Player Matchup

Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AnaAeronauta
Bellona
Level 132
God Stats
6W - 11L
1,201 SR
Queue Stats
186W - 185L
1,454 Elo+
Solo
Loki
Loki
CaiqueRoger
Loki
Level 112
God Stats
47W - 42L
1,521 SR
Queue Stats
597W - 584L
1,440 Elo+
Solo
Geb
Geb
RuffGhannor
Geb
Level 85
God Stats
18W - 11L
1,524 SR
Queue Stats
362W - 388L
1,409 Elo+
Solo
Vulcan
Vulcan
mamute203
Vulcan
Level 138
God Stats
2W - 5L
1,225 SR
Queue Stats
246W - 251L
1,406 Elo+
Solo
Team Averages
Level 111
1,394 SR
1,442 Elo+

VS

Team Averages
Level 72
1,465 SR
1,472 Elo+
Gilgamesh
Gilgamesh
DrArabal
Gilgamesh
Level 46
God Stats
20W - 16L
1,694 SR
Queue Stats
124W - 130L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Innardo
Zhong Kui
Level 63
God Stats
0W - 3L
1,273 SR
Queue Stats
328W - 328L
1,429 Elo+
Solo
Thanatos
Thanatos
Ws_Otti_Fc
Thanatos
Level 109
God Stats
40W - 62L
1,427 SR
Queue Stats
381W - 395L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
tostada_saturada
Kuzenbo
Level 49
God Stats
15W - 21L
1,359 SR
Queue Stats
449W - 513L
1,418 Elo+
Solo
Skadi
Skadi
zV14N4
Skadi
Level 94
God Stats
58W - 46L
1,571 SR
Queue Stats
184W - 185L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 2 / 3
10,123
506
10,050
13,436
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
AnaAeronauta
Bellona
18
4 / 2 / 3
10,881
544
9,516
13,665
15,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
13 / 4 / 4
11,045
552
18,110
15,526
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 11
9,530
477
9,013
15,635
11,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
mamute203
Vulcan
14
2 / 4 / 8
8,795
440
14,285
12,543
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrArabal
Gilgamesh
17
10 / 3 / 2
11,515
576
13,739
16,400
15,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Innardo
Zhong Kui
13
1 / 6 / 4
8,771
439
12,554
19,348
11,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Ws_Otti_Fc
Thanatos
14
0 / 8 / 2
8,726
436
5,748
17,252
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 1 / 8
8,561
428
8,719
17,642
23,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
zV14N4
Skadi
15
2 / 6 / 2
9,368
468
8,129
12,187
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
23
Kills
15
15
Deaths
24
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
2
3
1.75
W
Bellona
AnaAeronauta
Bellona
4
2
3
2.75
W
13
4
4
3.75
L
Gilgamesh
DrArabal
Gilgamesh
10
3
2
3.67
L
Zhong Kui
Innardo
Zhong Kui
1
6
4
0.5
W
2
3
11
2.5
L
Thanatos
Ws_Otti_Fc
Thanatos
0
8
2
0.13
W
Vulcan
mamute203
Vulcan
2
4
8
1.5
L
2
1
8
6
L
Skadi
zV14N4
Skadi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,974
Damage
48,889
70,805
Taken
82,829
41,924
Mitigated
61,270
19,030
Healing
31,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,050
6,755
0
5,720
13,436
4,607
1,606
3,834
9,602
0
71,432
W
Bellona
AnaAeronauta
Bellona
9,516
1,530
0
2,062
13,665
15,629
472
1,917
11,748
6,250
62,061
W
18,110
5,674
0
3,511
15,526
5,485
261
3,540
11,986
0
75,265
L
Gilgamesh
DrArabal
Gilgamesh
13,739
3,774
0
3,767
16,400
15,595
0
5,792
10,608
266
66,718
L
Zhong Kui
Innardo
Zhong Kui
12,554
2,428
0
8,772
19,348
11,768
249
7,291
12,057
54,182
0
W
9,013
906
0
4,091
15,635
11,632
0
8,510
7,125
33,430
4,202
L
Thanatos
Ws_Otti_Fc
Thanatos
5,748
2,140
0
10,640
17,252
6,677
0
2,151
15,101
0
60,603
W
Vulcan
mamute203
Vulcan
14,285
4,968
171
3,475
12,543
4,571
0
4,180
8,363
47,262
0
L
8,719
2,901
512
5,057
17,642
23,142
0
7,267
10,375
26,961
0
L
Skadi
zV14N4
Skadi
8,129
3,201
0
2,591
12,187
4,088
402
2,164
10,023
0
62,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
46,941
532
Minions Killed
481
0
Camps Cleared
0
1,851,404
Distance Traveled
1,844,580
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,123
506
143
7
0
334,572
2
W
Bellona
10,881
544
144
7
0
389,950
4
W
Loki
11,045
552
114
6
0
400,514
2
L
Gilgamesh
11,515
576
127
6
0
379,002
3
L
Zhong Kui
8,771
439
104
5
0
332,119
8
W
Geb
9,530
477
60
3
0
383,530
5
L
Thanatos
8,726
436
113
6
0
338,875
5
W
Vulcan
8,795
440
71
4
0
342,838
3
L
Kuzenbo
8,561
428
32
2
0
412,610
8
L
Skadi
9,368
468
105
5
0
381,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role