Player Matchup

Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BIGWHITELOC
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,542 Elo+
Solo
Vulcan
Vulcan
Mikelson
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 78L
1,457 Elo+
Solo
Bastet
Bastet
VeryPohuy
Bastet
Level 109
God Stats
5W - 5L
1,518 SR
Queue Stats
275W - 292L
1,508 Elo+
Solo
Charybdis
Charybdis
lichstefan
Charybdis
Level 119
God Stats
4W - 7L
1,675 SR
Queue Stats
309W - 344L
1,463 Elo+
Solo
Team Averages
Level 109
1,539 SR
1,494 Elo+

VS

Team Averages
Level 95
1,473 SR
1,474 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ADEBOO
Ah Puch
Level 64
God Stats
1W - 2L
1,145 SR
Queue Stats
305W - 299L
1,466 Elo+
Party 1
Yemoja
Yemoja
Cvlt
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,395 Elo+
Solo
Merlin
Merlin
IBeKarma
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,567 Elo+
Solo
Khepri
Khepri
Leviash95
Khepri
Level 101
God Stats
4W - 0L
1,718 SR
Queue Stats
218W - 216L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 5 / 8
10,738
597
15,835
26,393
35,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
BIGWHITELOC
Aphrodite
18
0 / 5 / 12
10,865
604
5,562
16,478
18,770
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Mikelson
Vulcan
20
2 / 3 / 13
12,452
692
23,169
18,111
9,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
VeryPohuy
Bastet
19
13 / 7 / 8
12,661
703
23,883
15,753
13,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
lichstefan
Charybdis
18
5 / 6 / 5
11,253
625
12,270
16,710
8,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 6 / 12
12,787
710
20,306
15,074
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ADEBOO
Ah Puch
18
5 / 8 / 11
12,139
674
16,849
16,634
8,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Cvlt
Yemoja
20
2 / 2 / 22
12,632
702
8,798
18,315
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
IBeKarma
Merlin
20
9 / 4 / 10
14,011
778
19,442
16,935
9,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Leviash95
Khepri
19
2 / 4 / 18
11,220
623
8,358
26,268
40,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
98
24
Kills
25
26
Deaths
24
46
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
8
1.6
W
Zeus
 
Zeus
7
6
12
2.17
W
Ah Puch
ADEBOO
Ah Puch
5
8
11
1.31
L
Aphrodite
BIGWHITELOC
Aphrodite
0
5
12
1.2
W
Yemoja
Cvlt
Yemoja
2
2
22
6.5
W
Merlin
IBeKarma
Merlin
9
4
10
3.5
W
Khepri
Leviash95
Khepri
2
4
18
2.75
L
Vulcan
Mikelson
Vulcan
2
3
13
2.83
L
Bastet
VeryPohuy
Bastet
13
7
8
2.43
L
Charybdis
lichstefan
Charybdis
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,719
Damage
73,753
93,445
Taken
93,226
86,098
Mitigated
90,500
43,858
Healing
31,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,835
4,307
335
7,872
26,393
35,681
44
18,315
8,078
0
25,261
W
Zeus
 
Zeus
20,306
2,232
2,573
2,829
15,074
7,313
1,098
3,756
11,318
39,215
0
W
Ah Puch
ADEBOO
Ah Puch
16,849
540
796
1,548
16,634
8,991
1,120
3,941
12,693
43,356
0
L
Aphrodite
BIGWHITELOC
Aphrodite
5,562
761
9,546
8,292
16,478
18,770
407
14,957
1,521
23,178
0
W
Yemoja
Cvlt
Yemoja
8,798
2,925
8,680
6,013
18,315
24,239
1,434
6,606
11,709
18,143
0
W
Merlin
IBeKarma
Merlin
19,442
658
1,318
2,618
16,935
9,873
492
5,996
10,939
60,067
0
W
Khepri
Leviash95
Khepri
8,358
1,156
1,100
3,617
26,268
40,084
380
8,432
17,836
11,710
0
L
Vulcan
Mikelson
Vulcan
23,169
6,828
3,013
6,408
18,111
9,801
1,767
14,616
3,495
55,705
0
L
Bastet
VeryPohuy
Bastet
23,883
4,959
1,040
2,116
15,753
13,538
65
11,337
4,416
0
30,269
L
Charybdis
lichstefan
Charybdis
12,270
5,226
1,974
3,262
16,710
8,308
710
14,528
2,182
0
21,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,969
Gold Earned
62,789
179
Minions Killed
215
0
Camps Cleared
0
1,662,057
Distance Traveled
1,554,926
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,738
597
9
1
0
375,360
0
W
Zeus
12,787
710
50
3
0
313,061
3
W
Ah Puch
12,139
674
63
4
0
298,455
2
L
Aphrodite
10,865
604
47
3
0
326,389
0
W
Yemoja
12,632
702
26
1
0
312,884
0
W
Merlin
14,011
778
73
4
0
309,803
0
W
Khepri
11,220
623
3
0
0
320,723
0
L
Vulcan
12,452
692
77
4
0
348,880
0
L
Bastet
12,661
703
11
1
0
333,699
1
L
Charybdis
11,253
625
35
2
0
277,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role