Player Matchup

Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brazil0germany7
Sol
Level 44
God Stats
60W - 18L
1,888 SR
Queue Stats
340W - 157L
1,783 Elo+
Party 1
Amaterasu
Amaterasu
CptDuckJR
Amaterasu
Level 106
God Stats
26W - 14L
1,676 SR
Queue Stats
828W - 649L
1,749 Elo+
Party 1
Hercules
Hercules
Okuri
Hercules
Level 146
God Stats
58W - 20L
1,827 SR
Queue Stats
469W - 307L
1,760 Elo+
Party 1
Nu Wa
Nu Wa
dugliko
Nu Wa
Level 87
God Stats
26W - 28L
1,558 SR
Queue Stats
326W - 356L
1,449 Elo+
Solo
Team Averages
Level 87
1,690 SR
1,648 Elo+

VS

Team Averages
Level 65
1,564 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Basti600
Nemesis
Level 66
God Stats
0W - 4L
1,312 SR
Queue Stats
111W - 150L
1,417 Elo+
Solo
Persephone
Persephone
FireDemonSLO
Persephone
Level 49
God Stats
1W - 1L
1,683 SR
Queue Stats
8W - 17L
1,377 Elo+
Solo
Poseidon
Poseidon
Riptode
Poseidon
Level 37
God Stats
4W - 2L
1,809 SR
Queue Stats
125W - 117L
1,460 Elo+
Solo
Horus
Horus
Ulairon
Horus
Level 84
God Stats
1W - 2L
1,516 SR
Queue Stats
99W - 98L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 17
9,855
1,232
6,054
4,544
1,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
8 / 0 / 19
10,085
1,261
23,869
9,984
7,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
CptDuckJR
Amaterasu
15
7 / 2 / 18
9,013
1,127
8,337
9,283
5,468
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Okuri
Hercules
15
8 / 1 / 17
10,278
1,285
9,039
10,569
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
dugliko
Nu Wa
15
3 / 1 / 20
8,569
1,071
7,072
3,338
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

351

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 2
7,108
889
5,993
7,807
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Basti600
Nemesis
13
2 / 9 / 2
8,196
1,025
4,474
14,272
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
FireDemonSLO
Persephone
13
0 / 5 / 4
7,657
957
7,077
10,205
3,679
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Riptode
Poseidon
13
0 / 5 / 4
7,452
932
7,715
8,886
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Ulairon
Horus
13
2 / 7 / 2
7,874
984
6,248
16,950
15,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
18
31
Kills
4
4
Deaths
31
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
17
13.5
L
Nu Wa
 
Nu Wa
0
5
2
0.2
L
Nemesis
Basti600
Nemesis
2
9
2
0.33
W
8
0
19
17.5
W
Amaterasu
CptDuckJR
Amaterasu
7
2
18
8
L
Persephone
FireDemonSLO
Persephone
0
5
4
0.4
W
Hercules
Okuri
Hercules
8
1
17
16.5
L
Poseidon
Riptode
Poseidon
0
5
4
0.4
L
Horus
Ulairon
Horus
2
7
2
0.43
W
Nu Wa
dugliko
Nu Wa
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,371
Damage
31,507
37,718
Taken
58,120
25,164
Mitigated
29,797
10,669
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,054
2,731
0
1,377
4,544
1,645
0
3,134
1,410
0
32,472
L
Nu Wa
 
Nu Wa
5,993
1,178
0
0
7,807
2,645
0
3,113
4,694
19,111
0
L
Nemesis
Basti600
Nemesis
4,474
904
0
677
14,272
4,920
0
7,563
6,709
0
15,898
W
23,869
12,934
0
3,284
9,984
7,603
0
5,659
4,325
37,960
5,073
W
Amaterasu
CptDuckJR
Amaterasu
8,337
3,617
0
2,240
9,283
5,468
0
5,408
3,875
0
10,640
L
Persephone
FireDemonSLO
Persephone
7,077
938
0
838
10,205
3,679
0
4,203
5,997
20,461
0
W
Hercules
Okuri
Hercules
9,039
2,101
0
3,768
10,569
9,326
0
6,130
3,594
0
12,394
L
Poseidon
Riptode
Poseidon
7,715
799
0
229
8,886
3,199
0
4,594
4,292
26,622
0
L
Horus
Ulairon
Horus
6,248
1,525
1,290
884
16,950
15,354
0
8,696
8,254
5,805
5,825
W
Nu Wa
dugliko
Nu Wa
7,072
2,142
0
0
3,338
1,122
0
2,951
387
20,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
38,287
152
Minions Killed
134
7
Camps Cleared
4
805,547
Distance Traveled
649,745
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,855
1,232
83
10
2
161,094
1
L
Nu Wa
7,108
889
18
2
1
113,838
0
L
Nemesis
8,196
1,025
26
3
2
142,091
0
W
Sol
10,085
1,261
30
4
5
149,254
1
W
Amaterasu
9,013
1,127
5
1
0
165,818
0
L
Persephone
7,657
957
36
5
1
133,504
0
W
Hercules
10,278
1,285
7
1
0
173,404
0
L
Poseidon
7,452
932
44
6
0
138,382
0
L
Horus
7,874
984
10
1
0
121,930
0
W
Nu Wa
8,569
1,071
27
3
0
155,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role