14,976
1,248
31
3
5
255,172
3
W
Artemis
11,084
924
14
1
1
174,581
0
L
Hercules
11,503
959
48
4
0
269,718
2
L
Ganesha
12,797
1,066
10
1
0
229,067
2
L
Medusa
11,835
986
94
8
1
188,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role