Player Matchup

Artio
Artio
Cyisafeeder
Artio
Level 18
God Stats
4W - 2L
1,523 SR
Queue Stats
16W - 14L
1,513 Elo+
Party 2
Tiamat
Tiamat
Flomotion
Tiamat
Level 16
God Stats
4W - 4L
1,595 SR
Queue Stats
21W - 18L
1,461 Elo+
Party 2
Thanatos
Thanatos
GANESHA_DA_17
Thanatos
Level 14
God Stats
3W - 2L
1,409 SR
Queue Stats
14W - 11L
1,545 Elo+
Solo
Hou Yi
Hou Yi
LykOldTimes
Hou Yi
Level 24
God Stats
4W - 2L
1,633 SR
Queue Stats
40W - 26L
1,551 Elo+
Solo
Nike
Nike
RisenFromHeaven
Nike
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 30L
1,476 Elo+
Party 2
Team Averages
Level 23
1,532 SR
1,509 Elo+

VS

Team Averages
Level 23
1,512 SR
1,443 Elo+
Mulan
Mulan
DogeCannon
Mulan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 37L
1,494 Elo+
Party 1
Artemis
Artemis
GreatWhiteGinger
Artemis
Level 29
God Stats
2W - 7L
1,077 SR
Queue Stats
93W - 140L
1,352 Elo+
Party 1
Ra
Ra
Guan_HYuH
Ra
Level 25
God Stats
1W - 1L
1,787 SR
Queue Stats
10W - 12L
1,425 Elo+
Solo
Ares
Ares
Rustylunatic51
Ares
Level 27
God Stats
3W - 2L
1,695 SR
Queue Stats
65W - 63L
1,514 Elo+
Solo
Odin
Odin
UpwardRising
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,903
527
5,052
10,232
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Flomotion
Tiamat
14
1 / 2 / 1
7,923
528
5,936
6,573
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
GANESHA_DA_17
Thanatos
14
1 / 0 / 4
7,759
517
3,474
7,867
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
13
4 / 1 / 5
7,530
502
8,709
8,763
3,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 0
8,677
578
7,943
7,335
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 3 / 3
7,246
483
5,631
11,905
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 7 / 0
5,673
378
3,520
8,206
1,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 1
8,846
590
5,439
8,170
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 1
5,901
393
4,910
8,968
3,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
6,043
403
1,116
10,773
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Mulan
1
3
3
0.83
W
Tiamat
Flomotion
Tiamat
1
2
1
0.75
W
Thanatos
GANESHA_DA_17
Thanatos
1
0
4
3
L
0
7
0
0
L
4
2
1
2.25
W
Hou Yi
4
1
5
6.5
W
5
0
0
5
L
0
0
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
20,616
40,770
Taken
48,022
24,238
Mitigated
18,337
21,456
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,052
599
739
2,881
10,232
9,935
0
3,593
6,556
14,161
0
L
Mulan
5,631
540
0
5,350
11,905
4,900
0
1,850
9,716
0
43,287
W
Tiamat
Flomotion
Tiamat
5,936
370
0
2,907
6,573
2,815
758
2,594
3,790
52,998
0
W
Thanatos
GANESHA_DA_17
Thanatos
3,474
514
0
9,862
7,867
2,715
0
874
6,874
0
48,459
L
3,520
1,136
0
220
8,206
1,520
212
2,149
6,057
0
26,665
L
5,439
401
170
4,561
8,170
2,896
0
4,447
3,247
60,085
0
W
Hou Yi
8,709
4,425
0
3,371
8,763
3,040
136
2,930
5,825
0
64,241
W
7,943
1,700
0
1,696
7,335
5,733
1,508
0
7,048
4,850
51,429
L
4,910
161
969
2,414
8,968
3,167
0
2,188
6,780
16,644
0
L
1,116
417
0
572
10,773
5,854
326
355
9,902
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
33,709
488
Minions Killed
322
0
Camps Cleared
0
1,424,512
Distance Traveled
1,381,356
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,903
527
21
1
0
291,622
1
L
Mulan
7,246
483
85
6
0
319,026
1
W
Tiamat
7,923
528
123
8
0
273,786
1
W
Thanatos
7,759
517
100
7
0
312,694
1
L
Artemis
5,673
378
55
4
0
243,090
0
L
Ra
8,846
590
127
8
0
271,771
7
W
Hou Yi
7,530
502
114
8
0
249,074
2
W
Nike
8,677
578
130
9
0
297,336
3
L
Ares
5,901
393
13
1
0
299,605
3
L
Odin
6,043
403
42
3
0
247,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role