Player Matchup

Scylla
Scylla
Cerebrhus
Scylla
Level 146
God Stats
3W - 2L
1,379 SR
Queue Stats
474W - 416L
1,626 Elo+
Solo
Thor
Thor
LacKadaisiKaL
Thor
Level 125
God Stats
2W - 3L
1,619 SR
Queue Stats
51W - 41L
1,638 Elo+
Party 1
Charybdis
Charybdis
Thaat Sniper
Charybdis
Level 148
God Stats
15W - 28L
1,483 SR
Queue Stats
475W - 455L
1,581 Elo+
Solo
Athena
Athena
TheRatPack-
Athena
Level 160
God Stats
4W - 0L
1,921 SR
Queue Stats
57W - 30L
1,689 Elo+
Party 1
Chang'e
Chang'e
jopoftw
Chang'e
Level 148
God Stats
7W - 0L
1,917 SR
Queue Stats
112W - 28L
1,795 Elo+
Party 1
Team Averages
Level 145
1,664 SR
1,666 Elo+

VS

Team Averages
Level 150
1,751 SR
1,659 Elo+
Bellona
Bellona
DiamondHœ
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,565 Elo+
Solo
Khepri
Khepri
Josh_711_
Khepri
Level 148
God Stats
2W - 1L
1,627 SR
Queue Stats
341W - 308L
1,619 Elo+
Solo
Kumbhakarna
Kumbhakarna
Loyal_2_Iran
Kumbhakarna
Level 155
God Stats
3W - 2L
1,935 SR
Queue Stats
339W - 326L
1,632 Elo+
Solo
Set
Set
NINOx52
Set
Level 160
God Stats
5W - 3L
1,877 SR
Queue Stats
1,170W - 574L
1,685 Elo+
Party 2
Ullr
Ullr
maнev
Ullr
Level 160
God Stats
45W - 18L
1,815 SR
Queue Stats
828W - 262L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cerebrhus
Scylla
20
7 / 1 / 10
15,051
579
24,344
13,718
6,012
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 7 / 11
13,215
508
14,168
21,071
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Thaat Sniper
Charybdis
20
5 / 6 / 7
14,356
552
15,750
24,646
10,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
18
1 / 0 / 18
12,868
495
9,925
29,686
38,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
jopoftw
Chang'e
20
4 / 3 / 4
14,310
550
20,644
23,458
24,272
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiamondHœ
Bellona
20
0 / 3 / 3
12,460
479
14,370
23,666
28,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Josh_711_
Khepri
13
1 / 5 / 4
10,141
390
4,291
23,260
25,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Loyal_2_Iran
Kumbhakarna
20
4 / 3 / 1
12,965
499
12,720
18,518
8,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
20
7 / 5 / 2
13,147
506
24,204
22,662
7,221
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
maнev
Ullr
20
5 / 5 / 3
13,838
532
20,325
20,702
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
21
Kills
17
17
Deaths
21
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cerebrhus
Scylla
7
1
10
12
L
Bellona
DiamondHœ
Bellona
0
3
3
0.5
L
Khepri
Josh_711_
Khepri
1
5
4
0.6
W
4
7
11
1.36
L
Kumbhakarna
Loyal_2_Iran
Kumbhakarna
4
3
1
1.5
L
Set
7
5
2
1.6
W
Charybdis
Thaat Sniper
Charybdis
5
6
7
1.42
W
Athena
1
0
18
10
W
Chang'e
jopoftw
Chang'e
4
3
4
2
L
Ullr
maнev
Ullr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,831
Damage
75,910
112,579
Taken
108,808
87,519
Mitigated
77,580
49,670
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cerebrhus
Scylla
24,344
4,566
0
2,880
13,718
6,012
2,172
4,899
8,665
129,634
0
L
Bellona
DiamondHœ
Bellona
14,370
2,471
0
3,649
23,666
28,743
183
14,654
8,351
24,924
82,731
L
Khepri
Josh_711_
Khepri
4,291
417
0
2,380
23,260
25,739
245
12,248
10,724
20,462
0
W
14,168
4,081
0
5,176
21,071
8,045
342
4,022
16,882
0
87,274
L
Kumbhakarna
Loyal_2_Iran
Kumbhakarna
12,720
752
0
3,199
18,518
8,108
0
9,605
8,677
100,505
0
L
Set
24,204
8,104
0
8,473
22,662
7,221
0
10,605
11,839
0
131,570
W
Charybdis
Thaat Sniper
Charybdis
15,750
8,612
0
11,202
24,646
10,759
6,064
3,118
21,456
0
128,199
W
Athena
9,925
3,226
1,008
7,750
29,686
38,431
51
4,235
25,305
31,242
0
W
Chang'e
jopoftw
Chang'e
20,644
1,558
5,848
15,806
23,458
24,272
905
5,934
17,437
107,322
0
L
Ullr
maнev
Ullr
20,325
8,239
0
2,231
20,702
7,769
857
6,344
14,304
0
121,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,800
Gold Earned
62,551
760
Minions Killed
787
0
Camps Cleared
0
2,540,670
Distance Traveled
2,518,914
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,051
579
208
8
0
512,770
9
L
Bellona
12,460
479
183
7
0
500,390
3
L
Khepri
10,141
390
20
1
0
506,030
5
W
Thor
13,215
508
123
5
0
530,663
6
L
Kumbhakarna
12,965
499
210
8
0
503,799
2
L
Set
13,147
506
173
7
0
511,070
4
W
Charybdis
14,356
552
178
7
0
468,637
7
W
Athena
12,868
495
37
1
0
565,230
7
W
Chang'e
14,310
550
214
8
0
463,370
4
L
Ullr
13,838
532
201
8
0
497,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role