Player Matchup

Yemoja
Yemoja
Janiszka
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,318 Elo+
Party 3
Tiamat
Tiamat
Waftrudnir1
Tiamat
Level 109
God Stats
0W - 3L
1,035 SR
Queue Stats
64W - 67L
1,410 Elo+
Party 2
Olorun
Olorun
Whizit
Olorun
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 13L
1,493 Elo+
Solo
Rama
Rama
feallygame
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kali
Kali
ohiobrunnen001
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,407 Elo+
Party 3
Team Averages
Level 29
1,451 SR
1,426 Elo+

VS

Team Averages
Level 13
1,487 SR
1,439 Elo+
Loki
Loki
BengoroKral
Loki
Level 5
God Stats
8W - 7L
1,630 SR
Queue Stats
18W - 14L
1,519 Elo+
Party 1
Serqet
Serqet
Svaho
Serqet
Level 19
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 6L
1,448 Elo+
Solo
Ra
Ra
Yokko22
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
amirgoli
Heimdallr
Level 26
God Stats
10W - 8L
1,537 SR
Queue Stats
16W - 17L
1,452 Elo+
Solo
Vamana
Vamana
lrrybby
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janiszka
Yemoja
16
0 / 8 / 8
9,733
973
2,470
17,695
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
17
7 / 5 / 9
12,144
1,214
21,338
17,148
11,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Whizit
Olorun
18
4 / 5 / 11
11,888
1,189
13,385
17,538
7,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 14 / 11
10,143
1,014
13,229
21,664
6,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 15 / 3
11,071
1,107
10,068
22,422
10,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 17
12,247
1,225
15,372
10,579
3,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Svaho
Serqet
19
13 / 3 / 17
12,590
1,259
19,106
14,586
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
9 / 4 / 25
12,868
1,287
21,494
13,617
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
amirgoli
Heimdallr
20
11 / 3 / 26
13,400
1,340
25,861
14,974
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
lrrybby
Vamana
19
4 / 5 / 30
12,202
1,220
7,946
13,966
10,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
162
18
Kills
47
47
Deaths
18
42
Assists
115
Player
Kills
Deaths
Assists
KDA
W
10
3
17
6.17
L
Yemoja
Janiszka
Yemoja
0
8
8
0.5
W
Serqet
Svaho
Serqet
13
3
17
7.17
L
Tiamat
7
5
9
2.3
L
Olorun
Whizit
Olorun
4
5
11
1.9
W
9
4
25
5.38
W
Heimdallr
amirgoli
Heimdallr
11
3
26
8
L
1
14
11
0.46
W
Vamana
lrrybby
Vamana
4
5
30
3.8
L
6
15
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,490
Damage
89,779
96,467
Taken
67,722
53,191
Mitigated
33,293
12,700
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,372
2,412
0
140
10,579
3,907
0
6,402
4,177
0
33,296
L
Yemoja
Janiszka
Yemoja
2,470
1,263
1,326
875
17,695
16,890
0
4,086
13,044
8,112
0
W
Serqet
Svaho
Serqet
19,106
4,429
0
0
14,586
7,186
0
7,467
7,119
0
33,509
L
Tiamat
21,338
1,351
0
2,886
17,148
11,865
0
3,224
13,924
41,879
0
L
Olorun
Whizit
Olorun
13,385
7,287
1,049
4,017
17,538
7,167
0
4,726
12,341
44,805
0
W
21,494
2,158
4,994
4,695
13,617
5,340
0
6,702
6,915
49,989
0
W
Heimdallr
amirgoli
Heimdallr
25,861
13,279
0
1,083
14,974
6,100
0
8,930
6,044
0
49,166
L
13,229
9,670
0
742
21,664
6,964
0
5,082
16,466
0
32,558
W
Vamana
lrrybby
Vamana
7,946
7,128
1,555
2,538
13,966
10,760
0
7,692
6,274
0
12,605
L
10,068
4,272
0
1,805
22,422
10,305
0
4,376
17,914
0
21,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
63,307
151
Minions Killed
201
3
Camps Cleared
10
970,121
Distance Traveled
993,530
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,247
1,225
30
3
4
186,081
2
L
Yemoja
9,733
973
11
1
0
116,923
0
W
Serqet
12,590
1,259
42
4
2
232,931
0
L
Tiamat
12,144
1,214
43
4
2
225,772
0
L
Olorun
11,888
1,189
48
5
1
201,999
0
W
Ra
12,868
1,287
65
7
2
187,798
1
W
Heimdallr
13,400
1,340
54
5
2
202,220
2
L
Rama
10,143
1,014
39
4
0
156,689
0
W
Vamana
12,202
1,220
10
1
0
184,500
0
L
Kali
11,071
1,107
10
1
0
268,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role