Player Matchup

Ymir
Ymir
Cfee III
Ymir
Level 136
God Stats
30W - 43L
1,504 SR
Queue Stats
460W - 446L
1,511 Elo+
Solo
Persephone
Persephone
Corey9
Persephone
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,281 Elo+
Solo
Charybdis
Charybdis
Funk-N-Groovi
Charybdis
Level 67
God Stats
6W - 3L
1,664 SR
Queue Stats
107W - 137L
1,362 Elo+
Solo
Sylvanus
Sylvanus
RaymanNoodles
Sylvanus
Level 123
God Stats
50W - 53L
1,482 SR
Queue Stats
260W - 255L
1,462 Elo+
Solo
Thanatos
Thanatos
kronos12mikekana
Thanatos
Level 87
God Stats
21W - 20L
1,382 SR
Queue Stats
225W - 261L
1,403 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,404 Elo+

VS

Team Averages
Level 78
1,468 SR
1,421 Elo+
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cruiizin
Poseidon
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo
Loki
Loki
FAZEJayy
Loki
Level 83
God Stats
13W - 14L
1,415 SR
Queue Stats
155W - 165L
1,387 Elo+
Solo
Bacchus
Bacchus
italy_lemonssss
Bacchus
Level 106
God Stats
38W - 35L
1,456 SR
Queue Stats
356W - 362L
1,473 Elo+
Solo
Heimdallr
Heimdallr
rebote_factible4
Heimdallr
Level 43
God Stats
8W - 8L
1,470 SR
Queue Stats
241W - 263L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
9 / 1 / 6
11,601
645
12,508
9,667
7,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Corey9
Persephone
14
6 / 9 / 3
10,121
562
8,473
13,566
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Funk-N-Groovi
Charybdis
15
2 / 1 / 6
9,352
520
4,704
10,048
3,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RaymanNoodles
Sylvanus
14
1 / 2 / 12
9,678
538
7,271
16,274
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 3 / 3
10,617
590
7,455
11,693
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 5 / 3
8,132
452
3,089
11,492
8,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Cruiizin
Poseidon
12
4 / 7 / 3
8,194
455
7,632
11,847
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
15
6 / 7 / 2
9,229
513
9,856
13,507
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 4 / 2
7,697
428
6,535
15,454
15,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
14
2 / 2 / 3
8,487
472
5,629
8,769
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
15
16
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
3
0.5
W
Ymir
9
1
6
12
W
Persephone
Corey9
Persephone
6
9
3
0.83
L
Poseidon
Cruiizin
Poseidon
4
7
3
0.79
L
Loki
6
7
2
1
W
Charybdis
Funk-N-Groovi
Charybdis
2
1
6
5
W
Sylvanus
RaymanNoodles
Sylvanus
1
2
12
3.5
L
2
4
2
0.75
W
7
3
3
2.83
L
Heimdallr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,411
Damage
32,741
61,248
Taken
61,069
39,118
Mitigated
37,050
31,448
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,089
592
0
1,375
11,492
8,539
806
7,009
4,443
0
30,451
W
Ymir
12,508
3,172
68
3,620
9,667
7,467
288
1,703
7,964
65,118
0
W
Persephone
Corey9
Persephone
8,473
686
0
1,998
13,566
5,023
885
5,376
8,181
42,291
0
L
Poseidon
Cruiizin
Poseidon
7,632
1,343
0
846
11,847
3,574
563
5,927
5,618
38,937
0
L
Loki
9,856
2,673
0
1,228
13,507
6,056
0
6,755
6,617
0
59,277
W
Charybdis
Funk-N-Groovi
Charybdis
4,704
2,642
0
1,638
10,048
3,460
4,825
2,830
7,218
0
61,343
W
Sylvanus
RaymanNoodles
Sylvanus
7,271
2,593
4,454
8,673
16,274
17,847
1,244
2,394
13,880
25,954
0
L
6,535
661
30
1,460
15,454
15,584
56
4,142
11,238
28,376
0
W
7,455
1,755
517
10,480
11,693
5,321
1,616
1,860
9,833
0
60,692
L
Heimdallr
5,629
2,391
0
1,517
8,769
3,297
1,566
3,810
4,901
0
48,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
41,739
438
Minions Killed
366
0
Camps Cleared
0
1,573,898
Distance Traveled
1,529,013
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,132
452
73
4
0
311,713
0
W
Ymir
11,601
645
122
7
0
313,547
3
W
Persephone
10,121
562
79
4
0
342,102
0
L
Poseidon
8,194
455
71
4
0
250,604
0
L
Loki
9,229
513
90
5
0
306,223
1
W
Charybdis
9,352
520
115
6
0
316,281
0
W
Sylvanus
9,678
538
27
2
0
312,059
7
L
Bacchus
7,697
428
39
2
0
327,262
4
W
Thanatos
10,617
590
95
5
0
289,909
0
L
Heimdallr
8,487
472
93
5
0
333,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role