Player Matchup

Vamana
Vamana
 
Vamana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AgolfGeekler88
Hel
Level 27
God Stats
2W - 2L
1,524 SR
Queue Stats
87W - 73L
1,522 Elo+
Solo
Izanami
Izanami
david34rus
Izanami
Level 29
God Stats
10W - 6L
1,669 SR
Queue Stats
52W - 56L
1,497 Elo+
Party 1
Team Averages
Level 56
1,564 SR
1,506 Elo+

VS

Team Averages
Level 37
1,549 SR
1,573 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
rapacetomol
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,818 Elo+
Solo
Sun Wukong
Sun Wukong
vidarstenvall
Sun Wukong
Level 41
God Stats
8W - 7L
1,646 SR
Queue Stats
16W - 26L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
5 / 2 / 11
8,927
812
7,291
11,432
9,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 10
8,426
766
6,861
8,007
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
david34rus
Izanami
13
8 / 2 / 8
9,416
856
14,283
10,521
4,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 6 / 3
7,291
663
5,152
10,819
5,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
0 / 6 / 3
6,755
614
5,004
8,632
3,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
vidarstenvall
Sun Wukong
11
3 / 4 / 0
7,764
706
8,453
13,194
16,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
5
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
2
11
5.25
L
Hun Batz
 
Hun Batz
1
6
3
0.42
W
3
1
10
8
W
Izanami
david34rus
Izanami
8
2
8
6
L
Olorun
0
6
3
0.25
L
Sun Wukong
vidarstenvall
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,435
Damage
18,609
29,960
Taken
32,645
20,364
Mitigated
25,137
17,000
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,291
1,831
0
2,826
11,432
9,848
434
2,446
8,569
5,361
15,576
L
Hun Batz
 
Hun Batz
5,152
1,074
0
1,908
10,819
5,453
0
2,389
8,430
0
20,627
W
6,861
887
6,590
6,096
8,007
5,913
879
2,361
5,467
29,864
0
W
Izanami
david34rus
Izanami
14,283
12,416
0
1,488
10,521
4,603
917
816
9,334
0
42,298
L
Olorun
5,004
2,358
272
624
8,632
3,001
882
3,087
5,545
11,038
0
L
Sun Wukong
vidarstenvall
Sun Wukong
8,453
1,241
0
1,341
13,194
16,683
0
3,945
9,249
0
22,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
21,810
142
Minions Killed
92
7
Camps Cleared
2
666,598
Distance Traveled
584,414
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,927
812
16
1
3
227,581
2
L
Hun Batz
7,291
663
46
4
1
202,295
1
W
Hel
8,426
766
53
5
2
230,019
3
W
Izanami
9,416
856
73
7
2
208,998
3
L
Olorun
6,755
614
18
2
0
173,310
1
L
Sun Wukong
7,764
706
28
3
1
208,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role