Player Matchup

Anubis
Anubis
DarthLukas94
Anubis
Level 16
God Stats
1W - 2L
1,395 SR
Queue Stats
5W - 8L
1,299 Elo+
Solo
Rama
Rama
HomeMrPerfect
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Chaac
Chaac
SuperBubull
Chaac
Level 26
God Stats
12W - 11L
1,645 SR
Queue Stats
53W - 52L
1,360 Elo+
Solo
Ra
Ra
bluefoxmgv
Ra
Level 18
God Stats
2W - 4L
1,299 SR
Queue Stats
28W - 35L
1,360 Elo+
Solo
Cthulhu
Cthulhu
capaToBeLL
Cthulhu
Level 28
God Stats
6W - 5L
1,621 SR
Queue Stats
90W - 91L
1,403 Elo+
Solo
Team Averages
Level 19
1,492 SR
1,313 Elo+

VS

Team Averages
Level 18
1,634 SR
1,476 Elo+
Chiron
Chiron
CherrysSmurf
Chiron
Level 8
God Stats
4W - 0L
1,687 SR
Queue Stats
18W - 6L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
Kirito stile
Ao Kuang
Level 7
God Stats
5W - 0L
1,752 SR
Queue Stats
16W - 6L
1,676 Elo+
Party 1
Jormungandr
Jormungandr
ii_alyassi
Jormungandr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 108L
1,349 Elo+
Party 2
Vamana
Vamana
jesufranaux
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,332 Elo+
Solo
Hera
Hera
saeed36631
Hera
Level 29
God Stats
7W - 2L
1,729 SR
Queue Stats
87W - 116L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 6 / 3
7,715
482
11,227
10,382
4,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,420
401
4,242
8,897
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 3 / 0
8,216
514
7,482
11,985
6,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 1
8,684
543
6,376
10,272
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
capaToBeLL
Cthulhu
10
0 / 7 / 2
6,752
422
4,650
13,619
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
12 / 1 / 3
10,016
626
13,777
11,149
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Kirito stile
Ao Kuang
14
10 / 2 / 1
9,234
577
9,470
11,283
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ii_alyassi
Jormungandr
12
1 / 1 / 11
7,893
493
4,885
10,972
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
12
0 / 4 / 3
7,290
456
5,212
10,655
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 7
8,829
552
4,962
8,429
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
11
Kills
24
24
Deaths
11
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
12
1
3
13.5
L
Anubis
4
6
3
0.92
L
0
6
0
0
W
Ao Kuang
Kirito stile
Ao Kuang
10
2
1
5.25
L
3
3
0
1
L
4
2
1
2.25
L
Cthulhu
capaToBeLL
Cthulhu
0
7
2
0.14
W
Jormungandr
ii_alyassi
Jormungandr
1
1
11
6.5
W
Vamana
0
4
3
0.38
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
38,306
55,155
Taken
52,488
27,835
Mitigated
21,080
17,711
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,777
4,785
502
5,321
11,149
3,889
250
4,843
6,306
0
78,346
L
Anubis
11,227
1,076
26
3,779
10,382
4,536
466
5,588
4,440
33,690
0
L
4,242
3,307
0
1,053
8,897
2,437
0
2,571
6,282
0
35,292
W
Ao Kuang
Kirito stile
Ao Kuang
9,470
2,706
0
4,514
11,283
4,393
0
4,111
7,172
43,569
10,112
L
7,482
466
0
4,512
11,985
6,687
88
3,825
7,453
2,117
47,162
L
6,376
898
105
5,818
10,272
3,278
0
1,443
8,747
52,413
0
L
Cthulhu
capaToBeLL
Cthulhu
4,650
190
472
1,946
13,619
10,897
0
4,793
8,770
23,951
0
W
Jormungandr
ii_alyassi
Jormungandr
4,885
1,916
0
2,756
10,972
5,623
189
6,916
4,056
20,446
0
W
Vamana
5,212
2,022
0
3,140
10,655
5,416
754
1,554
9,101
0
28,305
W
4,962
1,438
0
3,189
8,429
1,759
1,281
6,115
2,314
46,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
43,262
355
Minions Killed
386
0
Camps Cleared
0
1,393,754
Distance Traveled
1,486,863
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,016
626
109
7
0
296,564
8
L
Anubis
7,715
482
37
2
0
249,491
0
L
Rama
6,420
401
73
5
0
267,866
2
W
Ao Kuang
9,234
577
86
5
0
313,736
0
L
Chaac
8,216
514
108
7
0
303,534
3
L
Ra
8,684
543
95
6
0
300,276
0
L
Cthulhu
6,752
422
42
3
0
272,587
1
W
Jormungandr
7,893
493
30
2
0
276,190
0
W
Vamana
7,290
456
51
3
0
329,192
0
W
Hera
8,829
552
110
7
0
271,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role