Player Matchup

Thanatos
Thanatos
Flishy-
Thanatos
Level 28
God Stats
7W - 15L
1,379 SR
Queue Stats
99W - 100L
1,463 Elo+
Solo
Artio
Artio
Infravermeio
Artio
Level 26
God Stats
30W - 28L
1,500 SR
Queue Stats
169W - 189L
1,420 Elo+
Party 1
King Arthur
King Arthur
RageKage38
King Arthur
Level 28
God Stats
5W - 6L
1,570 SR
Queue Stats
153W - 142L
1,691 Elo+
Solo
Mulan
Mulan
SuLiiSaulHP
Mulan
Level 10
God Stats
6W - 2L
1,493 SR
Queue Stats
7W - 5L
1,631 Elo+
Solo
Skadi
Skadi
uLizardd
Skadi
Level 12
God Stats
5W - 11L
1,500 SR
Queue Stats
95W - 109L
1,472 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,536 Elo+

VS

Team Averages
Level 18
1,542 SR
1,569 Elo+
Medusa
Medusa
Chris101prb
Medusa
Level 5
God Stats
3W - 0L
1,745 SR
Queue Stats
8W - 4L
1,596 Elo+
Solo
Bellona
Bellona
H1_Maximum
Bellona
Level 27
God Stats
4W - 4L
1,365 SR
Queue Stats
114W - 63L
1,563 Elo+
Solo
Ymir
Ymir
Holistic05
Ymir
Level 26
God Stats
15W - 13L
1,480 SR
Queue Stats
200W - 199L
1,535 Elo+
Solo
Poseidon
Poseidon
ImActuallyBad420
Poseidon
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,543 Elo+
Solo
Achilles
Achilles
PrimordIal0
Achilles
Level 28
God Stats
35W - 37L
1,620 SR
Queue Stats
362W - 334L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flishy-
Thanatos
5
0 / 5 / 0
4,162
416
1,207
6,707
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
4,216
422
646
7,830
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RageKage38
King Arthur
8
1 / 1 / 0
4,934
493
3,540
7,443
2,967
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 5 / 0
4,270
427
1,559
7,057
2,383
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
uLizardd
Skadi
7
0 / 3 / 0
4,317
432
1,641
4,178
697
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 0 / 2
5,821
582
4,580
2,956
793
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
H1_Maximum
Bellona
9
5 / 1 / 1
6,189
619
3,917
5,554
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 5
5,873
587
2,619
6,201
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 4
6,101
610
4,602
3,480
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
PrimordIal0
Achilles
12
4 / 0 / 0
6,899
690
3,924
3,477
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
16
16
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
2
5
L
Thanatos
Flishy-
Thanatos
0
5
0
0
W
Bellona
H1_Maximum
Bellona
5
1
1
5.5
W
2
0
5
4.5
W
1
0
4
3
L
0
2
0
0
W
Achilles
PrimordIal0
Achilles
4
0
0
4
L
King Arthur
RageKage38
King Arthur
1
1
0
1
L
0
5
0
0
L
Skadi
uLizardd
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,593
Damage
19,642
33,215
Taken
21,668
11,606
Mitigated
11,083
8,129
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,580
1,652
0
125
2,956
793
2,325
410
2,546
0
28,557
L
Thanatos
Flishy-
Thanatos
1,207
294
0
2,760
6,707
1,623
0
1,226
5,481
0
12,827
W
Bellona
H1_Maximum
Bellona
3,917
1,076
0
2,429
5,554
3,256
0
0
5,554
0
38,104
W
2,619
361
0
2,373
6,201
2,948
123
210
5,991
17,932
0
W
4,602
806
0
730
3,480
794
397
26
3,454
32,698
0
L
646
99
60
2,310
7,830
3,936
0
2,004
5,826
9,169
0
W
Achilles
PrimordIal0
Achilles
3,924
1,875
0
1,578
3,477
3,292
294
0
3,477
0
38,785
L
King Arthur
RageKage38
King Arthur
3,540
595
0
2,590
7,443
2,967
0
3,022
4,421
0
23,494
L
1,559
325
0
409
7,057
2,383
0
442
6,615
0
13,553
L
Skadi
uLizardd
Skadi
1,641
744
0
0
4,178
697
0
527
3,651
0
13,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,899
Gold Earned
30,883
166
Minions Killed
306
0
Camps Cleared
0
819,731
Distance Traveled
930,938
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,821
582
51
5
0
164,921
3
L
Thanatos
4,162
416
35
4
0
134,475
1
W
Bellona
6,189
619
61
6
0
211,463
3
W
Ymir
5,873
587
35
4
0
174,243
2
W
Poseidon
6,101
610
66
7
0
192,589
4
L
Artio
4,216
422
17
2
0
172,146
1
W
Achilles
6,899
690
93
9
0
187,722
1
L
King Arthur
4,934
493
49
5
0
178,168
1
L
Mulan
4,270
427
34
3
0
182,091
1
L
Skadi
4,317
432
31
3
0
152,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role