Player Matchup

Neith
Neith
Aman2012
Neith
Level 5
God Stats
42W - 80L
1,598 SR
Queue Stats
51W - 99L
1,513 Elo+
Solo
Ares
Ares
Darkmist75E
Ares
Level 30
God Stats
22W - 20L
1,522 SR
Queue Stats
141W - 137L
1,493 Elo+
Solo
Ne Zha
Ne Zha
FlappyToe
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 244L
1,463 Elo+
Solo
Bellona
Bellona
KevThaFool
Bellona
Level 29
God Stats
34W - 14L
1,750 SR
Queue Stats
232W - 237L
1,592 Elo+
Solo
Nu Wa
Nu Wa
La_Mojarra_Frita
Nu Wa
Level 29
God Stats
16W - 26L
1,270 SR
Queue Stats
86W - 95L
1,428 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,498 Elo+

VS

Team Averages
Level 18
1,548 SR
1,434 Elo+
Bakasura
Bakasura
Charlie11011
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
Numba1hobo
Zhong Kui
Level 25
God Stats
83W - 54L
1,555 SR
Queue Stats
134W - 101L
1,577 Elo+
Party 1
Medusa
Medusa
PitOfLazarus
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,358 Elo+
Solo
Vulcan
Vulcan
TotallyAnHuman
Vulcan
Level 28
God Stats
16W - 5L
1,684 SR
Queue Stats
163W - 127L
1,628 Elo+
Party 1
Vamana
Vamana
heavy-cord9
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aman2012
Neith
19
0 / 2 / 4
11,378
813
1,319
5,324
2,376
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 1 / 22
15,149
1,082
17,231
29,148
44,000
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
FlappyToe
Ne Zha
20
9 / 0 / 14
14,326
1,023
18,561
16,632
10,536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
KevThaFool
Bellona
20
14 / 0 / 15
15,937
1,138
27,338
21,451
32,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 2 / 22
13,640
974
31,349
12,282
6,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Charlie11011
Bakasura
17
0 / 8 / 1
10,748
768
701
13,264
4,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Numba1hobo
Zhong Kui
18
3 / 4 / 2
12,661
904
24,941
24,928
29,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
17
1 / 9 / 2
11,680
834
10,830
22,073
10,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 4 / 4
12,591
899
35,663
16,647
8,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
17
0 / 7 / 2
12,013
858
2,756
22,148
11,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
32
Kills
5
5
Deaths
32
77
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Aman2012
Neith
0
2
4
1
L
Bakasura
Charlie11011
Bakasura
0
8
1
0.06
W
5
1
22
16
W
Ne Zha
FlappyToe
Ne Zha
9
0
14
16
W
Bellona
KevThaFool
Bellona
14
0
15
21.5
W
4
2
22
7.5
L
Zhong Kui
Numba1hobo
Zhong Kui
3
4
2
1
L
Medusa
1
9
2
0.22
L
1
4
4
0.75
L
Vamana
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,798
Damage
74,891
84,837
Taken
99,060
95,605
Mitigated
64,265
23,743
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aman2012
Neith
1,319
893
0
70
5,324
2,376
0
4,926
398
0
7,918
L
Bakasura
Charlie11011
Bakasura
701
566
0
530
13,264
4,469
0
6,659
6,605
0
4,254
W
17,231
1,358
4,989
4,696
29,148
44,000
0
20,824
8,324
29,795
0
W
Ne Zha
FlappyToe
Ne Zha
18,561
8,845
211
7,191
16,632
10,536
0
11,774
4,519
0
42,773
W
Bellona
KevThaFool
Bellona
27,338
13,173
0
4,324
21,451
32,441
0
14,569
6,882
0
66,786
W
31,349
8,483
319
1,943
12,282
6,252
0
8,511
3,771
77,286
0
L
Zhong Kui
Numba1hobo
Zhong Kui
24,941
4,438
664
6,499
24,928
29,093
0
12,841
12,087
70,198
0
L
Medusa
10,830
5,611
0
477
22,073
10,103
0
8,699
13,374
0
29,192
L
35,663
16,036
429
2,761
16,647
8,663
0
7,500
9,147
99,411
0
L
Vamana
2,756
1,271
1,885
3,305
22,148
11,937
0
12,881
9,267
0
11,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,430
Gold Earned
59,693
282
Minions Killed
314
12
Camps Cleared
3
1,357,794
Distance Traveled
1,226,313
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,378
813
15
1
0
188,370
0
L
Bakasura
10,748
768
5
0
1
196,447
0
W
Ares
15,149
1,082
17
1
1
291,283
0
W
Ne Zha
14,326
1,023
69
5
4
280,939
0
W
Bellona
15,937
1,138
102
7
7
326,248
2
W
Nu Wa
13,640
974
79
6
0
270,954
2
L
Zhong Kui
12,661
904
100
7
0
246,658
0
L
Medusa
11,680
834
43
3
1
217,435
1
L
Vulcan
12,591
899
145
10
1
310,692
10
L
Vamana
12,013
858
21
2
0
255,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role