Player Matchup

Artemis
Artemis
DxltaGhxst
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,659 Elo+
Party 1
Janus
Janus
EnderGun2003
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,659 Elo+
Party 1
Bacchus
Bacchus
Rei_R-i-C-A-r-Do
Bacchus
Level 26
God Stats
5W - 4L
1,714 SR
Queue Stats
63W - 68L
1,481 Elo+
Solo
Team Averages
Level 25
1,571 SR
1,600 Elo+

VS

Team Averages
Level 20
1,540 SR
1,341 Elo+
Athena
Athena
DefunctFlea787
Athena
Level 27
God Stats
29W - 19L
1,646 SR
Queue Stats
134W - 101L
1,495 Elo+
Solo
Skadi
Skadi
eYilk
Skadi
Level 26
God Stats
4W - 5L
1,638 SR
Queue Stats
160W - 141L
1,450 Elo+
Solo
Bacchus
Bacchus
teesan15
Bacchus
Level 6
God Stats
1W - 1L
1,336 SR
Queue Stats
1W - 5L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DxltaGhxst
Artemis
12
1 / 4 / 3
9,523
529
10,619
16,776
4,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 4
10,534
585
11,922
12,797
6,781
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 3 / 1
11,437
635
16,118
25,111
29,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
12,084
671
16,169
19,402
24,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
eYilk
Skadi
16
8 / 7 / 3
12,489
694
24,073
17,415
8,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
teesan15
Bacchus
14
1 / 3 / 8
10,592
588
7,250
17,828
25,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
11
11
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Artemis
DxltaGhxst
Artemis
1
4
3
0.63
L
1
4
4
0.75
L
8
3
1
2.83
W
Skadi
eYilk
Skadi
8
7
3
1.36
W
Bacchus
teesan15
Bacchus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,659
Damage
47,492
54,684
Taken
54,645
41,077
Mitigated
58,569
10,470
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,169
3,926
882
3,995
19,402
24,584
825
8,538
10,864
43,205
0
L
Artemis
DxltaGhxst
Artemis
10,619
6,449
0
872
16,776
4,911
72
8,763
8,013
0
22,532
L
11,922
1,699
789
1,715
12,797
6,781
0
6,643
6,154
43,790
0
L
16,118
1,655
0
7,094
25,111
29,385
0
8,423
16,688
37,135
0
W
Skadi
eYilk
Skadi
24,073
12,232
970
4,386
17,415
8,939
1,328
12,008
5,407
0
72,890
W
Bacchus
teesan15
Bacchus
7,250
1,009
15
477
17,828
25,046
576
7,914
9,914
23,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
35,165
146
Minions Killed
173
4
Camps Cleared
8
852,678
Distance Traveled
944,662
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,084
671
54
3
2
373,208
6
L
Artemis
9,523
529
27
2
0
260,655
1
L
Janus
10,534
585
85
5
0
267,541
0
L
Bacchus
11,437
635
34
2
4
324,482
5
W
Skadi
12,489
694
90
5
4
259,820
2
W
Bacchus
10,592
588
29
2
2
311,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role