Player Matchup

Chang'e
Chang'e
Muryokusho_MJ
Chang'e
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 32L
1,421 Elo+
Party 1
Tyr
Tyr
SEODaOne
Tyr
Level 12
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 4L
1,359 Elo+
Party 1
Izanami
Izanami
ZephyrLucsion
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 76L
1,363 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,381 Elo+

VS

Team Averages
Level 24
1,368 SR
1,267 Elo+
Chiron
Chiron
Finex59
Chiron
Level 27
God Stats
14W - 23L
1,369 SR
Queue Stats
30W - 66L
1,188 Elo+
Solo
Loki
Loki
amunguru
Loki
Level 36
God Stats
71W - 103L
1,439 SR
Queue Stats
212W - 347L
1,296 Elo+
Solo
Ra
Ra
此乃大兇之罩
Ra
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
5W - 8L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 0 / 6
7,248
725
3,478
5,818
1,744
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 8
6,975
698
758
3,965
3,193
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
6 / 0 / 2
7,621
762
7,517
7,842
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Finex59
Chiron
9
0 / 3 / 0
5,870
587
5,838
4,636
3,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
8
0 / 3 / 0
5,840
584
3,832
4,729
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
6,196
620
3,348
5,937
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
Finex59
Chiron
0
3
0
0
W
Chang'e
2
0
6
5
W
1
0
8
5
W
Izanami
6
0
2
7
L
Loki
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
13,018
17,625
Taken
15,302
7,567
Mitigated
6,820
5,008
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Finex59
Chiron
5,838
1,008
481
522
4,636
3,255
34
1,231
3,405
0
16,494
W
Chang'e
3,478
499
1,964
2,424
5,818
1,744
205
1,455
4,199
19,388
0
W
758
254
0
208
3,965
3,193
354
574
3,269
0
3,115
W
Izanami
7,517
4,167
0
412
7,842
2,630
1,054
1,338
6,314
0
35,144
L
Loki
3,832
1,358
0
134
4,729
1,676
0
1,516
3,213
0
13,554
L
3,348
312
219
1,494
5,937
1,889
0
956
4,981
20,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
17,906
119
Minions Killed
99
6
Camps Cleared
3
547,288
Distance Traveled
456,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,870
587
24
2
0
136,766
1
W
Chang'e
7,248
725
36
4
1
185,328
3
W
Tyr
6,975
698
7
1
1
186,134
0
W
Izanami
7,621
762
76
8
4
175,826
1
L
Loki
5,840
584
25
3
2
180,228
3
L
Ra
6,196
620
50
5
1
139,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role